The Kai's Revised Premiere: ................................C

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. Calloway
MEDICAL
Ensign Calloway is representative of Starfleet medical technicians.  Served aboard the USS Enterprise in 2370.
Youth
Integrity 7 Cunning 5 Strength 3

Changes: Gee, how useless can you get?  I made her generally useful, and altered the lore and gametext to reflect her role in "Eye of the Beholder".

Final version:
. Calloway
MEDICAL
Ensign Maddy Calloway is representative of Starfleet medical technicians.  Serving aboard the USS Enterprise in 2370, when her boyfriend Dan Kwan comitted suicide.
Youth May nullify Paralell Romance if present oYour MEDICAL-related equipment may play free here.
Integrity 7 Cunning 6 Strength 3

Chalnoth
Planet Dilemma
Anarchistic lupine race of humanoids with the reputation of violent responses to a variety of situations.
Kills one Away Team member (opponent's choice) unless 3 SECURITY or STRENGTH >40 present. Discard dilemma.

Changes: As is, the only way to get by is by fighting the Chalnoth. What about negotiating a more peaceful way past? The episode ("Allegience") certainly suggests this route. Nothing much else, though. Oh, yeah, I also made it a wall. (The Chalnoth sticks around until you kill him or negotiate past).

Final version:
Chalnoth
Planet Dilemma
Member of an anarchistic lupine race of humanoids. Have a reputation for reacting violently to many situations. Negotiations with such creatures are difficult, though possible.
Kills one Away Team member (opponent's choice) unless 3 SECURITY OR 3 Diplomacy OR Strength >40 present. [5]

. Christopher Hobson
OFFICER
Lt. Commander Christopher Hobson is representative of staff officers in Starfleet. Served aboard the USS Sutherland in 2368.
Computer Skill
Integrity 6 Cunning 7 Strength 6

Changes: Like most of the generic mission specialists, I've given him another regular skill and a minor special one designed to make the Sutherland more playable. Don't worry, I'll be sure to leave a Comp Skill mission specialist for Empok Nor.

Final version:
. Christopher Hobson
OFFICER
Lieutenant Commander aboard the USS Sutherland when Data commanded it during the Klingon Civil War in 2368. Representative of staff officers serving in Starfleet.
Navigation Computer Skill
If on USS Sutherland, it is WEAPONS and SHILEDS +1 (+2 if Klingon Civil War in play).
Integrity 6 Cunning 7 Strength 6

Cloaked Mission
Planet Mission
Romulus: Secretly escort covert operatives to the Romulan homeworld.
Navigation + Diplomacy + Honor
Klg {3} [30]

Changes: The name and lore suggest that this should be a space mission. Since I need to have a Romulan homeworld, though, I'm altering the "concept" of the mission a bit. I'm also changing the requirements, since the current ones make little sense. Finally, I upped the points, since a 30-point homeworld is just embarrasing :-).

Final version:
Cloaked Mission
Planet Mission (Homeworld)
Romulus: Aid operatives working in deep cover on the Romulan homeworld.
Computer Skill + Honor + Leadership + (Klingon Intelligence OR 2 SECURITY + Treachery)
Klg {3} [35]

.Combat Vessel
Combat Class
A little-known class of attack craft.  One such vessel attacked the USS Enterprise in 2368 at Surplus Depot Zed-15

Range 8 Weapons 8 Shields 6

Changes: Gave it a download that reflects the fact that it destroyed itself rather than be captured.  Tweaked the lore a bit, too.

Final version:
.Combat Vessel
Unknown Class
Attack craft popular with mercenaries.  One attacked the USS Enterprise in 2368 at the surplus depot at Qualor II.  Equipped with a self-destruct mechanism.
V: Auto-Destruct Sequence
Range 8 Weapons 8 Shields 6

Cosmic String Fragment
Space Dilemma
A long space object as thin as a proton, but with the gravitational attraction of a hundred stars.
Ship is sucked in and destroyed unless Astrophysics OR ENGINEER OR Navigation aboard.  Discard dilemma. [5]

Changes: Right now, it's practically a guaranteed 5 points.  I made it a little tougher, and allowed to take out a Black Hole.

Final version:
Cosmic String Fragment
Space Dilemma
Massive spatial anomaly as thin as a proton, but with the gravitational pull of a black hole.
Unless ENGINEER + 2 Physics OR SCIENCE + Astrophysics aboard, place on this location.  Now and end of each turn, any undocked ship without Navigation x2 here is 'pulled in' (destroyed).  If pulled in by a Black Hole, destroy both. [5]

Covert Installation
Planet Mission
Devora: Build hidden monitoring station in the Neutral Zone.
ENGINEER + Leadership + Treachery
[Rom] [3] [35]

Changes: I added a way for the Tal Shiar to help out and made the Neutral Zone clearer.

Final version:
Covert Installation
Planet Mission
Neutral Zone Region, Devora: Build hidden monitoring station on this planet.
ENGINEER x2 + SECURITY + (Leadership x2 + Treachery OR Tal Shiar)
[Rom] [3] [35]

Covert Rescue
Planet Mission
Galorndon Core: Retrieve crashed scoutship in Federation territory.
Diplomacy + Leadership + Cunning >35
[Rom] [4] [30]

Changes: Gave Tomalak his own way to do the mission, and allowed both "honorable" and "dishonorable" ways to attempt.

Final version:
Covert Rescue
Planet Mission
Galorndon Core: Retrieve crashed scoutship in Federation territory.
(Leadership x2 + SECURITY OR Tomalak) + (Diplomacy + Honor + INTEGRITY >30 OR Treachery + Navigation + CUNNING >30)
[Rom] [4] [35]

Crosis
Interrupt
Fanatical Borg lieutenant of Lore.  Captured Lt. Commander Data with the lure of emotions.
Plays on Rogue Borg.  Doubles their STRENGTH, including himself.  Two Borg =4 STRENGTH each, three Borg =6 STRENGTH each, etc. (Not cumulative)

Changes: Weakened his ability quite a bit, but also allowed him to make a "tactical retreat".  I'll address the Rogue Borg themselves when I get there.

Final version:
Crosis
Interrupt
Fanatical Borg lieutenant of Lore.  Captured Lt. Commander Data with the lure of emotions.
Plays on your group of Rogue Borg.  Doubles their STRENGTH this turn OR up to four of them "retreat" to owner's hand (remainder are discarded).

Crystalline Entity
Space/Planet Dilemma
Spaceborne entity strips biological energy from planets and ships.  Sensitive to modulation, much like a crystal can shatter from a high-pitch note.
Space mission: Kills all life on ship unless Shields >6 OR Music aboard.  Planet mission:  Kills entire Away Team unless SCIENCE and MEDICAL present.  Discard dilemma.

Changes: Altered the bizarrely-phrased lore, and changed the requirements.  Tried to make it strong normally, but not overpowered with Lore in play.

Final version:
Crystalline Entity
Space/Planet Dilemma
Spaceborne entity which strips biological energy from planets and ships.  Its crystalline structure resonates to a modulated graviton beam.
Space: Kills all life on ship unless SHIELDS >6 OR SCIENCE + (Exobiology OR Music) aboard.  Discard dilemma.
Planet: Kills all life on planet unless MEDICAL + Physics OR SCIENCE + Geology present.  Discard dilemma.

Cultural Observation
Planet Mission
Mintaka III: Aid observation of primitive society.
Anthropology + Leadership + STRENGTH >30
[Fed] [4] [40]

Changes: Wouldn't Exobiology make more sense than Leadership for this?  I also changed the attribute to Integrity (to resist exploiting the natives)

Final version:
Cultural Observation
Planet Mission
Mintaka III: Aid observation of pre-industrial society here.
Anthropology + Exobiology + SECURITY + INTEGRITY >30
[Fed] [4] [40]

Cytherians
Space Dilemma
Race which explores the galaxy by giving other species the temporary ability and strong compulsion to come to them.
Place on ship. Ship must do nothing but travel to far end of spaceline at normal speed. When reached, discard dilemma. Score points [15]

No changes: No big problems with this one.

Final version: No change

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