.D'deridex
D'deridex Class
Imperial Romulan Warbird. A massive ship, significantly larger than
a Galaxy class starship.
Cloaking Device Tractor Beam
Range 8 Weapons 9 Shields 7
No changes: Again, hard to argue with. Universal ships aren't too exciting; not much to do with them
Final version: No change
Changes: This guy was made to honor Guy Vardaman, a frequent extra and stunt double on TNG. Appropriately, I made him the ultimate redshirt.
Final version:
.Darian
Wallace
SECURITY
Ensign Darian Wallace is representative of Starfleet security officers.
Enjoys
beaming down to planets with the bridge crew. Owns a genuine, 80-year
old, red security uniform.
Honor Anthropology May
substitute for any unique personnel selected to die here.
Integrity 7 Cunning 5 Strength 6
Changes: SCIENCE is just as easily justifiable as ENGINEER, and a lot more in demand for the Federation. There are a lot of skills which I could have added, but this is Revised Premiere, not Siskoid's Mega Cards :-). One of the better Bridge Crew lores isn't changed a bit.
Final version:
Data
OFFICER
Lt. Commander Data is a sentient android created by Dr. Noonien Soong.
Has positronic brain. Desires to be human. Once left his head in San Francisco.
SCIENCE Computer Skill x2
Music Exobiology Astrophysics V:
Spot
Integrity 8 Cunning 12 Strength 12
Changes: Let's make her a little less useless, shall we? Anthropology is a natural for a Counselor. The second ability allows her to sense danger (and is a lot more useful than she usually was on the show!) *Note: I considered giving her a download of Goddess of Empathy, but that will appear on Barclay instead.
Final version:
Deanna Troi
OFFICER
½ Betazoid, ½ Human empath.
Ship's counselor for the USS Enterprise. Imzadi to William T. Riker. Enjoys
chocolate.
Empathy Diplomacy Anthropology
Once per turn, may "sense" (examine) opponent’s hand or top card of your
draw deck.
Integrity 8 Cunning 7 Strength 4
Changes: The lore is weak, and needed fixing. He's very diplomatic, if no empaths are there to detect his tactics.
Final version:
Devinoni Ral
VIP
¼ Betazoid, ¾ Human negotiator.
Hired
by the Chrysalians to negotiate for the Barzan wormhole. Used his
empathic powers to influence the negotiations. Involved with Deanna Troi.
Empathy Treachery Diplomacy (x2 if
no other Empathy present)
Integrity 3 Cunning 9 Strength 3
Changes: First of all, don't worry; when I get to Mendak he will become an admiral. This is nice, but a little boring. I'm adding a special ability to make it a bit more interesting.
Final version:
Devoras
D'Deridex Class
Warbird commanded by Mendak. Used to extract Romulan operative Selok
from Federation space, under cover of a diplomatic mission.
Cloaking Device, Tractor Beam V: Open Diplomatic
Relations
Range 9 Weapons 8 Shields 8
No changes: Nothing wrong with it, and not important enough to justify altering it.
Final version: No change
No changes: A few conceptual problems, but nothing that needs fixing.
Final version: No change
Changes: Made it seedable, and took off the last line (PE says that itself). Note that, unlike Atmospheric Ionization, Transporter Skill cannot beam through this.
Final version:
Distortion Field
Event
Atmospheric Phenomena that prevents the use of transporters, as on
Nervala IV.
Seeds or plays face up on any planet location.
On each of your turns, flip card over. While face up, prevents beam
down/up here.
Changes: Brought the text into line on one of the most poorly-worded cards ever. Also spiced up the lore with a little dry humor.
Distortion of Space/Time Continuum
Interrupt
Einsteinian physics predicts that warping
of space can cause temporal distortions. The
USS Enterprise has proven this on a number of occasions.
Plays on your ship. That ship, and all
associated Away Teams, is 'unstopped'.
Changes: Normally I don't create Broken Links in my revised cards, but the Tribble reference was too good to pass up.
Final version:
.
Divok
MEDICAL
Male Klingon trained in anatomy and medicine. Studied the effects of
Tribbles on the Klingon nervous system.
Biology Youth May suspend the text
of one Tribble here
Integrity 6 Cunning 6 Strength 8
Changes: Obviously, he becomes a Ferengi. I also added some skills to reflect what he did on the show. He also becomes unique.
Final version:
Dr. Farek
MEDICAL
Ferengi doctor trained in neuroscience.
Used mind probes to study Lwaxana Troi's telepathic abilities aboard the
Krayton in 2366. Seized control of the ship following her
escape.
Exobiology Computer Skill Leadership
Treachery
Integrity 2 Cunning 8 Strength 4
No changes: Hey, even the lore says he's an Exobiologist mission specialist! Who am I to argue?
Final version: No Change
Changes: Hmm... Lower Integrity and Strength,
no staff icon, and a Hologram... why did they think anyone would use her
instead of her non-holographic clone? I've given her some special
abilities to set her apart from her real self.
She works like an EMH program (EEH?), and enhances
your other ENGINEERs present.
Final version:
.Dr.
Leah Brahms
ENGINEER
Recreation who said, "I'm with you every day, Geordi. Every time
you look at this engine, you're looking at me. Every time you touch
it, it's me."
ENGINEER Your other
ENGINEERs are Cunning +2 where present. (+3 if any Geordi). May download
from hand (suspending play) to your ship.
Integrity 7 Cunning 9 Strength 2
Changes: Other than making him Ferengi affiliation, nothing major.
Final version:
Dr. Reyga
SCIENCE
Ferengi male scientist. Inventor of the revolutionary, but controversial,
metaphasic shield technology. Endured skepticism from the scientific
community.
ENGINEER Stellar Cartography Astrophysics V:
Metaphasic Shields
Integrity 7 Cunning 9 Strength 5
Changes: I changed Chris Hobson, and I'll change Reg Barclay, but the Feds will still have a Computer specialist to take Empok Nor-- and Selar is it. In Revised Premiere, there's no such skill as Mindmeld-- all references to it simply say "Vulcan" instead. This aside, no other changes.
Final version:
Dr. Selar
MEDICAL
Dr. Selar is a female Vulcan medical doctor. Served aboard the
USS Enterprise for many years.
Computer Skill
Integrity 7 Cunning 8 Strength 7
Changes: Hmm... seems like he should have Biology, shouldn't he? Archeology isn't that important for a Mission Specialist, and the Klingons can use a bit more Biology.
Final Version:
.Dukath
SCIENCE
Klingon trained in the field of science. Studied the effects of Berthold
rays on plant life. Served aboard the IKC Pagh.
Archeology Biology
Integrity 6 Cunning 7 Strength 7
Changes: Umm... why does the lore leave out all mention of his treacherous activities? And why doesn't he have better skills? I improved him substantially to make him more imposing.
Final version:
Duras
Nemesis
icon (black, right-facing) VIP
Son of Ja'Rod, the traitor of Khitomer. Poisened
K'Mpec, and competed to succeed him as leader of the High Council. Murdered
K'Ehleyr to prevent her from exposing his treachery.
Leadership Computer Skill Treachery
x2 Greed
Suspends points from any Arbiter of Succession
here.
K'Ehleyr and any Worf gain the Nemesis icon (black,
left-facing) while in play.
Integrity 2 Cunning 6 Strength 8