The Kai's Revised Premiere: ................................I

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IKC Bortas
Vor'Cha Class
Gowron's flagship during the Klingon Civil War of 2367-68. Lieutenant Worf briefly served aboard as a weapons officer.
Cloaking Device, Tractor Beam
Range 9 Weapons 9 Shields 7

Changes: Clarified the lore regarding Gowron's commander status. Also gave it a thematic bonus-- I don't like boring ships :-).

Final version:
IKC Bortas
Vor'Cha Class
Ship where Worf served as weapon officer during the Klingon Civil War. Captained by Gowron during battle with the Duras forces.
Cloaking Device, Tractor Beam; If Worf, Son of Mogh aboard, may draw an additional Tactic during ship battle here.
Range 9 Weapons 9 Shields 7

IKC Buruk
K'Vort Class
Klingon Bird-of-Prey used to transport Gowron to rendezvous with the USS Enterprise in 2367.
Cloaking Device, Tractor Beam
Range 8 Weapons 6 Shields 7

Changes: A lot of the K'Vorts are similar, but this one is pretty good. +1 Shields over the regular K'Vort is appropriate for a vessel that carried Gowron. Nothing needs changing.

Final version: No change

IKC Hegh'ta
K'Vort Class
Bird of prey commanded by Kurn in support of Gowron during the Klingon Civil War of 2367-68.
Cloaking Device, Tractor Beam
Range 8 Weapons 7 Shields 7

Changes: This one is overpowered compared to other unique K'Vorts. I've weakened it a bit, but added a bonus for being with the Bortas.

Final version:
IKC Hegh'ta
K'Vort Class
Bird of prey commanded by Kurn in support of Gowron during the Klingon Civil War of 2367-68.
Cloaking Device, Tractor Beam;  Range and Weapons +2 if IKC Bortas in play.
Range 7 Weapons 6 Shields 7

.IKC K'Vort
K'Vort Class
Class of ships identical in configuration to the classic B'rel class Klingon Bird-of-Prey, although much larger.
Cloaking Device, Tractor Beam
Range 8 Weapons 6 Shields 6

Changes: No problems. Universal ships aren't too exciting, but they really shouldn't be.

Final version: No change

IKC Pagh
K'Vort Class
Battle cruiser under the command of Captain Kargan. Commander William T. Riker served aboard as an exchange officer in 2365.
Cloaking Device, Tractor Beam
Range 8 Weapons 7 Shields 6

Changes: One of two ships with these exact stats-- this one will stay the same, but the Vorn will change.

Final version: No change

IKC Qu'Vat
Vor'Cha Class
Attack cruiser that carried Governor Torak on an investigation into the death of a Starfleet officer at relay station 47.
Cloaking Device, Tractor Beam
Range 9 Weapons 8 Shields 8

Changes: Made Torak a matching commander, but nothing else. Not a very interesting ship, I'm afraid.

Final version:
IKC Qu'Vat
Vor'Cha Class
Attack cruiser commanded by Governor Torak on his mission to aid a Federation inquiry into a murder at Relay Station 47.
Cloaking Device, Tractor Beam
Range 9 Weapons 8 Shields 8

IKC Vor'Cha
Vor'Cha Class
Large attack cruiser. The modern mainstay of the Klingon Defense Force.
Cloaking Device, Tractor Beam
Range 9 Weapons 8 Shields 7

Changes: Nothing. Universal ships should be simple.

Final version: No change.

IKC Vorn
K'Vort Class
Klingon Bird-of-Prey used to transport Duras to meet with the Klingon Arbiter of succession in 2367.
Cloaking Device, Tractor Beam
Range 8 Weapons 7 Shields 6

Changes: Identical to the Pagh, this one gets a makeover. Since it has no matching commander, a little bonus won't overpower it compared to the others.

Final version:
IKC Vorn
K'Vort Class
Bird of Prey which transported Duras to meet with the Arbiter of Succession in 2367.
Cloaking Device, Tractor Beam
Range 9 Weapons 7 Shields 7

Iconia Investigation
Planet Mission
Iconia: Investigate Federation incursion in the Neutral Zone.
Archeology + Computer Skill x2
[Rom] {3} [35]

Changes: The lore suggests investigating the Federation presence, but the name and requirements suggest investigating the planet itself. I've gone with the latter interpretation, and modified accordingly. Also made the region more clear and added a thematic bonus to Iconian Gateway.

Final version:
Iconia Investigation
Planet Mission
Neutral Zone Region*Iconia: Study ruins of ancient civilization here.
Archeology x2 + Computer Skill x2 + SCIENCE
Iconian Gateway played here may not be nullified, and may relocate personnel anywhere in play.
[Rom, Fed, Dom, Fer] {3} [35]

Iconian Computer Weapon
Space Dilemma
Highly destructive virus from the ancient extinct Iconians. Transmitted to target vessels via a probe.
Unless SCIENCE present, re-boot by discarding all non-personnel cards in hand and replenish from top of draw deck. Discard dilemma.

Changes: A lot. The effect makes little Trek Sense, and is only ever used to fuel degenerate decks anyway. I hope the text is clear-- transporters are disabled first turn, then WEAPONS next, etc.

Final version:
Iconian Computer Weapon
Space Dilemma
Destructive compuer virus from the ancient Iconians. Transmitted to enemy vessels via a probe. Destroyed the USS Yamato in 2365, and nearly did the same to the USS Enterprise.
Unless 2 Archeology present, place on ship. Start of every turn, disables transporters, then special equipment, then WEAPONS, RANGE and SHIELDS, in that order, then destroys ship. Cure with ENGINEER and 3 Computer Skill; ship is then 'stopped' for a full turn.

Impassable Door
Planet Dilemma
Forcefields across door or hallway openings are commonly used to bar entry.
To get through this door, Away Team must have Computer Skill present.

Changes: Ugh. I've upped the requirements to make it a little more challenging.

Final version:
Impassable Door
Planet Dilemma
Forcefields are often used to bar entrance to sensitive areas. Can be bypassed by command overrides, or by tapping into the control systems.
To get past, requires Data's Head OR a personnel with Computer Skill x2 OR an ENGINEER with CUNNING >8 OR Transporter Skill on a ship here which is  or has Invasive Transporters. Owner may nullify with  or .

Incoming Message: Federation (*Romulan/Klingon/Bajoran/Cardassian)
Interrupt
Messages and directives are sent, faster than light, on subspace radio signals, amplified by networks of relay stations.
"Your ship must immediately return to the nearest Federation* outpost, full speed." Place on one Federation* ship until outpost reached, then discard.

Changes: All the Incoming Messages get combined into one card. This uber- Message gets a bit of a facelift as well-- it becomes a bit of a Cytherians style dilemma.

Final version:
Incoming Message
Space Dilemma
Priority messages from authorities are universally disliked by starship captains. While such communiques are never trivial, they often neccessitate significant disruption to the ship's mission.
Unless ship is , or , place on ship. Ship must travel to a matching facility on spaceline. When reached, score points. X=5 OR 10 if matching commander aboard, but ship is then 'stopped' for a full turn. [X]

Interphase Generator
Artifact
Experimental Romulan device that both cloaks and phases matter, allowing it to pass through normal matter.
Use as Equipment card. Nullifies: Chalnoths, Archers, Rebels, Impassable Doors, Phased Matter, Crystalline Entities, Armus, and Nausicaans.

Changes: Just some revisions to what it nullifies. I like the effects here.

Final version:
Interphase Generator
Artifact
Experimental device developed by Romulan scientists. Can render matter "out-of-phase" with normal matter, as it did to Geordi LaForge and Ro Laren in 2368.
Use as Equipment. Where present, nullifies: Angry Mob, Archer, Armus, Chalnoth, Ferengi Attack, Hunter Gangs, Impassable Door, Malfunctioning Door, Nausicaans, None Shall Pass, Phased Matter and Rebel Encounter.

Investigate "Shattered Space"
Space Mission
Near Neutral Zone: Study fragments of distorted space/time reported in this sector.
Leadership + Computer Skill + Astrophysics x2 + Stellar Cartography
Rom [5] [45]

Changes: Clarified the region, added Navigation to the requirements (those pockets of time are tough to avoid), and added a special ability-- once everything is figured out, the distorions disappear. (this card is from the episode Timescape). No problem with only allowing the Romulans, as it is in their space.

Final version:
Investigate "Shattered Space"
Space Mission
Neutral Zone Region * Border Sector: Study fragments of distorted spacetime reported in this sector.
Leadership + Computer Skill + Astrophysics x2 + Stellar Cartography + Navigation
Once solved, X=2
Rom [5-X] [45]

Investigate Alien Probe
Space Mission
Parvenium System: Study and evaluate mysterious probe sighted in this sector.
Anthropology + Biology + Computer Skill
Klg [2] [40]

Changes: Added to the list of affiliations that can solve it, and tweaked the requirements a little. Oh, also corrected the lore-- according to the Star Trek Encyclopedia, Parvenium is a Sector.

Final version:
Investigate Alien Probe
Space Mission
Parvenium Sector: Evaluate mysterious probe sighted here.
Anthropology + (Biology OR Empathy) + Computer Skill
Klg / Car / Rom [2] [40]

Investigate Anomaly
Space Mission
Gamma Arigulon II: Trace radiation anomalies reported at this location
Exobiology + STRENGTH >35
Fed / Rom /Klg [4] [30]

Changes: What, pray tell, do Exobiology and STRENGTH have to do with radiation anomalies? Made the requirements a bit more explicable, and the mission itself accessible to more affiliations.

Final version:
Investigate Anomaly
Space Mission
Gamma Arigulon II: Trace radiation anomalies reported at this location.
Physics + Computer Skill + CUNNING >30
Fed / Rom / Klg / Baj / Car [4] [30]

Investigate Disappearance
Space Mission
Hakaris Corridor: Trace disappearance of a medical transport ship.
Physics + Navigation + CUNNING >40 OR Astrophysics x3
[5] [Fed] [35]

Changes: Corrected the spelling of "Hekaras Corridor" and tweaked the requirements slightly.  Not much else.

Final version:
Investigate Disappearance
Space Mission
Hekaras Corridor: Trace medical ship reported missing in this area.
Physics + Navigation + SCIENCE + CUNNING >40 OR ENGINEER + Astrophysics x3
[5] [Fed] [35]

Investigate Disturbance
Planet Mission
Boreth: Investigate disturbance at Boreth monastery.
Honor + Leadership + INTEGRITY >30 OR Gowron + Biology
[4] [Klg] [35]

Changes: Altered the weak lore, and modified the requirements slightly.  Keep in mind that Gowron in Revised Premiere is a Chancellor only if Arbiter of Succession is on him.

Final version:
Investigate Disturbance
Planet Mission
Boreth: Deal with potentially destabilizing situation at this remote monastery.
(Any  Chancellor OR VIP x3) + Biology + (INTEGRITY >30 OR Worf)
When solved, you may download Kahless here.
[4] [Klg] [35]

Investigate Massacre
Planet Mission
Tarod IX: Initiate investigation into destruction of distant outpost.
Diplomacy + INTEGRITY >35 + CUNNING >35
[3] [Fed, Rom] [35]

Changes: Moved it to the Neutral Zone, and made it a space mission in the general region (which better reflects the episode).

Final version:
Investigate Massacre
Space Mission
Neutral Zone Region* Tarod System: Initiate investigation into destruction of outposts in this area.
(OFFICER + Leadership + Diplomacy x2 OR Tebok) + INTEGRITY >35
[3] [Fed, Rom] [35]

Investigate Raid
Planet Mission
Ohniaka III: Investigate report of Borg attack.
Exobiology + Diplomacy
[2] [Rom] [35]

Changes: Allowed more affiliations in on the act, and altered the lore so it's clear that this isn't responding to the attack, but investigating afterwards.  Changed the requirements a bit, too.

Final version:
Investigate Raid
Planet Mission
Ohniaka III: Examine destroyed station for clues to the Borg.
(Cybernetics OR Computer Skill x2 + Exobiology) + SECURITY + ENGINEER + OFFICER
If any facility present, Wake of the Borg may play here.
[3] [Rom, Klg, Fed] [35]

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