B+[48] Biomolecular Warhead, Tactic
ATTACK: 3, DEFENSE: 1
-ATTACK bonus +4 if you have a
ship firing; +2 if Seven aboard ship firing. Hit = .
Direct hit = .
If ship hit is a Bioship or Living
ship, add one
to either outcome.
*Organics systems destroyed: All Species 8472 present are killed OR,
if none present, one personnel (random selection) is assimilated (if
ship firing) OR disabled until end of one full turn (if any other ship).
WEAPONS -2, HULL -25%
B+[4] Br'er Rabbit Maneuver, Tactic
ATTACK: 1, DEFENSE: 2
-ATTACK bonus +2 if at a nebula, +3 in Briar Patch. Hit = .
Direct hit = .
*Tactical sensors offline: nullifies ship's Tactical Console and your
Tactic cards are played blind when this ship participates in the battle.
WEAPONS -3, SHIELDS -1, HULL -30%
C[222] Cobalt-Thorium Weapon, Tactic
ATTACK: 2, DEFENSE: 1
ATTACK bonus +1 if Maquis aboard ship firing. Hit = .
Direct hit = .
*Cut off main bridge: unless 2 Leadership present, ship may
not be repaired.
RANGE -1, WEAPONS -1, SHIELDS -3, HULL -30%
D[204] Diamond Slot
Formation, Tactic
ATTACK: 0, DEFENSE: 2
-DEFENSE bonus +3 if you have a 4 or more ships defending, +5 if they
have no staffing requirements. Hit = .
Direct hit = .
*Warp core dumped: RANGE disabled until the end of your next full turn.
RANGE -3, WEAPONS -2, SHIELDS -2, HULL -30%
E[14] Echo Displacement, Tactic
ATTACK: 0, DEFENSE: 2
-DEFENSE bonus +3 if you have a ship with a Holodeck defending. Hit
= . Direct
hit = .
*Holodeck malfunction: Holodeck is offline. All
icon cards and Programs aboard are discarded. Personnel present at Holodeck
are placed in stasis.
RANGE -1, WEAPONS -1, SHIELDS -1, HULL -40%
F[201] Fuurinkazan Strategy, Tactic
ATTACK: 1, DEFENSE: 4
-ATTACK bonus +3 if your facility is present. Hit = .
Direct hit = .
*Internal communications compromised: No personnel may report aboard
this ship.
RANGE -2, WEAPONS -2, SHIELDS -2, HULL -30%
H[81] Heavy Graviton Beam, Tactic
ATTACK: 4, DEFENSE: 1
-ATTACK bonus +4 against Borg ships (+6 if Shelby aboard firing ship).
Hit = .
Direct hit = .
*Inertial dampeners offline: Ship may not move unless 2 ENGINEER aboard.
-RANGE -1, SHIELDS -3, HULL -35%
H[119] High-Energy X-Rays, Tactic
ATTACK: 2, DEFENSE: 2
-ATTACK bonus +2 if you have a Non-Aligned ship (+3 if ship is Tamarian)
firing. Hit = .
Direct hit = .
*Poisoned life support: Unless 3 MEDICAL present, at end of each of
your turns, one personnel present is killed.
RANGE -1, SHIELDS -3, HULL -25%
E[59] Hull Hugging, Tactic
ATTACK: 1, DEFENSE: 3
-ATTACK bonus +2 if you have a Scout, Runabout or Defiant-class ship
firing. ATTACK bonus -2 if she requires 3 or more staffing icons. Hit = .
Direct hit = .
*Hull breach: X personnel (ship owner's choice) are thrown into space,
where X = 10 - unmodified SHIELDS (minimum of 1).
HULL -40%
H[236] Hyperthermic Charge, Tactic
ATTACK: 3, DEFENSE: 0
-ATTACK bonus +2 if you have a Vidiian ship firing. Hit = .
Direct hit = .
*Shockwave: Ship's RANGE is disabled for one full turn after this card
played on it.
RANGE -1, SHIELDS -3, HULL -35%
I[52]Immelman Turn, Tactic
ATTACK: 0, DEFENSE: 3
-ATTACK bonus +1 if you have 2 Navigation aboard ship firing, +2 if
it has no staffing requirements. Hit = .
Direct hit = .
*Communications scrambled: Owner may not play any Incoming Message,
Hail ot Open Diplomatic Negociations at this location.
RANGE -1, WEAPONS -2, SHIELDS -2, HULL -35%
I[96] Interferometric Pulse, Tactic
ATTACK: 2, DEFENSE: 3
-ATTACK bonus +1 if non-Borg
ship firing. Hit = .
Direct hit = .
*Deflector shields ineffective: Opponent's shuttlecraft may board this
ship if Navigation OR SECURITY aboard shuttlecraft (unless this ship cannot
carry ships aboard).
RANGE -1, SHIELDS -2, HULL -30%
D[48]Uzani, His Army, With Fist Closed,
Tactic
ATTACK: 2, DEFENSE: 0
ATTACK bonus +2 for each Darmok class vessel firing. Hit =
. Direct hit =.
*Ship trapped: Ship cannot move away as long as two or more opposing
ships are present.
RANGE -1, WEAPONS -2, SHIELDS -2, HULL -30%