< Complete list...................................................................................................................................................
Action
Comics Weekly 603 - (1) "Retribution!" (1988)
Stars: Green Lantern II
Guest-stars: Green
Lantern III
Villains: Star Sapphire
(2) "Spread Your Broken Wings and Learn to Fly"
Stars: Secret Six II (LaDonna Jameal, Luke McKendrick, Maria
Verdugo, Mitch Hoberman, Tony Mantegna, Vic Sommers)
Supporting Cast: Mockingbird
(3) "Talaoc's Tale"
Stars: Deadman
Villains: Talaoc
(4) "More Powerful Than a Locomotive"
Stars: Superman
(5) "Censored"
Stars: Wild Dog
(6) "Another Fine War"
Stars: Blackhawk
GREEN
LANTERN II (post-Crisis)
DEX: 8 |
STR: 4 |
BODY: 12 (4) |
INT: 8 |
WILL: 25 |
MIND: 8 |
INFL: 6 |
AURA: 7 |
SPIRIT: 12 |
INITIATIVE: 24 |
HERO POINTS: 150 |
Source: Who's Who (edited) |
SKILLS: Martial Artist: 5, Scientist: 4, Vehicles: 10
ADVANTAGES:
Buddy
(Tom Kamalku); Connections: John Stewart (High);
Iron Nerves
DRAWBACKS: Secret Identity; Arch Enemy
(Sinestro)
EQUIPMENT: POWER RING [INT: 10, BODY: 25, Comprehend Languages:
20, Flight: 40, Force Manipulation: 25, Invulnerability: 18, Life Sense:
40, Omni-Power: 12, Recall: 20, Regeneration: 4, Sealed Systems: 16, Skin
Armor: 4, Spirit Travel: 50] Bonus: Green Lantern's BODY is12 when wearing
the Ring. Limitation: Skin Armor does not have to be activated at tis full
AP value: Green Lantern loses 1 AP of Force Manipulation and Omni-Power
for each AP of Skin Armor in use; Life Sense is only useable to detect
other members of the Green Lantern Corps; Completely useless against the
color yellow; must be recharged once every 24 hours with Power Battery;
Ring's BODY is only 6 when not being worn.
Power Battery [BODY 25, Energy Absorption: 18; Invisibility:
15, R#: 2]
ALTER EGO: Hal Jordan
MOTIVATION: Responsibility of Power
OCCUPATION: Test pilot
WEALTH: 3
NOTES: Note that there is no real statistical difference between
the pre- and post-Crisis Hal Jordans. Any differences are due to time having
passed.
GREEN
LANTERN III: At
this point, John Stewart is no longer Married. His wife has been killed
by Star Sapphire. He thus gains the Drawback: Serious Irrational Attraction
to killing Star Sapphire.
STAR
SAPPHIRE (w/battlesuit)
DEX: 7 |
STR: 5 |
BODY: 6 |
INT: 8 |
WILL: 19 |
MIND: 14 |
INFL: 9 |
AURA: 5 |
SPIRIT: 4 |
INITIATIVE: 24 |
HERO POINTS: 100 |
Source: Who's Who |
SKILLS: Charisma: 9, Gadgetry: 7, Scientist: 7, Vehicles: 5
ADVANTAGES: Connections: Hector Hammond (Low); Insta-Change
DRAWBACKS: Serious Rage
EQUIPMENT: STAR SAPPHIRE BATTLESUIT [BODY: 7, Flight:
25, Force Manipulation: 19, Sealed Systems: 19, Skin Armor: 8]
Power Sword [BODY: 5, EV: 21]
ALTER EGO: Carol Ferris
MOTIVATION: Psychopathic
OCCUPATION: Estranged Zamaron Queen
WEALTH: N/A
NOTES: Because Carol Ferris does not appear in this story, her
statistics have not been included.
LADONNA JAMEAL (Secret
Six II)
DEX: 3 |
STR: 3 |
BODY: 3 |
INT: 5 |
WILL: 5 |
MIND: 5 |
INFL: 6 |
AURA: 4 |
SPIRIT: 5 |
INITIATIVE: 14 |
HERO POINTS: 30 |
Source: Who's Who (edited) |
SKILLS: Artist (Actor): 3, Vehicles: 3, Weaponry: 3
ADVANTAGES: Connections: Secret Six (High), Motion Picture Industry
(Low)
DRAWBACKS: Minor Physical Restriction (mute)
EQUIPMENT: HEADSET [BODY: 4] With the headset, Jameal can simulate
normal speech.
Submachine gun [AV: 5, EV: 5, Ammo: 5, Range: 5, R#: 3]
Wrist Communicator [BODY: 3, Telepathy:
10] Limitation: Telepathy represents the radio communicator's range.
ALTER EGO: None
MOTIVATION: Seeking Justice
OCCUPATION: Former actress
WEALTH: 6
NOTES: An actress who was disfigured and robbed of her voice
by a deranged fan until she inherited a headset and throat device from
Mockingbird that simulated speech.
LUKE McKENDRICK (Secret
Six II)
DEX: 6 |
STR: 4 |
BODY: 4 |
INT: 5 |
WILL: 4 |
MIND: 5 |
INFL: 4 |
AURA: 4 |
SPIRIT: 5 |
INITIATIVE: 15 |
HERO POINTS: 30 |
Source: Who's Who (edited) |
SKILLS: Vehicles: 3, Weaponry: 4
ADVANTAGES: Connections: Secret Six (High)
DRAWBACKS: Serious Physical Restriction (lost both his legs)
EQUIPMENT: LEGS [BODY: 7, Running: 6]
Submachine gun [AV: 5, EV: 5, Ammo: 5, Range: 5, R#: 3]ALTER
EGO: -
Wrist Communicator [BODY: 3, Telepathy:
10] Limitation: Telepathy represents the radio communicator's range.
ALTER EGO: None
MOTIVATION: Seeking Justice
OCCUPATION: Former athlete
WEALTH: 5
NOTES: Gold-medal track star who lost his legs in a terrorist
bombing but had new legs constructed by Mockingbird, which allowed him
to walk and run at unusually high speeds.
MARIA VERDUGO (Secret
Six II)
DEX: 3 |
STR: 3 |
BODY: 3 |
INT: 7 |
WILL: 7 |
MIND: 5 |
INFL: 4 |
AURA: 4 |
SPIRIT: 5 |
INITIATIVE: 14 |
HERO POINTS: 30 |
Source: Who's Who (edited) |
SKILLS: Gadgetry: 5, Science: 5, Vehicles: 2, Weaponry: 3
ADVANTAGES: Connections: Secret Six (High); Scholar (computer
science)
DRAWBACKS: Minor Physical Restriction (epileptic)
EQUIPMENT: TIARA [BODY: 4] The tiara controls Verdugo's brain
impulses and prevents her from suffering epileptic seizures.
Submachine gun [AV: 5, EV: 5, Ammo: 5, Range: 5, R#: 3]
Wrist Communicator [BODY: 3, Telepathy:
10] Limitation: Telepathy represents the radio communicator's range.
ALTER EGO: None
MOTIVATION: Seeking Justice
OCCUPATION: Mathematician
WEALTH: 6
NOTES: Computer genius and mathematician plagued by a rare form
of epilepsy who was given by Mockingbird a tiara that provided a means
to control the disease.
MITCH HOBERMAN (Secret
Six II)
DEX: 4 |
STR: 3 |
BODY: 4 |
INT: 6 |
WILL: 5 |
MIND: 5 |
INFL: 4 |
AURA: 4 |
SPIRIT: 5 |
INITIATIVE: 14 |
HERO POINTS: 30 |
Source: Who's Who (edited) |
SKILLS: Artist (Sculptor): 3, Gadgetry: 4, Vehicles: 3, Weaponry:
4
ADVANTAGES: Connections: Secret Six (High), Motion Picture Industry
(Low); Scholar (special effects)
DRAWBACKS: Minor Physical Restriction (suffers from rheumatoid
arthritis)
EQUIPMENT: CYBERNETIC GLOVES [BODY: 4, Superspeed: 1] Limitation:
The gloves' Superspeed is usable only to speed up tasks in which Hoberman
must use his hands. They do block out the effects of his arthritis.
Submachine gun [AV: 5, EV: 5, Ammo: 5, Range: 5, R#: 3]
Wrist Communicator [BODY: 3, Telepathy:
10] Limitation: Telepathy represents the radio communicator's range.
ALTER EGO: None
MOTIVATION: Seeking Justice
OCCUPATION: Former sculptor and special effects artist
WEALTH: 5
NOTES: A leading special effects artist and former sculptor
with crippled hands who was endowed by Mockingbird with a pair of gloves
that restored the feeling in his fingers and gave him increased flexibility.
TONY MANTEGNA (Secret
Six II)
DEX: 4 |
STR: 3 |
BODY: 4 |
INT: 6 |
WILL: 5 |
MIND: 5 |
INFL: 5 |
AURA: 5 |
SPIRIT: 5 |
INITIATIVE: 15 |
HERO POINTS: 30 |
Source: Who's Who (edited) |
SKILLS: Artist (Writer): 3, Vehicles: 3, Weaponry: 4
ADVANTAGES: Connections: Secret Six (High), Press (Low)
DRAWBACKS: Serious Physical Restriction (deaf)
EQUIPMENT: HEADSET [BODY: 4, Extended Hearing: 4, Super Hearing:
6] With the headset, Mantegna can hear normally.
Submachine gun [AV: 5, EV: 5, Ammo: 5, Range: 5, R#: 3]
Wrist Communicator [BODY: 3, Telepathy:
10] Limitation: Telepathy represents the radio communicator's range.
ALTER EGO: None
MOTIVATION: Seeking Justice
OCCUPATION: Former reporter
WEALTH: 7
NOTES: A celebrated reporter for Peephole magazine who lost
his hearing in a dynamite explosion and received from Mockingbird a headset
that replaced and augmented it.
VIC SOMMERS (Secret
Six II)
DEX: 5 |
STR: 4 |
BODY: 4 |
INT: 5 |
WILL: 6 |
MIND: 5 |
INFL: 4 |
AURA: 4 |
SPIRIT: 5 |
INITIATIVE: 16 |
HERO POINTS: 30 |
Source: Who's Who (edited) |
SKILLS: Martial Artist: 5, Military Science: 5, Vehicles: 4, Weaponry:
5
ADVANTAGES: Connections: Secret Six (High), U.S. Military (High)
DRAWBACKS: Serious Physical Restriction (blind)
EQUIPMENT: CYBERNETIC GOGGLES [BODY: 3, Microscopic Vision:
3, Telescopic Vision: 3, Ultra Vision: 5] With the Goggles, Sommers can
see despite his handicap.
Submachine gun [AV: 5, EV: 5, Ammo: 5, Range: 5, R#: 3]
Wrist Communicator [BODY: 3, Telepathy:
10] Limitation: Telepathy represents the radio communicator's range.
ALTER EGO: None
MOTIVATION: Seeking Justice
OCCUPATION: Former Marine
WEALTH: 5
NOTES: A decorated Marine who lost his sight in a land mine
incident and was given by Mockingbird a cybernetic pair of goggles that
restored and enhanced his vision.
MOCKINGBIRD
(Secret
Six)
DEX: 3 |
STR: 3 |
BODY: 3 |
INT: 6 |
WILL: 6 |
MIND: 5 |
INFL: 5 |
AURA: 5 |
SPIRIT: 5 |
INITIATIVE: 14 |
HERO POINTS: 30 |
Source: - |
SKILLS: Gadgetry: 3, Scientist: 5, Thief: 5, Vehicles: 3, Weaponry:
3
ADVANTAGES: Connections: Secret Six (High), The Agency (Low);
Genius; Expansive Headquarters (lent to Secret Six)
DRAWBACKS: Dark Secret (former Secret Six member); Serious Physical
Restriction (must take pills every day or die from engineered virus); Secret
Identity
EQUIPMENT: 5 AP ABC Omni-Gadgets (x6) (lent to Secret Six)
12 AP AC Omni-Vehicle (lent to Secret Six)
ALTER EGO: Dr. August Durant
MOTIVATION: Seeking Justice/Unwanted Power
OCCUPATION: Government physicist
WEALTH: 10
NOTES: Durant was also Mockingbird for the original Secret Six,
though he then was also a member of the team. He is forced to be Mockingbird
by The Agency.
TALAOC
DEX: 4 |
STR: 5 |
BODY: 7 |
INT: 3 |
WILL: 3 |
MIND: 3 |
INFL: 8 |
AURA: 8 |
SPIRIT: 7 |
INITIATIVE: 15 |
HERO POINTS: 20 |
Source: - |
POWERS: (*Mystic Link) Invisibility: 15*, Invulnerability: 12*,
Personality Transfer: 17*, Self-Link (Spirit
Travel): 30, Suspension: 20
SKILLS: Charisma: 8
LIMITATIONS: Self-Link (Spirit Travel) are Always On; Talaoc
can be seen automatically by characters
with Magic Sense Power or by any character he encounters in the Afterworlds
even if Invisibility is on
ADVANTAGES: Scholar (Mayan culture)
DRAWBACKS: Innocent (Talaoc knows nothing of modern times);
Serious Psychological Instability
ALTER EGO: None
MOTIVATION: Power Lust
OCCUPATION: Would-be Mayan war god (spirit)
WEALTH: N/A
NOTES: Though this spirit uses a mace, it is part of his spirit
form and simply gives him a little more reach when dealing out hand to
hand attacks.
WILD DOG
DEX: 7 |
STR: 4 |
BODY: 5 |
INT: 6 |
WILL: 6 |
MIND: 5 |
INFL: 6 |
AURA: 4 |
SPIRIT: 7 |
INITIATIVE: 23 |
HERO POINTS: 45 |
Source: Who's Who (edited) |
SKILLS: (*linked) Acrobatics: 4, Artist (Actor): 4, Gadgetry: 3,
Martial Artist: 7*, Military Science: 6*, Thief: 7*, Vehicles: 7*, Weaponry:
7*
ADVANTAGES: Area Knowledge (Quad Cities); Connections: Quad
Cities Police Departments (Low); Intensive Training; Lightning Reflexes;
Scholar (automotive machanics)
DRAWBACKS: Secret Identity
EQUIPMENT: BODY ARMOR [BODY: 7]
JATI submachine gun [BODY: 4, AV: 4, EV: 5, Ammo: 4, R#:
3]
"ROVER" JEEP PICK-UP [STR: 6, BODY: 8, Running: 7, R#:
2] Wild Dog frequently repaints the Rover to disguise
its identity.
STUN GLOVE [BODY: 1, Lightning: 6, R#: 5] Limitation:
Lightning has No Range.
4 AP C Omni-Gadget
ALTER EGO: Jack Wheeler
MOTIVATION: Seeking Justice
OCCUPATION: Owner and operator of "Wheeler Auto Repair &
Customizing" shop
WEALTH: 5
NOTES: -
BLACKHAWK (1947)
DEX: 7 |
STR: 4 |
BODY: 5 |
INT: 7 |
WILL: 6 |
MIND: 4 |
INFL: 7 |
AURA: 6 |
SPIRIT: 6 |
INITIATIVE: 25 |
HERO POINTS: 45 |
Source: World at War (edited) |
SKILLS: Charisma: 7, Gadgetry: 8, Martial Artist: 6, Military Science:
8, Vehicles: 10, Weaponry: 7
ADVANTAGES: Connections: Blackhawks (High),
British Government (Low), U.S. Army Air Corps
(Low); Iron Nerves; Leadership; Lightning
Reflexes; Scholar (aircraft design)
EQUIPMENT: .45 Pistol [BODY: 4, EV: 5, Ammo: 8, Range: 4, R#:
2]
XF5-F1 GRUMMAN SKYROCKET [STR: 5, BODY: 8, EV: 9, Flight:
9, Radar Sense: 13, R#: 2] The plane is usually equipped with bombs: 165-pounders
(x2) are BODY: 3 and Bomb: 10, while 4-pound bomblets (x10) are BODY: 3
and Bomb: 8 (Bonus: The bomblets attack all targets within an 8 AP radius
at their full EV).
ALTER EGO: Janos Prohaska
MOTIVATION: Thrill of Adventure
OCCUPATION: Charter pilot
WEALTH: 4
NOTES: After the war, Blackhawk ran his own charter service
in Asia. Note that he doesn't use the XF5-F1 in this story. The charter
plane used has the following stats: STR: 6, BODY: 7, EV: 8, Flight: 8,
Radar Sense: 10, R#: 3]
< Complete list...................................................................................................................................................
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TM Mayfair Games Inc. Comments, corrections or criticism? Write
me!