ENTRIES
[151] Gloria
[152] glucajen
[153] Glyrhond
[154] Goddard, Shuttlecraft
[155] Goddard, USS
DREAM CARDS
[151] Gloria, Personnel, Federation
"Guinan's persona in Picard's Dixon
Hill holo-novels. His El-Aurian cousin from Cleveland. Had trouble with
her stockings."
-CIVILIAN, Once per turn, may deactivate any
icon personnel or equipment card present OR nullify one Program card present
where present; ;
-INTEGRITY: 9, CUNNING: 8, STRENGTH: 6
[152] Ancient Pharmaceuticals, Event,
"21st-century Earth has to resort to such now-outdated substances as
glucajen to treat hypoglycema, something modern medecine has done away
with."
-Plays on any spaceline location until any new
card is reported, played or encountered. All MEDICAL requirements at this
location are doubled.
[153] Border Dispute, Dilemma, planet
"When the Cardassians changed the course of the Glyrhond river on Bajor,
it created a feud between the Paku and the Navot."
-Unless 3 Diplomacy OR Varis Sul present, all Diplomacy personnel at
this spaceline location are "stopped". Mission continues. Discard dilemma.
[154] Goddard, Ship, Federation
"Shuttle commanded by Montgommery Scott. On extended loan from the
USS Enterprise. Presented to Scotty by Captain Picard in 2369."
-Type VI Shuttlecraft[] WEAPONS and SHIELDS +1 if Miracle Worker aboard
-RANGE: 7, WEAPONS: 2, SHIELDS: 2
[155] USS Goddard, Ship, Federation
"Registry number NCC-59621. Part of the tachyon detection grid blockade
during the Klingon Civil War of 2367-2368."
-Korolev Class[]
Tractor Beam; WEAPONS and SHIELDS +2 vs.
-RANGE: 9, WEAPONS: 6, SHIELDS: 6
NOTES
[151] A Guinan holo-persona.
[152] I worked in a Q-Flash like effect
into this one's duration. All MEDICAL requirements are doubled here, including
requiring 4 MEDICAL to man the Genetronic Replicator.
[153] It even stops Diplomats waiting
aboard ship, so they can't beam down on the same turn as that redshirt
who set it off.
[154] Scotty can make the Goddard 9-6-6
when Plaqued and Logged.
[155] n/a
ENTRIES
[156] "Goddess of Empathy"
[157] Gol, Stone of
[158] Golanga
[159] golside ore
[160] Golwat, Ensign
DREAM CARDS
[156] Exists as Goddess
of Empathy.
[157] Exists as Vulcan Stone of Gol.
[158]Golanga, Personnel, Federation
"Noted soccer player during the 2360s. Injured his knee in 2366, and
though it was replaced with a bioimplant, his career suffered."
-CIVILIAN, Leadership; SD Soccer Rocks!; Once per turn, may nullify
any baseball-related card (or "stop" it, if card is a personnel) at same
location
-INTEGRITY: 7, CUNNING: 6, STRENGTH: 6
[159] Ore OR Weapons?, Dilemma, space
"The Federation took a wary eye of the Cardassian freighter Bok'Nor
which was carrying weapons for the Cardassian colonies posing as golside
ore."
-Unless 3 SECURITY OR 2 Geology present, crew is "stopped", all your
Cardassian Treaties in play is discarded AND your Process Ore is suspended
until end of your next full turn.
[160] Golwat, Personnel, Federation
"Bolian male. Ensign in Starfleet. Officer aboard USS Voyager in 2373.
Nephew of Mot. Never took up the family shears."
-OFFICER, Youth; May nullify Mot's Advice where present; If Barber
Pole in play, all Barbering personnel are all attributes -2;
-INTEGRITY: 7, CUNNING: 6, STRENGTH: 6
NOTES
[156] n/a
[157] n/a
[158] I don't really think soccer rocks.
I'm sure I have no opinion on the subject.
[159] A big Cardassian hoser, but it'll
stop any crew at a minimum.
[160] Hadn't done a Barbering card in
a while :-). A way to make Barber Pole AND Mot's Advice even more useful.
Note that Golwat can ALWAYS nullify Mot's Advice played on him. Oh, and
there's no evidence that he has any relation to Mot, but I invented these
details after I saw the rather sparse Encyclopedia entry.
ENTRIES
[161] Gomez, Ensign Sonya
[162] Gomtuu
[163] Gonal IV
[164] Gorad
[165] Goran'Agar
DREAM CARDS
[161] Exists as Sonya
Gomez.
[162] Exists as Gomtuu.
[163]Study Swarm, Mission,
planet, Federation/Klingon/Romulan
Gonal IV: Study swarming moths firsthand on this remote border planet.
-Exobiology + Youth
-Span: 5; 25* points; *+5 points if more than one Youth present when
solved.
[164] Gorad, Personnel, Ferengi
"Ferengi male. Uncle of Quark. Owed a large sum of money by his nephew.
Bided his time for the right opportunity to collect."
-CIVILIAN, Acquisition;
-INTEGRITY: 4, CUNNING: 8, STRENGTH: 4
[165] Exists as Goran'Agar.
NOTES
[161] n/a
[162] n/a
[163] An easy mission that might fit in
a Youth-oriented deck.
[164] Works great with the 47th Rule AND
is a useful mission specialist (though unique) for the Ferengi.
[165] n/a
ENTRIES
[166] Gordon, Jay
[167] Gorkon, USS
[168] Gorlan prayer stick
[169] Gorn
[170] Gorokian midwife toad
DREAM CARDS
[166] Jay Gordon, Personnel, Federation, 5 points
"One of the winners of the primary-school science fair held aboard
the USS Enterprise-D in 2368. Made honorary science officer."
-CIVILIAN, Youth, Exobiology; SCIENCE (if this ship damaged); Score
points if helps complete Study Swarm
-INTEGRITY: 7, CUNNING: 5, STRENGTH: 1
[167] USS Gorkon, Ship, Federation
"Registry number NCC-40512. Alynna Nechayev's falgship during the expected
Borg invasion of 2369. Named after a famous Klingon chancellor."
-Excelsior Class[]
Tractor Beam; Your
ships present are SHIELDS +3
-RANGE: 6, WEAPONS: 7, SHIELDS: 8
[168] Gorlan Prayer Stick, Artifact
"Rare archaeological artifact treasured by Captain Picard. Given to
Jason Vigo as a memento. Originally traded for Saurian brandy."
-Immediately place on any personnel present (your choice). Its attributes
are all +3. At the end of each of your turns (except this one), you must,
if possible, pass Artifact along to another of your personnel present.
(Cumulative.)
[169] Gorn Baseball Rules, Dilemma, planet
"After the Cestus III dispute was settled, the Gorn and Federation
shared the planet. Eventually, the Gorn would have to play baseball against
the Cestus Comets."
-Unless a baseball personnel OR Bat
OR CUNNING>50 present, all personnel present looking right are killed if
STRENGTH<5, "stopped" until end of your next turn if STRENGTH>5. Discard
dilemma.
[170] Gorokian Midwife Toad, Interrupt
"The Gorokian midwife toad is an amphibian that protects the eggs of
other animals from the same pond in exchange for food - a small portion
of those same eggs."
-Plays on any location to relocate one Youth personnel there to owner's
hand, and any number of other Youth present to one other location.
NOTES
[166] n/a
[167] A special ability for Treaty decks.
Nechayev IS matching commander as per the wording on the Bortas.
[168] Cumulative??? It's an artifact,
let's make it worthwhile. Besides, there's no way to get to two of them
without solving two missions, so I believe it's balanced.
[169] Personnel with exactly 5 STRENGTH
(who are looking right, the right of the card, not the character's right)
are unaffected. Those that face completely forward are not affected, and
neither are left-facing personnel (obviously). I made this up since the
only mention of the Gorn in "modern" Trek is that Cestus III (from the
original Gorn episode, "Arena") now has a human population, where Kasidy
Yates' brother lives. (Those seeking Trek Sense answers should find parallels
between this card and one called Baseball
Stats.)
[170] So, one Youth always goes back to
hand (either yours or your opponent's) relocating the rest of the bratpack
anywhere else in play. This may be aboard a ship or facility owned by any
player or any planet or time location.
ENTRIES
[171] Gorta
[172] Gosheven
[173] Goss, DaiMon
[174] Goth
[175] Goval
DREAM CARDS
[171] Exists as Gorta.
[172] Gosheven, Personnel, Non-Aligned
"Conservative leader of Tau Cygna V colony in 2366. Refused to leave
when the Sheliak came calling. Attacked Data."
-CIVILIAN, Leadership, SECURITY, Diplomacy -1; Once per turn, may "stop"
one android present;
-INTEGRITY: 6, CUNNING: 6, STRENGTH: 7
[173] Exists as Goss.
[174] Goth, Personnel, Non-Aligned,
"Spacecraft commander of the Etanian Order in the Delta quadrant. His
large starship attempted to invade a Nezu colony world."
-OFFICER, Leadership, Treachery, Stellar Cartography; SD Asteroid
Launcher;
-INTEGRITY: 5, CUNNING: 7, STRENGTH: 8
[175] Goval, Interrupt
"Rogue Borg mercenary who disconnected himself from the Borg Collective.
Believed in Lore's 'greater good'. In charge of Lore's armory."
-Plays on Rogue Borg. Once per turn, if present, may steal one hand
weapon present (random selection) and use as his own (weapon may be used
by Rogue Borg in addition to affiliations/species listed). (Not duplicatable.)
NOTES
[171] n/a
[172] The Diplomacy is rated at -1 which
may be substracted from any Away Team he is a part of. You choose which
Diplomat loses one level of the skill, which may, in fact, protect that
personnel from a dilemma targeting Diplomacy.
[173] n/a
[174] No ship currently in the works for
this guy to command, but you never know.
[175] Goval is an RBM just like Crosis,
and works just like they do (STRENGTH=2 etc.) His special ability gives
the weapon bonus to the RBMs rather than the original users. There can
only be one Goval in play at a time.
ENTRIES
[176] Gowron
[177] Gr'oth, IKS
[178] Grady
[179] Graham, Ensign
[180] Grak-tay
DREAM CARDS
[176] Exists as Gowron.
[177] IKC Gr'oth, Ship, Klingon,
"Battle cruiser commanded by Koloth in 2267. Its crew made use of the
Federation's shore leave facilities. Seen by the cloaked Defiant."
-D-7 Class[]
Tractor Beam, Cloaking Device; May dock at
facilities
-RANGE: 6, WEAPONS: 7, SHIELDS: 6
Now exists as IKC
Gr'oth.
[178] Grady, Personnel, Non-Aligned,
"Dim resident of Sanctuary District A in 2024. Only person there who
knew aliens had visited the planet Earth."
-CIVILIAN; May join opponent's Away Team present; Leadership -1, MEDICAL
-1, Treachery -1
-INTEGRITY: 5, CUNNING: 1, STRENGTH: 3
[179] Graham, Personnel, Federation
"Starfleet ensign. At the conn when the Enterprise-D entered the Tarchannen
system in 2367. Too late to save Lieutenant Hickman."
-OFFICER, Navigation, Youth; SD Rescue Personnel;
-INTEGRITY: 7, CUNNING: 6, STRENGTH: 6
[180] Grak-tay, Personnel, Federation
"Famous humanoid concert violinist. His performances were programmed
into the android Data who could then emulate his performances."
-VIP, Music x2; All androids present gain Music while in play; SD Concert
-INTEGRITY: 7, CUNNING: 8, STRENGTH: 3
NOTES
[176] n/a
[177] A broken link from the real Blood
Oath. The special ability makes it possible for your Klingons do dock at
any Federation facility (in space, obviously), even your opponent's, so
that you can send raiding parties.
[178] By joining an opposing Away Team,
Grady removes his skills from that Away Team. He remains under your control
however. Your opponent can't beam him though, and he can't join a crew.
And since he's PART of the Away Team, your opponent can't battle him.
[179] n/a
[180] Don't know the species (humanoid
will have to do), and I'm only assuming he's Federation. He's really powerful
in Flute decks
ENTRIES
[181] Gral
[182] Gramilian sand peas
[183] grand proxy
[184] Granger, Walter
[185] Graves, Dr. Ira
DREAM CARDS
[181] Exists as Gral.
[182] Sand Peas, Food
"Gramilian snack food. Pel's suggested replacement for lokar beans
at Quark's. Stimulate thirst. Enjoyed by O'Brien and Bashir."
-Where present, each personnel may upkeep two beverage Food cards.
If 6 beverage Food cards present, at end of turn, you may download one
Gold-Pressed Latinum here. (Not cumulative.)
[183] Grand Proxy, Event
"Official messenger of the Ferengi Grand Nagus. Visits by the Grand
Proxy are dreaded by most Ferengi entrepreneurs."
-Plays on any unique Ferengi VIP OR CIVILIAN (for free if already Grand
Proxy). While in play, if your Grand Nagus not present, may act as Grand
Nagus.
[184] Wilson Granger, Personnel, Non-Aligned
"Mariposan male. Clone of Walter Granger, originator of the Mariposan
clone race. Prime minister of Mariposa colony."
-VIP, MEDICAL x2, Biology, Leadership; SD Wilson Granger (they may
coexist);
-INTEGRITY: 5, CUNNING: 9, STRENGTH: 4
[185] Exists as Ira Graves.
NOTES
[181] n/a
[182] If personnel are upkeeping non-beverage
Food cards, they can still only upkeep one.
[183] Any card that requires a Grand Nagus
may be used by the target personnel. The only ready-made Grand Proxy is
Grand
Proxy Neelix.
[184] Special downloads being once per
game no matter how many copies of the same personnel you have, this guy
can clone himself only once. The two copies of the unique personnel remain
unique, but may coexist in play.
[185] n/a
ENTRIES
[186] Gravesworld
[187] Gravett Island
[188] gravimetric fluctuation
[189] gravimetric flux density
[190] gravimetric microprobe
DREAM CARDS
[186] Exists as Gravesworld.
[187] Landing Site, Interrupt
"When the Enterprise-E set its auto-destuct sequence, its crew boarded
escape pods and rendezvoused on Gravett Island in the Pacific ocean."
-Plays on your Escape Pod to allow it to land on a planet here or at
an adjacent location less than 4 Span away. You may download a Colony to
that planet if that mission has been completed.
[188] Exists as Gravimetric Distortion.
[189] Gravity of the Situation, Dilemma, space/planet
"Stars and planets always generate gravitation fields, but sometimes
gravimetric flux density is unstable. A well-prepared crew verifies these
things."
-Place on mission. Further dilemmas requiring any SCIENCE here require
2 more if you continue OR 2 less if crew or Away Team has Astrophysics
and "stops" now to investigate.
[190] Gravitic Scan, Interrupt
"Science personnel are trained to study such things as gravimetric
readings. They can often detect quantum singularities and the like with
their instruments."
-Plays on your Science Lab to download one SCIENCE personnel OR science-related
equipment card to this site. OR Download any other scan card if you have
personnel at Science Lab.
NOTES
[186] n/a
[187] Only planets at a span of 0-3 can
be reached by the escape pods.
[188] n/a
[189] DNA Clues for SCIENCE personnel.
[190] A downloaded scan card may be played
anywhere.
ENTRIES
[191] gravimetric scanner
[192] gravitational constant
[193] gravitational eddy
[194] gravitic caliper
[195] gravitic mine
DREAM CARDS
[191] Gambling "Predictions", Interrupt
"In 2373, two Yridians cheated at Quark's dabo game table by using
a miniature gravimetric scanner to predict where the ball would land."
-Plays on your Greed personnel present at Quark's Bar to discard Dabo's
probe card and either probe again normally, or probe from top of opponent's
deck (discard that probe card).
[192] Constant Pain in the Neck, Q-Event
"Easy, you just have the change the gravitational constant of the universe!"
-Plays on table until any Q-Flash. Opponent may immediately download
Mortal Q into play. While in play, Mortal Q closes your Q-Continuum side-deck
instead of opponent's AND Q = 25.
[193] Gravitational Eddy, Dilemma, space/planet
"Backward-circling current in a wormhole. A microprobe from Voyager
was trapped into one in 2371 and was eventually crushed."
-Unless Navigation and Physics present, ship is damaged and relocated
to adjacent mission location (opponent's choice).
[194] Gravitic Caliper, Equipment
"Engineering tool. Ensign Vorik recommended its use to regulate plasma
flow, though Lieutenant Torres preferred a duotronic probe."
-Your
ENGINEERs present are all attributes +1 (cumulative) AND nullifies Difference
of Opinion when encountered here.
[195] Exists as Gravitic Mine.
NOTES
[191] There's no limit to the number of
this card you can use on the same turn. If your probe from your own draw
deck, that second probe doesn't get discarded.
[192] Another Q-card for Mortal Q besides
The Naked Truth. Q = 25 refers to Mortal Q's CUNNING. If you get hit with
this and report your own Mortal Q normally, he closes your opponent's Q-Continuum
and gets the 25 CUNNING too.
[193] There's a tiny wormhole effect thrown
into this one, and no, it doesn't discard if the requirements aren't met.
[194] Difference of Opinion, a dilemma,
is what I came up with for the duotronic probe entry.
[195] n/a
ENTRIES
[196] gravitic sensor net
[197] graviton matrix
[198] graviton polarimeter
[199] graviton wave
[200] graviton
DREAM CARDS
[196] Gravitic Sensor Net, Event
"Network of detection devices employed by the Federation near the Romulan
Neutral Zone to detect the presence of cloaked ships."
-Plays on any mission location in a region. Any cloaked ship leaving
that region immediately uncloaks and may not re-cloak until start of next
turn.
[197] How You Know You're Time Traveling, Interrupt
"Artificially-generated temporal distortion fields have an underlying
energy-field structure, a graviton matrix, which can be detected with sensors."
-Plays on your ship or personnel when it time travels to draw cards
equal to a third of that ship's RANGE (round down) OR of that personnel's
STRENGTH (round down). (Once per ship or personnel. Not cumulative.)
[198] Astronomical Studies, Objective, -5 points
-Plays on any
location. If Stellar Cartography present at the start of your turn, you
may probe:
#:
New
star charted. You may remove one level of one skill to mission requirements
on your side of the card. Discard objective.
#:
Curious singularity. You may download to this location one Event card
that can play here.
#Otherwise: The black void. Discard objective. Both players
lose points (even if playing Borg).
[199] Graviton Wave, Dilemma, space
"Traveling energy field composed of graviton particles. A graviton
wave of sufficient power can be destructive to any matter in its path."
-Unless SHIELDS>7 OR 2 Navigation and 2 ENGINEER, ship damaged. (If
possible, ship experiences
from opponent's Battle Bridge Side Deck.) Discard dilemma.
[200] Tainted Artifact, Dilemma, space/planet, Countdown:
3
"Some artifacts contain hidden danger such as that presented by a graviton
engery being inside one artifact brought back from the Gamma quadrant by
Vash."
-Unless 2 Archaeology present, place on any Artifact present (random
selection) if possible, OR your Artifact on table (your choice). Kills
one personnel present (if on table, in play; your choice). Discard dilemma
and artifact when countdown ends.
NOTES
[196] If a mission represents the entirety
of a region, then leaving that location is enough to decloak a ship. Missions
that are not usually part of a region don't count as their own region (Peliar
Zel for example, isn't in the Peliar Zel region).
[197] You get cards equal to a third RANGE
or a third STRENGTH depending on your target. Any personnel aboard a ship
that time travels is also time traveling. It's up to you which you choose
as target.
[198] Only a "curious singularity" result
won't discard the objective. The first result doesn't remove the requirement
for your opponent, only for yourself.
[199] Heavy damage: 3 damage markers instead
of the usual 2. If opponent doesn't have a battle bridge side-deck, then
damage is normal.
[200] If no artifacts are in play, the
dilemma is simply discarded. It kills one personnel present if present
(equipment or event at this location), one anywhere in play if on table.
Nasty in the right conditions.
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