ENTRIES
[301] Drovna, IKS
[302] "Drumhead, The"
[303] DS9
[304] dualitic inverter
[305] Duana
DREAM CARDS
[301] IKC Drovna, Ship, Klingon
"Klingon warship. Illegally mined the Bajoran system with cloaked explosives.
Infiltrated by Worf and Kurn to obtain the detonation codes for the mines."
-Vor'Cha class[]
Cloaking Device, Tractor Beam, SD Mine
Disputed Region
-RANGE: 8, WEAPONS: 8, SHIELDS: 8
[302] Exists as Drumhead.
[303] Exists as Deep Space 9.
[304] Dualitic Inverter, Interrupt
"Tool used by Starfleet engineers. It inverts the polarity of particles
used in data storage and communication."
-Plays on any bonus points between 1 and 10 about to be scored. If
negative, become positive. If positive, become negative. (Only nullified
by Countermanda.)
[305] Duana, Personnel, Non-Aligned
"Older citizen of planet Aldea. A key figure in her planet's attempt
to abduct children from the Enterprise-D in an effort to repopulate her
world."
-CIVILIAN, Diplomacy, Transporter Skill; Once per game, may capture
all Youth present;
-INTEGRITY: 6, CUNNING: 8, STRENGTH: 2
NOTES
[301] n/a
[302] n/a
[303] n/a
[304] Sorry, Borg
Cube points need not apply.
[305] n/a
ENTRIES
[306] Dublin
[307] Duchamps
[308] duck blind
[309] "Duet"
[310] Duffy, Lieutenant
DREAM CARDS
[306] Ah, Dublin!, Event
"Miles O'Brien and his family came from Dublin, a city in Ireland on
Earth. O'Brien is very proud of his Irish heritage and spoke highly of
his mother's Irish recipes."
-Plays on table. While in play, all O'Briens are attributes +1, are
added to the requirements of Blended, and may upkeep double the number
of Food cards. (Only nullified if Earth is assimilated or destroyed.)
[307] Duchamps, Personnel, Non-Aligned,
"Character in Julian Bashir's secret agent program. An associate of
Dr. Noah. Fond of cigars. A holosuite malfunction in 2372 caused him to
look exactly like Worf."
-SECURITY, Treachery, Greed; Automaticaly wins all Royale Casino side-games
(unless any Bashir or Garak present); May stun one personnel present each
turn
-INTEGRITY: 2, CUNNING: 7, STRENGTH: 10
Now exists as Duchamps.
[308] Duck Blind, Station, Neutral, 5 points
"Anthropological research station hidden by a hologenerator usually
in a hillside."
-Build on any
location requiring Anthropology. Has a Cloaking Device and Holodeck. Your
personnel may beam to and from station without it decloaking. Where present,
mission and dilemmas require one less Anthropology. When mission solved,
score points.
-SHIELDS: 16
[309] I was going to do Holding Cell here, but Decipher beat me to it.
[310] Duffy, Personnel, Federation
"Engineering technician aboard the USS Enterprise-D. In 2366, accidentally
helped spread a dangerous invidium contamination through the ship."
-ENGINEER, Youth, Computer Skill; May disable one Equipment card until
end of turn where present;
-INTEGRITY: 6, CUNNING: 5, STRENGTH: 7
NOTES
[306] Just a fun one. Yes, O'Brien Founder
and the Romulan Chief O'Brien are affected.
[307] IS a personna of Worf, but Worf
cannot be switched with Duchamps where a hologram could not exist.
[308] A 5 point bonus and a way around
one of the rarer skills, unless you're using it to hide your personnel
from attack?
[309] n/a
[310] Will disable opposing equipment.
ENTRIES
[311] Dukat, Gul
[312] Dulisian IV
[313] Dulmer
[314] Dumont, Ensign Suzanne
[315] Dunbar
DREAM CARDS
[311] Exists as Dukat.
[312] Distress Call Ruse, Mission, planet,
Romulan
Dulisian IV: Fake distress call from this colony to distract Federation
ships from activity along the Neutral Zone.
-Computer Skill x2 + Treachery x3 + (Tal Shiar OR SECURITY x3)
-Span: 4; 35 points; When solved, you may download Abandon Mission.
[313] Dulmer, Personnel,
Federation, X
points
"Agent of the Federation Department of Temporal Investigations. Partner
of Lucsly. Investigated USS Defiant's accidental trip back 105 years."
-SECURITY, Law, Physics; While in play, worth points, where X=5
for each temporal-related card in opponent's discard pile;
-INTEGRITY: 7, CUNNING: 7, STRENGTH: 5
Now exists as Dulmer.
[314] Suzanne Dumont, Personnel, Federation,
"Representative of Ensigns aboard the Starship Enterprise-D. Wesley's
date on the night of the Mozart concert in honor of ambassador Sarek in
2366. Went to the arboretum instead."
-OFFICER, Youth, Navigation; Once per turn, suspend play to relocate
her and one male present from one Site to another on same ship or facility;
-INTEGRITY: 6, CUNNING: 5, STRENGTH: 4
[315] Dunbar, Personnel,
Non-Aligned,
"Employee of Chronowerx in 1996. In charge of security. Worked directly
for Chronowerx chief executive officer Henry Starling."
-SECURITY, Greed; May keep Aeon from
taking off where present; Where present, may replace Henry Starling in
any random selection
-INTEGRITY: 3, CUNNING: 4, STRENGTH: 9
NOTES
[311] n/a
[312] n/a
[313] Couldn't resist putting an X-joke
in there, since Dulmer and Lucsly are parodies of Mulder and Scully of
the X-Files. The X isn't in your usual font, but in the X-Files typewriter
style.
[314] Works both with ship Sites and Nor
Sites. Universal, an army of her could relocate entire Away Teams (as long
as they were all Suzannes or accompanying males) along the Site line.
[315] n/a
ENTRIES
[316] Dunlap, Nigel
[317] duonetic field
[318] duotronic probe
[319] duotronics
[320] Durango
DREAM CARDS
[316] Nigel Dunlap, Personnel, Non-Aligned,
"Holographic character in Julian Bashir's secret agent program. Former
secret agent who came out of retirement to help foil a diabolical plot
to assassinate the Queen of England."
-CIVILIAN, SECURITY, Honor; Once per turn, may prevent Sniper probe
if at target location
-INTEGRITY: 8, CUNNING: 8, STRENGTH: 7
[317] Exists as Duonetic Field.
[318] Difference of
Opinion, Dilemma, space/planet
"B'Elanna Torres once used a duotronic probe to regulate plasma flow,
although Ensign Vorik thought a gravitic caliper was more suited for the
task."
-Unless no personnel with the same classification OR only one
icon personnel, Away Team or crew may not continue.
[319] Obsolete, Event
"While duotronics were revolutionary when Dr. Daystrom invented them,
they were eventually replaced by isolinear optical chips."
-Plays on table. While in play, ENGINEERS aboard ships from a different
time period may not use that skill to meet dilemma requirements or use
cards that require ENGINEER.
[320]Durango, Personnel, Federation
"Deanna Troi's character in the
Ancient West program. The typical mysterious stranger. Helped the sheriff
and deputy fight the Hollanders gang."
-SECURITY, Empathy, Diplomacy, Anthropology; May not be targeted specifically
by dilemmas;
-INTEGRITY: 8, CUNNING: 7, STRENGTH: 7
Now exists as Durango.
NOTES
[316] When Sniper is in play, its owner
may probe at the site of a personnel battle. If Dunlap is at that location,
THEN he can prevent the probe.
[317] n/a
[318] Classifications appearing as skills
don't count here, so you could have an OFFICER with ENGINEER and an ENGINEER
together (as a two-man Away Team) and still go on.
[319] Time periods are varied, but we
can spot a few easily: the 20th century of Henry Starling, Zefram Cochrane's
21st century, the pre-Original series era of the Daedalus class ships,
the Original series era, the current era, 25 years into the future, and
the 29th century. Some ships may be from thousands of years ago, check
the lore. ENGINEERs aboard the wrong ships can't use ENGINEER (it only
affects that skill).
[320] Deanna in SECURITY? Better believe
it. She can still be targeted by random selection, but not "your choice"
or "opponent's choice" dilemmas. She can't be targeted because she's a
"Mysterious stranger".
ENTRIES
[321] duranium
[322] duranja
[323] Duras
[324] Durenia IV
[325] Durg
DREAM CARDS
[321] Duranium Wall, Dilemma, planet
"Duranium is an extremely strong alloy commonly used in spacecraft
and facility construction. Impervious to some forms of scanning and very
hard to cut through."
-Unless Bipolar Torch present
OR total android STRENGTH>20 OR total hand weapon STRENGTH bonus>5 on one
personnel OR shapeshifter present, Away Team may not continue.
[322] Exists as Duranja.
[323] Exists as Duras.
[324] Show Subspace Experiment, Mission, planet, Federation
Durenia IV: Present subspace bubble experiment to science council on
this Federation planet.
-Physics x2 + ENGINEER + Youth + SCIENCE
-Span: 4; 35 points; When solved, you may nullify or play for free
one Static Warp Bubble.
[325] Durg, Personnel, Non-Aligned
"Alien mercenary hired to help Rao Ventika steal a shipment of duridium
being transferred to Deep Space 9 from the Gamma quadrant in 2369."
-SECURITY, Treachery, Smuggling, Greed; SD Deuridium;
-INTEGRITY: 2, CUNNING: 4, STRENGTH: 9
NOTES
[321] On total hand weapon bonus: Two
Disruptor Rifles (+6) would be enough to pass the wall, a regular Disruptor
plus a Rifle (+5) would not. A rare one.
[322] n/a
[323] n/a
[324] This planet was just a destination
the Enterprise was diverted from in "Remember Me". I made it a "what if"
scenario in which Wesley decided to show off his static warp bubble experiment
when they got there undiverted.
[325] n/a
ENTRIES
[326] duridium alloy
[327] duritanium alloy
[328] Durken, Chancellor Avel
[329] Durst, Peter
[330] dust shrouds
DREAM CARDS
[326] Bullseye, Interrupt
"In the game called darts, duridium alloy projectiles are thrown at
a circular board on which different areas are worth different points. The
most points lie at the center."
-Plays once per turn on any just-played damage counter to double its
damage. OR Nullifies any Darts in play.
(Not cumulative.)
[327] Explore Spacehulk, Mission, space, Any Away
Team may attempt,
Site of an ancient battle: Explore hulk of ancient ship adrift in space
for metals and information.
-ENGINEER + (Archeology OR Acquisition) + (Greed x2 OR Greed + Youth)
-Span: 3; 30 points; Treat as a
mission for dilemma seeding and mission solving/scouting.
[328] Avel Durken, Personnel, Non-Aligned
"Chancellor of the planet Malcor III. Led his people to advances in
spaceflight technology. scaled back the space program after contact with
the Federation inflamed the planet's conservative elements."
-VIP, Leadership, ENGINEER; While on Malcor III, may suspend its points;
Seeds at Malcor III
-INTEGRITY: 7, CUNNING: 6, STRENGTH: 4
[329] Peter Durst, Personnel, Federation
"Starfleet officer assigned to the USS Voyager. Participated in an
Away mission to planet Avery III for magnesite ore inspection. Faced the
Vidiians."
-ENGINEER, Geology x2; While in play, suspends The Phage; SD Face
Me!;
-INTEGRITY: 6, CUNNING: 7, STRENGTH: 5
[330] Dust Shrouds, Dilemma, planet, 5 points
"Natural phenomenon of great beauty located near the equator of planet
Rinax. Neelix once took his favorite sister, Alixia."
-Away Team is immediately "stopped". If you have personnel related
to each other present, score points. (Discard dilemma.)
NOTES
[326] You can't double the damage of both
damage counters in the same turn. Minuses to RANGE, WEAPONS, SHIELDS and
HULL are all doubled. If a personnel had to die as part of the damage,
two die instead.
[327] For facilities, objectives, et al.,
the mission is Space. For seeding dilemmas and sending Away Teams, it's
planet. That means, the Borg must scout it like a planet to Establish Gateway
there, for example. Space dilemmas do not seed here. Artifacts don't (they
are not mentioned on the card).
[328] Durken may suspend First Contact's
points (they do not count) if he is on the surface. He is seeded at Malcor
III like Marista Yale and joins the Away Team when encountered as she is.
[329] "Faced the Vidiians": he was the
crewman a Vidiian stole a face from and wore as his own.
[330] Personnel related to each other
(check the lore) are family members or spouses.
ENTRIES
[331] Dvorak, Antonin
[332] DY-500
[333] dylamadon
[334] dynametric array
[335] dynoscanner
DREAM CARDS
[331] Music Study, Dilemma, space
"Data once listened to so many pieces of music that other listeners
perceived it as terribly noisome. Data however, could pick up Dvorak's
Slavonic Dances amid the chaos."
-Unless Music x3 OR android with Music present, place on table. While
in play, Ooby Dooby card draws are limited to one per dilemma, and Ressikan
Flute is limited to unique personnel. (Nullify with Kevin Uxbridge.)
[332] DY-500, Ship, Federation, , ,
5 points
"Interplanetary vessel, relatively primitive by 23rd century standards.
Among ships of this antiquated class, we find the S.S. Mariposa, launched
in 2123 from Earth."
-DY-500 class[] No transporters. May take off and land using entire
RANGE. Worth points while staffed.
-RANGE: 3, WEAPONS: 1, SHIELDS: 1
[333] Euthanasia, Interrupt, X points
"Some cultures practice euthanasia, which consists in letting patients
with terminal diseases or unrecoverable conditions die. Dylamadon is usually
the drug of choice for this procedure."
-Kills your personnel with a dilemma played on it (discard that dilemma).
Score points, where X = personnel's INTEGRITY. OR Downloads Mercy Kill.
[334] Sensor Array, Event
"Sensor arrays on space stations are poweful tools for scanning entire
sectors of space. Deep Space 9's dynametric array requires regular maintenance
to keep abreast of the Wormhole."
-Plays on any space facility. While in play, you may download any one
Scan card to facility's spaceline location each turn. OR Nullifies Scanner
Interference (shuffled into owner's deck) and discard event.
[335] Dynoscanner, Event
"Sensor device used to detect low-level molecular activity which could
represent life signs or something else."
-Plays on any planet location. All personnel either seeded or placed
under mission are played face up on top and may join owner's Away Teams
OR be attacked by opposing personnel.
NOTES
[331] Ooby Dooby's discards however are
not limited to one.
[332] Points are valid even if the ship
is landed.
[333] Note that killing a personnel with
Coalescent Organism will also kill the Organism. It will not be passed
off to the next personnel.
[334] Any Scan card represents any card
with the word Scan in the title. Outposts are spacee facilities even if
at planet locations.
[335] Plays on Bajoran and Cardassian
prisoners, Malcorians, victims of Alien Kidnapping, etc. to put them into
play without having to attempt the mission. Personnel aboard a Cryosatellite
are under a SPACE mission, sorry. Players must fess up and reveal the personnel
they have seeded without revealing any dilemmas and artifacts there.
ENTRIES
[336] Dyson Sphere
[337] Dyson
[338] Dytallix B
DREAM CARDS
[336] Inside the Sphere, Incident
-Plays on Explore Dyson Sphere. Creates a location inside it. You may
immediately download one planet facility to location. Its SHIELDS are +20.
Ships with Tractor Beam may enter and leave location by using one point
of RANGE. Mission may be completed by an Away Team at inside location (as
a planet mission) using the following alternate requirements: Exobiology
+ SCIENCE x3 + STRENGTH>40.
[337] Dyson, Personnel, Federation,
"Starfleet officer assigned to the Enterprise-E in 2373. Was going
to try modify the crew's weapons against the Borg when Captain Picard ordered
the evacuation of the ship instead."
-OFFICER, SCIENCE;
-INTEGRITY: 6, CUNNING: 6, STRENGTH: 7
[338] Infiltrate Secret Meeting, Mission, planet,
Dominion/Non-Aligned
Dytallix B: Follow Starfleet personnel to abandoned mining site to
spy on their secret meeting against you.
-Empty
ship at location + (2
icons OR 1 Bluegill)
-Span: 4; 35 points
NOTES
[336] Ships wishing to attack the Dyson
Sphere facility must enter the Sphere using 1 RANGE and Tractor Beam. An
Away Team attempting the mission with the alternate requirements discard
any Space dilemmas encountered. Only space/planet and misseeded planet
dilemmas can be encountered. Once solved from the inside, the points are
scored and it may not be attempted from the outside. If Explore Dyson Sphere
is destroyed (like, by a Supernova) or moved, the Incident is destroyed
or moved along with it.
[337] The first SCIENCE mission specialist,
he's also the only universal with an Enterprise-E icon.
[338] Not an obvious one, though your
Feds can attempt it with your NAs, leaving the ship dangerously unattended.
Bluegills all have the Fed infiltration icon, but it only takes one where
it takes 2 changelings.
< Back to Homepage - D [251-300] - D [301-338] - E >