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Action Comics 596 - "Hell Is Where the Heart Is..." (Jan 88)

Stars: Superman
Guest-stars: Spectre
Villains: Dr. Whitney (Manhunter robot)
Supporting Cast: Lana Lang, Ma Kent, Pa Kent

SPECTRE (present)
DEX: 12 STR: 16 BODY: 12
INT: 13 WILL: 18 MIND: 15
INFL: 15 AURA: 20 SPIRIT: 12
INITIATIVE: 40 HERO POINTS: 140 Source: Magic Sourcebook
POWERS: (*Mystic Link) Animate Objects: 18, Aura of Fear: 18, Awareness: 12, Dimension Travel: 15, Fog: 25*, Illusion: 18*, Invisibility: 20*, Magic Sense: 12, Mind Probe: 35*, Self Link (Spirit Travel): 30
SKILLS: Occultist: 18
LIMITATIONS: Dimension Travel can only be used for travel to the Realm of the Just Dead and the Afterworlds, and the Spectre must have access to a fresh corpse to use the Power; Mind Probe only allows the Spectre to divine whether the target is good or evil
ADVANTAGES: Connections: Earth's mystical community (Low), The Phantom Stranger (High)
DRAWBACKS: Catastrophic Irrational Attraction to punishing murderers; Strange Appearance
ALTER EGO: James Corrigan
MOTIVATION: Seeking Justice
OCCUPATION: Avenging spirit
WEALTH: N/A (Corrigan: 5)
NOTES: Since Jim Corrigan does not appear, his stats are not included.

DR. WHITNEY (Manhunter robot)
DEX: 8 STR: 11 BODY: 7
INT: 9 WILL: 9 MIND: 9
INFL: 6 AURA: 6 SPIRIT: 10
INITIATIVE: 27 HERO POINTS: 75 Source: -
POWERS: Bomb: 10, Chameleon: 12, Skin Armor: 5
SKILLS: Detective: 9, Gadgetry: 11, Martial Artist: 8, Medicine: 4, Scientist: 10, Weaponry: 8
LIMITATIONS: Bomb Power represents a self destruct mechanism - when a Manhunter's current BODY condition reaches 0, the Bomb Power activates and detonates the android
ADVANTAGES: Area Knowledge (Smallville); Connections: Smallville (High); Iron Nerves; Lightning Reflexes; Omni-Connection
DRAWBACKS: Exile; Catastrophic Irrational Attraction to destroying the Guardians of the Galaxy and their works; Secret Identity
EQUIPMENT: Sleeper Agent Implants [BODY: 3, Control: 12, Invisibility: 15] Limitations: Implants allow "Doc Whitney" to Control anyone with such an implant; Invisibility is not confered on user or bearer, only on the Implant itself.
ALTER EGO: Manhunter assigned to Superman
MOTIVATION: Power Lust
OCCUPATION: Doctor
WEALTH: 6
NOTES: This Manhunter did not use a Power Baton.

LANA LANG (post-Crisis)
DEX: 2 STR: 2 BODY: 2
INT: 2 WILL: 2 MIND: 3
INFL: 3 AURA: 2 SPIRIT: 3
INITIATIVE: 7 HERO POINTS: 10 Source: 2nd Edition Roster Book
SKILLS: Charisma: 3
ADVANTAGES: Connections: Superman (High)
ALTER EGO: None
MOTIVATION: Upholding the Good
OCCUPATION: Farmer
WEALTH: 4
NOTES: -

MA KENT (post-Crisis)
DEX: 2 STR: 1 BODY: 2
INT: 3 WILL: 2 MIND: 2
INFL: 3 AURA: 3 SPIRIT: 3
INITIATIVE: 6 HERO POINTS: 5 Source: 2nd Edition Roster Book (edited)
SKILLS: Artist (Cooking): 3, Charisma: 4
ADVANTAGES: Connections: Superman (High); Scholar (rhubarb pies)
DRAWBACKS: Age (old)
ALTER EGO: Martha Clark Fordman Kent
MOTIVATION: Upholding the Good
OCCUPATION: Housewife
WEALTH: 4
NOTES: -

PA KENT (post-Crisis)
DEX: 2 STR: 2 BODY: 2
INT: 3 WILL: 2 MIND: 2
INFL: 3 AURA: 3 SPIRIT: 3
INITIATIVE: 6 HERO POINTS: 5 Source: 2nd Edition Roster Book (edited)
SKILLS: Animal Handling: 2, Weaponry: 2
ADVANTAGES: Connections: Superman (High); Scholar (farming)
DRAWBACKS: Age (old)
ALTER EGO: Jonathan Kent
MOTIVATION: Upholding the Good
OCCUPATION: Farmer
WEALTH: 4
NOTES: -


Action Comics 597 - "Visitor" (Feb 88)

Stars: Superman
Guest-stars: Gangbuster I
Supporting Cast: Lana Lang, Lois Lane, Ma Kent, Pa Kent

GANGBUSTER I
DEX: 8 STR: 5 BODY: 5
INT: 5 WILL: 6 MIND: 5
INFL: 5 AURA: 5 SPIRIT: 6
INITIATIVE: 22 HERO POINTS: 40 Source: Who's Who
SKILLS: (*linked) Acrobatics: 8*, Martial Artist: 8*, Thief: 8*, Vehicles: 8*, Weaponry: 8*
ADVANTAGES: Area Knowledge (Suicide Slum); Connections: Metropolis Police Dept. (Low), Superman (High); Intensive Training; Lightning Reflexes
DRAWBACKS: Secret Identity
EQUIPMENT: Billy Club (x2) [BODY; 2, EV: 4]
   BODY ARMOR [BODY: 7]
   Nunchakas [BODY: 2, EV: 4]
   Taser [BODY: 2, Lightning: 3, R#: 3] Limitation: Lightning has a Range of Touch.
ALTER EGO: José Delgado
MOTIVATION: Seeking Justice
OCCUPATION: Crime-fighter
WEALTH: 2
NOTES: Though Delgado's in the hospital in this story, his stats are given for prior to his injuries.


Action Comics 598 - "Checkmate!" (Mar 88)

Stars: Superman
Guest-stars: Checkmate Knight, Harry Stein, Harvey Bullock
Villains: Angel of Allah
Supporting Cast: Cat Grant, Jimmy Olsen, Lois Lane, Perry White

CHECKMATE KNIGHT
DEX: 6 STR: 3 BODY: 4
INT: 5 WILL: 4 MIND: 4
INFL: 4 AURA: 2 SPIRIT: 4
INITIATIVE: 19 HERO POINTS: 40 Source: Who's Who
SKILLS: (*Linked) Acrobatics: 6*, Charisma: 4*, Detective: 5*, Martial Artist: 6*, Medicine (First Aid): 5*, Military Science: 5*, Thief: 6*, Vehicles: 6*, Weaponry: 6*
ADVANTAGES: Connections: Checkmate (High), US Intelligence (Low); Intensive Training; Iron Nerves; Lightning Reflexes; Scholar (criminology, espionage); Security Clearance (Low); Sharp Eye
DRAWBACKS: Secret Identity
EQUIPMENT: BATTLE SUIT [BODY: 7, EV: 7]
   Comlink (Radio) [BODY: 1, Telepathy: 12] Limitation: Telepathy represents the Radio's range.
   GAUNTLETS [BODY: 4, EV: 4, Ammo: 7/3, R#: 3] Bonuses: The Gauntlet houses a .45 Automatic, a retractable knife and a knife gun. The second Ammo rating is for the knife gun.
   Grappling Hook and Line [STR: 7, BODY: 2, R#: 2] The Line is 4 APs long.
   HELMET [BODY: 4, Lightning: 4, Thermal Vision: 5, R#: 2] Limitations: Lightning has a Range of Touch.
   M-16A1 Assault Rifle [BODY: 4, EV: 4, Ammo: 8, R#: 2]
   Telescopic Lance [BODY: 6, EV: 5, R#: 2] The lance is similar to a policeman's billy club, but can telescope to a length of 7 feet. It can be used as a melee weapon or a thrown weapon at either length.
   Surveillance Binoculars [BODY: 3, Telescopic Vision: 10, Ultra Vision: 5, Super Hearing: 10, R#: 3]
   5 AP ABCD Omni-Gadget
MOTIVATION: Seeking Justice
OCCUPATION: Covert agent
WEALTH: 4
NOTES: This was Checkmate's first appearance as an organization. This particular Knight (Knight-Two) was fond of the Lance and did not, in the story, use the Assault Rifle or Binoculars. The stats represent a typical Knight, individuals may vary by 1 or 2 APs in some Attributes or Skills.

HARRY STEIN (Checkmate)
DEX: 4 STR: 3 BODY: 4
INT: 5 WILL: 4 MIND: 4
INFL: 5 AURA: 4 SPIRIT: 4
INITIATIVE: 16 HERO POINTS: 25 Source: Who's Who
SKILLS: Charisma: 5, Detective: 5, Martial Artist: 4, Medicine (First Aid): 4, Military Science: 6, Thief: 4, Vehicles: 4, Weaponry: 4
ADVANTAGES: Connections: Checkmate (High), New Tork Police Department (High); Iron Nerves; Leadership; Scholar (police work, espionage): Security Clearance (High)
EQUIPMENT: .45 Automatic [BODY: 4, EV: 4, Ammo: 7, R#: 3]
ALTER EGO: None
MOTIVATION: Seeking Justice
OCCUPATION: King of Checkmate
WEALTH: 5
NOTES: -

HARVEY BULLOCK (Checkmate)
DEX: 3 STR: 3 BODY: 4
INT: 4 WILL: 3 MIND: 3
INFL: 4 AURA: 4 SPIRIT: 4
INITIATIVE: 11 HERO POINTS: 20 Source: 2nd Edition Roster Book
SKILLS: Detective: 5, Medicine (First Aid): 4, Thief: 4, Vehicles: 4, Weaponry: 4
ADVANTAGES: Connections: Black Thorn (High), Checkmate (High), Gotham City Police Department (High), US Intelligence (High), Batman (Low); Scholar (movies, criminology)
DRAWBACKS: Minor Physical Restriction: overweight
EQUIPMENT: .38 Pistol [BODY: 4, EV: 3, Ammo: 6, R#: 3]
ALTER EGO: None
MOTIVATION: Seeking Justice
OCCUPATION: Bishop of Checkmate
WEALTH: 4
NOTES: -

ANGEL OF ALLAH
DEX: 3 STR: 4 BODY: 3
INT: 2 WILL: 4 MIND: 2
INFL: 2 AURA: 2 SPIRIT: 2
INITIATIVE: 7 HERO POINTS: 5 Source: -
SKILLS: Military Science: 4, Thief: 2, Weaponry: 4
ADVANTAGES: Rich Friends (terrorist network)
DRAWBACKS: Catastrophic Irrational Attraction to attacking the "tools of capitalism"
EQUIPMENT: ARMOR [BODY: 7, EV: 4, Ammo: 8, R#: 2]
ALTER EGO: Unknown
MOTIVATION: Nihilist
OCCUPATION: Terrorist
WEALTH: 2
NOTES: Other Angels of Allah have pretty much the same stats, but no Armor. Instead, they use Assault Rifles [BODY: 4, EV: 4, Ammo: 8, R#: 2]

CAT GRANT
DEX: 2 STR: 2 BODY: 2
INT: 2 WILL: 3 MIND: 2
INFL: 3 AURA: 3 SPIRIT: 2
INITIATIVE: 7 HERO POINTS: 5 Source: Superman The Man of Steel (edited)
SKILLS: Artist (Actor, Writer): 3, Charisma: 3, Detective: 2
ADVANTAGES: Area Knowledge (Metropolis); Attractive; Connections: Daily Planet (High), Gangbuster (High), Superman (Low); Gift of Gab; Scholar (gossip)
DRAWBACKS: Serious Irrational Attraction to proving herself professionally; Misc.: Parent; Misc.: Cat is a recovering alcoholic
ALTER EGO: Catherine Grant
MOTIVATION: Thrill of Adventure
OCCUPATION: Gossip columnist
WEALTH: 8
NOTES: At this point, Cat works at the Daily Planet.


Action Comics 599 - (1) "Element 126" (Apr 88)

Stars: Superman
Guest-stars: Doc Magnus, Gold, Iron, Lead, Mercury, Platinum, Tin (as Kryptonite Men)
Villains: Dr. Tinker, Kryptonoid Man, Lex Luthor

(2) "The Karma Baggers"
Stars: Superman
Villains: Gallus Kon Akkqqus
Supporting Cast: Cat Grant, Jimmy Olsen, Lois Lane

GOLD (as Kryptonite Man)
DEX: 11 STR: 10 BODY: 11
INT: 7 WILL: 6 MIND: 6
INFL: 6 AURA: 5 SPIRIT: 6
INITIATIVE: 24 HERO POINTS: 75 Source: -
POWERS: Omni-Arm: 6, Regeneration: 4, Self Manipulation: 12, Stretching: 12
SKILLS: Detective: 4, Scientist: 5, Vehicles: 4
ADVANTAGES: Connections: Doc Magnus (High); Leadership
DRAWBACKS: Misc.: Gold receives a -2 Column Shift penalty when using Character Interaction against human beings; Misc.: Any character with a Fatal Vulnerability to green kryptonite who comes within range of the Gold must make an Action Check each phase with 6/6 as the AV/EV and his or her WILL/SPIRIT as OV/RV. Failure means that character make any Actions during the phase.
ALTER EGO: None
MOTIVATION: Upholding the Good
OCCUPATION: Robot
WEALTH: N/A
NOTES: Gold was made of kryptonite for all of 3 pages after overcoming the Kryptonoid Man.

IRON (as Kryptonite Man)
DEX: 7 STR: 11 BODY: 11
INT: 4 WILL: 6 MIND: 5
INFL: 6 AURA: 5 SPIRIT: 7
INITIATIVE: 17 HERO POINTS: 35 Source: -
POWERS: Omni-Arm: 6, Regeneration: 4, Self Manipulation: 12, Stretching: 12
ADVANTAGES: Connections: Doc Magnus (High)
DRAWBACKS: Attack Vulnerability: -2 Column Shifts versus Magnetic Attacks; Innocent; Misc.: Iron receives a -2 Column Shift penalty when using Character Interaction against human beings; Misc.: Any character with a Fatal Vulnerability to green kryptonite who comes within range of the Iron must make an Action Check each phase with 6/6 as the AV/EV and his or her WILL/SPIRIT as OV/RV. Failure means that character make any Actions during the phase.
ALTER EGO: None
MOTIVATION: Upholding the Good
OCCUPATION: Robot
WEALTH: N/A
NOTES: Iron was made of kryptonite for all of 3 pages after overcoming the Kryptonoid Man.

LEAD (as Kryptonite Man)
DEX: 5 STR: 10 BODY: 11
INT: 2 WILL: 4 MIND: 3
INFL: 4 AURA: 3 SPIRIT: 7
INITIATIVE: 11 HERO POINTS: 35 Source: -
POWERS: Omni-Arm: 6, Regeneration: 4, Self Manipulation: 12, Stretching: 12
ADVANTAGES: Connections: Doc Magnus (High)
DRAWBACKS: Innocent; Misc.: Lead receives a -2 Column Shift penalty when using Character Interaction against human beings; Misc.: Any character with a Fatal Vulnerability to green kryptonite who comes within range of the Lead must make an Action Check each phase with 6/6 as the AV/EV and his or her WILL/SPIRIT as OV/RV. Failure means that character make any Actions during the phase.
ALTER EGO: None
MOTIVATION: Upholding the Good
OCCUPATION: Robot
WEALTH: N/A
NOTES: Lead was made of kryptonite for all of 3 pages after overcoming the Kryptonoid Man.

MERCURY (as Kryptonite Man)
DEX: 13 STR: 9 BODY: 10
INT: 3 WILL: 3 MIND: 4
INFL: 6 AURA: 2 SPIRIT: 5
INITIATIVE: 22 HERO POINTS: 35 Source: -
POWERS: Omni-Arm: 6, Regeneration: 4, Self Manipulation: 12, Stretching: 12
ADVANTAGES: Connections: Doc Magnus (High)
DRAWBACKS: Innocent; Misc.: Mercury receives a -3 Column Shift penalty when using Character Interaction against human beings; Misc.: Any character with a Fatal Vulnerability to green kryptonite who comes within range of the Mercury must make an Action Check each phase with 6/6 as the AV/EV and his or her WILL/SPIRIT as OV/RV. Failure means that character make any Actions during the phase.
ALTER EGO: None
MOTIVATION: Thrill of Adventure
OCCUPATION: Robot
WEALTH: N/A
NOTES: Mercury was made of kryptonite for all of 3 pages after overcoming the Kryptonoid Man.

PLATINUM (as Kryptonite Man)
DEX: 11 STR: 9 BODY: 10
INT: 5 WILL: 3 MIND: 4
INFL: 5 AURA: 6 SPIRIT: 6
INITIATIVE: 21 HERO POINTS: 35 Source: -
POWERS: Omni-Arm: 6, Regeneration: 4, Self Manipulation: 12, Stretching: 12
ADVANTAGES: Connections: Doc Magnus (High)
DRAWBACKS: Innocent; Serious Irrational Attraction to Doc Magnus; Misc.: Tina receives a -2 Column Shift penalty when using Character Interaction against human beings; Misc.: Any character with a Fatal Vulnerability to green kryptonite who comes within range of the Platinum must make an Action Check each phase with 6/6 as the AV/EV and his or her WILL/SPIRIT as OV/RV. Failure means that character make any Actions during the phase.
ALTER EGO: Tina
MOTIVATION: Upholding the Good
OCCUPATION: Robot
WEALTH: N/A
NOTES: Platinum was made of kryptonite for all of 3 pages after overcoming the Kryptonoid Man.

TIN (as Kryptonite Man)
DEX: 9 STR: 9 BODY: 10
INT: 3 WILL: 2 MIND: 3
INFL: 5 AURA: 6 SPIRIT: 6
INITIATIVE: 17 HERO POINTS: 35 Source: -
POWERS: Omni-Arm: 6, Regeneration: 4, Self Manipulation: 12, Stretching: 12
SKILLS: Gadgetry: 6
ADVANTAGES: Connections: Doc Magnus (High); Scholar (robotics)
DRAWBACKS: Innocent; Minor Physical Restriction: stuttering; Misc.: Gold receives a -2 Column Shift penalty when using Character Interaction against human beings; Misc.: Any character with a Fatal Vulnerability to green kryptonite who comes within range of the Tin must make an Action Check each phase with 6/6 as the AV/EV and his or her WILL/SPIRIT as OV/RV. Failure means that character make any Actions during the phase.
ALTER EGO: None
MOTIVATION: Upholding the Good
OCCUPATION: Robot
WEALTH: N/A
NOTES:Tin was made of kryptonite for all of 3 pages after overcoming the Kryptonoid Man.

DR. TINKER
DEX: 2 STR: 2 BODY: 2
INT: 8 WILL: 5 MIND: 5
INFL: 2 AURA: 2 SPIRIT: 2
INITIATIVE: 12 HERO POINTS: 5 Source: -
SKILLS: Gadgetry: 8, Scientist: 4
ADVANTAGES: Connections: Lexcorp (High); Genius; Scholar (robotics)
DRAWBACKS: Serious Physical Restriction: Heart condition
EQUIPMENT: See Kryptonoid Man.
ALTER EGO: Unknown
MOTIVATION: Mercenary
OCCUPATION: Lexcorp roboticist
WEALTH: 8
NOTES: Dr. Tinker dies here, in his first appearance.

KRYPTONOID MAN (by LexCorp)
DEX: 8 STR: 13 BODY: 12
INT: 1 WILL: 1 MIND: 1
INFL: 1 AURA: 1 SPIRIT: 1
INITIATIVE: 10 HERO POINTS: 0 Source: -
POWERS: Growth: 2, Regeneration: 4
LIMITATIONS: Growth is always on.
ADVANTAGES: Misc.: Any character with a Fatal Vulnerability to green kryptonite who comes within range of the Kryptonoid Man must make an Action Check each phase with 6/6 as the AV/EV and his or her WILL/SPIRIT as OV/RV. Failure means that character make any Actions during the phase.
DRAWBACKS: Catastrophic Irrational Attraction to obeying Lex Luthor
ALTER EGO: Tin
MOTIVATION: Nihilist
OCCUPATION: Robot
WEALTH: N/A
NOTES: No doubt, the Kryptonoid Man has the Metal Men's usual powers (using Tin's responsometer), but he simply does not have the Intelligence to use them.

GALLUS KON ARKKQQUS
DEX: 3 STR: 3/8 BODY: 2/8
INT: 4 WILL: 4 MIND: 4
INFL: 8 AURA: 8 SPIRIT: 8
INITIATIVE: 15 HERO POINTS: 10 Source: -
SKILLS: Charisma: 8, Occultist: 6, Vehicles: 3, Weaponry: 4
ADVANTAGES: Insta-Change; Iron Nerves; Leadership; Omni-Connections
EQUIPMENT: Axe [BODY: 8, EV: 6]
   Cultist Medallion [BODY: 2, Hypnosis: 6, R#: 3] Limitation: Hypnosis only works on the bearer.
ALTER EGO: Putnam Tane
MOTIVATION: Mercenary/Power Lust
OCCUPATION: Arms dealer/Cult leader
WEALTH: 17
NOTES: Tane is the vessel for the spirit of Arkkqqus. The Axe and any information after a "/" sign can be attributed to Arkkqqus only.


Action Comics 600 - (1) "Different Worlds" (May 88)

Stars: Superman
Guest-stars: Wonder Woman (post-Crisis from this point on)
Villains: Amazing Grace, Darkseid, DeSaad, Kalibak
Supporting Cast: Hermes, Myndi Mayer

(2) Untitled
Stars: Superman
Supporting Cast: Lois Lane, Perry White

(3) "Game People Play"
Villains: Lex Luthor
Supporting Cast: Dr. Kelley, Maggie Sawyer, Terrible Turpin

(4) A Friend in Need
Stars: Superman
Supporting Cast: Jimmy Olsen

(5) "The Dark Where Madness Lies"
Stars: Superman
Guest-stars: Hawkman II, Man-Bat

WONDER WOMAN (post-Crisis)
DEX: 13 STR: 16 BODY: 13
INT: 9 WILL: 12 MIND: 10
INFL: 10 AURA: 9 SPIRIT: 10
INITIATIVE: 36 HERO POINTS: 150 Source: 2nd Edition Roster Book
POWERS: Directional Hearing: 4, Flight: 14, Running: 7, Telescopic Vision: 3, Swimming: 6
SKILLS: Acrobatics: 11, Animal Handling: 8, Charisma (Persuasion): 12, Martial Artist: 12, Military Science (Tracking): 10, Weaponry: 13
ADVANTAGES: Area Knowledge (Themyscira); Attractive; Connections: Superman (High), Themyscira (High), Gods of Olympus (Low), United Nations (Low), US Army (Low); Iron Nerves; Lightning Reflexes; Scholar (ancient Greek and Themysciran languages, Greek mythology)
DRAWBACKS: Public Identity; Misc.: Diana still does not fully understand the world outside Paradise Island; Misc.: Diana's RV against Physical Killing Combat is 4, but she may use her Martial Artist Skill to augment it as normal
EQUIPMENT: Lasso of Truth [STR: 15, BODY: 35, Control: 15, Animal Control: 15] Limitations: Animal Control may only be used to ward off beasts; Control only allows Diana to force a lassoed target to tell the truth or to sleep. The Lasso is 4 APs long.
   BRACELETS [BODY: 30]
   SANDALS OF HERMES [STR: 8, BODY: 8, Teleportation: 23] Limitation: The Sandals can only transport their wearer to Paradise Island and back.
   Tiara [BODY: 12, EV: 7, Gliding: 1] Misc. Drawback: Diana automatically enters Killing Combat if she throws her razor sharp Tiara at a living target.
ALTER EGO: Princess Diana of Themyscira
MOTIVATION: Upholding the Good
OCCUPATION: Ambassador
WEALTH: 5
NOTES: -

DESAAD
DEX: 4 STR: 3 BODY: 4
INT: 15 WILL: 5 MIND: 4
INFL: 4 AURA: 3 SPIRIT: 3
INITIATIVE: 23 HERO POINTS: 125 Source: Apokolips Sourcebook
SKILLS: Gadgetry: 18, Scientist: 15
ADVANTAGES: Area Knowledge (Apokolips); Connections: Apokolips (High); Genius; Scholar (pain)
DRAWBACKS: Catastrophic Irrational Attraction to inflicting pain
EQUIPMENT: Killing Gloves [BODY: 5, Energy Blast: 18, R#: 3]
   15 AP ABCD Omni-Gadgets (x2)
ALTER EGO: None
MOTIVATION: Psychopath
OCCUPATION: Master torturer
WEALTH: N/A
NOTES: -

KALIBAK
DEX: 8 STR: 21 BODY: 16
INT: 6 WILL: 17 MIND: 9
INFL: 10 AURA: 6 SPIRIT: 12
INITIATIVE: 28 HERO POINTS: 110 Source: Apokolips Sourcebook
POWERS: Invulnerability: 20
SKILLS: Charisma (Intimidation): 8, Martial Artist: 11, Weaponry: 8
ADVANTAGES: Area Knowledge (Apokolips); Connections: Apokolips (High); Iron Nerves; Lightning Reflexes
DRAWBACKS: Serious Irrational Attraction to boasting and taunting
EQUIPMENT: Beta-Club [STR: 22, BODY: 30, Energy Blast: 17, Mind Blast: 15]
ALTER EGO: Kalibak the Cruel
MOTIVATION: Nihilist
OCCUPATION: Warrior
WEALTH: N/A
NOTES: -

HERMES (Olympian God)
DEX: 29 STR: 18 BODY: 35
INT: 15 WILL: 34 MIND: 27
INFL: 21 AURA: 20 SPIRIT: 28
INITIATIVE: 67 HERO POINTS: 240 Source: War of the Gods (edited)
POWERS: Energy Absorption: 10, Control: 5, Dimension Travel: 45, Flight: 36, Flash: 4, Invulnerability: 20, Life Sense: 17, Mystic Shield: 10, Regeneration: 8, Sealed Systems: 20, Shrinking: 12, Skin Armor: 15, Super Hearing: 6, Superspeed: 18, Telekinesis: 25, Telepathy: 10, Teleportation: 30, Telescopic Vision: 12, Transmutation: 26, True Sight: 8, Ultra Vision: 5
SKILLS: Charisma: 20
ADVANTAGES: Connections: Gods of Olympus (High), Themyscira (High); Lightning Reflexes
EQUIPMENT: Caduceus of Hermes [STR: 8, BODY: 35, Animate Objects: 20, Energy Blast: 18, Flash: 12, Flight: 7, Regeneration: 12] Limitations: Animate Objects and Flight can only be used on snakes of the staff handle.
ALTER EGO: None
MOTIVATION: Thrill of Adventure
OCCUPATION: Herald of the Olympian Gods
WEALTH: N/A (essentially limitless)
NOTES: -

MYNDI MAYER
DEX: 2 STR: 2 BODY: 2
INT: 4 WILL: 2 MIND: 2
INFL: 3 AURA: 2 SPIRIT: 2
INITIATIVE: 9 HERO POINTS: 5 Source: -
SKILLS: Charisma: 4
ADVANTAGES: Connections: Media (High), Wonder Woman (Low); Gift of Gab; Scholar (public relations); Sharp Eye
DRAWBACKS: Minor Irrational Attraction to p.r. stunts; Minor Irrational Attraction to nicotine
ALTER EGO: None
MOTIVATION: Thrill of Adventure
OCCUPATION: Public relations expert
WEALTH: 10
NOTES: -

LEX LUTHOR (w/Kryptonite Ring)
DEX: 4 STR: 3 BODY: 3
INT: 14 WILL: 6 MIND: 6
INFL: 8 AURA: 6 SPIRIT: 5
INITIATIVE: 26 HERO POINTS: 95 Source: Who's Who (edited)
SKILLS: Charisma: 10, Gadgetry: 15, Scientist: 15
ADVANTAGES: Connections: Business Community (High), Underworld (High), US Military (High); Connoisseur; Genius; Leadership; Omni-Connections; Popularity; Scholar (business, areospace engineering, weapon design)
DRAWBACKS: Dark Secret (illegal activities); Catastrophic Irrational Attraction to destroying Superman personally; Serious Physical Restriction: Cancer; Public Identity
EQUIPMENT: KRYPTONITE RING [BODY: 1] Bonus: Misc.: The Ring is made of green kryptonite. Limitation: Skin contact with the Ring for more than 20 APs of time may give the wearer kryptonite poisoning-induced cancer.
   16 AP ABCD Omni-Gadgets (x2)
ALTER EGO: None
MOTIVATION: Power Lust
OCCUPATION: CEO of LexCorp International
WEALTH: 25
NOTES: Previous version. Next version.

DR. KELLEY
DEX: 2 STR: 1 BODY: 1
INT: 6 WILL: 3 MIND: 3
INFL: 3 AURA: 2 SPIRIT: 2
INITIATIVE: 11 HERO POINTS: 5 Source: -
SKILLS: Medicine: 6, Scientist: 4
ADVANTAGES: Connections: Lex Luthor (High)
DRAWBACKS: Age (old); Dark Secret (Luthor's true agenda); Guilt
ALTER EGO: Dr. Gretchen Kelly
MOTIVATION: Unwanted Power
OCCUPATION: Physician
WEALTH: 9
NOTES: -

MAN-BAT
DEX: 10 STR: 7 BODY: 6
INT: 5 WILL: 5 MIND: 5
INFL: 7 AURA: 3 SPIRIT: 7
INITIATIVE: 24 HERO POINTS: 45 Source: Who's Who
POWERS: Extended Hearing: 4, Flight: 6, Sonar: 12
SKILLS: Acrobatics: 8, Thief (Stealth): 7
ADVANTAGES: Lightning Reflexes
DRAWBACKS: Serious Irrational Attraction to protecting his daughter Elizabeth; Serious Physical Restriction: as Man-Bat, Langstrom cannot speak; Minor Psychological Instability; Strange Appearance
ALTER EGO: Kirk Langstrom
MOTIVATION: Seeking Justice
OCCUPATION: Zoologist
WEALTH: 8 (N/A)
NOTES: Since he does not appear as Kirk Langstrom, those stats have not been included.


Action Comics Annual 2 - "Memories of Krypton's Past" (1989)

Stars: Superman
Villains: Draaga, Eradicator, Mongul (post-Crisis)
Supporting Cast: Cat Grant, Cleric, Jor-El (post-Crisis), Lara (post-Crisis), Matrix

DRAAGA (aka Death-Rite)
DEX: 12 STR: 17 BODY: 12
INT: 2 WILL: 4 MIND: 5
INFL: 4 AURA: 3 SPIRIT: 4
INITIATIVE: 22 HERO POINTS: 65 Source: Who's Who (edited)
SKILLS: Martial Artist: 15, Weaponry: 12
ADVANTAGES: Connections: Warworld (High); Lightning Reflexes
DRAWBACKS: Catastrophic Irrational Attraction to killing Superman in combat; Minor Rage; Strange Appearance
EQUIPMENT: ARMOR [BODY: 15]
ALTER EGO: Death-Rite
MOTIVATION: Psychopath
OCCUPATION: Gladiator
WEALTH: 3
NOTES: -

ERADICATOR (artifact)
DEX: 0 STR: 0 BODY: 20
INT: 8 WILL: 9 MIND: 8
INFL: 9 AURA: 4 SPIRIT: 6
INITIATIVE: 17 HERO POINTS: 0 Source: Who's Who (edited)
POWERS: Bomb: 15, Energy Blast: 15, Force Field: 20, Hypnotism: 13, Illusion: 15, Matter Manipulation: 20, Mind Probe: 15, Mutation: 15, Power Reserve: 15, Remote Sensing: 50, Suspension: 30, Telekinesis: 20, Telepathy: 9, Teleportation: 50
SKILLS: Gadgetry: 13, Scientist: 13
BONUSES: The Eradicator receives a -2 Column Shift bonus to the RV whenever it makes any attack against a Kryptonian; Telepathy can be used to establish a permanent "mind link" with any Kryptonian, allowing both it and the character to know where the other is and what he is thinking. This mind link is temporarily disrupted in strong magnetic fields.
LIMITATIONS: Hypnotism has no Range.
ADVANTAGES: Area Knowledge (Krypton); Genius; Iron Nerves; Scholar (Kryptonian history)
DRAWBACKS: Catastrophic Irrational Attraction to remaking Krypton
ALTER EGO: N/A
MOTIVATION: Power Lust
OCCUPATION: Artifact
WEALTH: N/A
NOTES: Since it is sentient, I have chosen to list the Eradicator device as a character. Next version as humanoid.

MONGUL (post-Crisis)
DEX: 10 STR: 19 BODY: 14
INT: 5 WILL: 5 MIND: 6
INFL: 3 AURA: 7 SPIRIT: 7
INITIATIVE: 22 HERO POINTS: 85 Source: Superman The Man of Steel (edited)
SKILLS: Charisma (Intimidation, Interrogation): 10, Martial Artist: 15, Weaponry: 13
ADVANTAGES: Area Knowledge (Warworld); Connections: Warworld (High); Iron Nerves; Leadership; Lightning Reflexes; Scholar (conquest)
DRAWBACKS: Authority Figure; Serious Irrational Attraction to conquest; Serious Rage; Strange Appearance; Fatal Vulnerability: If the life-support device he wears on his chest is removed, he will begin to die
EQUIPMENT: ARMOR [BODY: 15, Energy Blast: 20, Super Ventriloquism: 12]
ALTER EGO: None
MOTIVATION: Power Lust
OCCUPATION: Warlord
WEALTH: 23
NOTES: -

CLERIC
DEX: 2 STR: 2 BODY: 3
INT: 6 WILL: 7 MIND: 6
INFL: 7 AURA: 7 SPIRIT: 7
INITIATIVE: 15 HERO POINTS: 25 Source: -
POWERS: Telepathy: 15, Thermal Vision: 3
SKILLS: Charisma (Persuasion): 10
ADVANTAGES: Leadership; Scholar (Kryptonian history)
DRAWBACKS: Age (old); Exile; Minor Irrational Fear of technology
EQUIPMENT: See Eradicator.
ALTER EGO: Unknown
MOTIVATION: Unwanted Power
OCCUPATION: Preacher
WEALTH: 2
NOTES: -

JOR-EL (post-Crisis)
DEX: 4 STR: 3 BODY: 4
INT: 14 WILL: 10 MIND: 12
INFL: 6 AURA: 5 SPIRIT: 6
INITIATIVE: 24 HERO POINTS: 110 Source: Atlas of the DC Universe
SKILLS: Gadgetry: 20, Scientist: 20
ADVANTAGES: Area Knowledge (Krypton); Connections: Ruling Council (Low); Rich Family; Scholar (Kryptonian history)
DRAWBACKS: Dark Secret (imminent destruction of Krypton); Married; Misc.: Jor-El, like all Kryptonians, suffers from a genetic flaw that would prove fatal if he left the planet Krypton.
ALTER EGO: None
MOTIVATION: Upholding the Good
OCCUPATION: Scientist
WEALTH: 13
NOTES: -

LARA (post-Crisis)
DEX: 3 STR: 2 BODY: 2
INT: 10 WILL: 9 MIND: 8
INFL: 6 AURA: 5 SPIRIT: 6
INITIATIVE: 19 HERO POINTS: 50 Source: Atlas of the DC Universe
SKILLS: Charisma: 9
ADVANTAGES: Connections: Jor-El (High); Rich Family
DRAWBACKS: Misc.: Lara, like all Kryptonians, suffers from a genetic flaw that would prove fatal if she left the planet Krypton.
ALTER EGO: None
MOTIVATION: Upholding the Good
OCCUPATION: None
WEALTH: 13
NOTES: -

MATRIX (formerly Supergirl)
DEX: 5 STR: 4 BODY: 7
INT: 2 WILL: 2 MIND: 3
INFL: 3 AURA: 2 SPIRIT: 3
INITIATIVE: 10 HERO POINTS: 30 Source: Superman The Man of Steel (edited)
POWERS: Chameleon: 10, Flight: 15, Force Field: 10, Invisibility: 10, Mental Blast: 15, Sealed Systems: 20
LIMITATIONS: Force Field has no Range; Mental Blast has a Range of 1 AP (Matrix often combines a punch with a Blast to make it look like it's super-strength)
ADVANTAGES: Connections: Superman (High)
DRAWBACKS: Exile (pocket universe); Innocent; Serious Psychological Instability: Due to an encounter with the Kryptonian artifact known as the Eradicator, Matrix's mind has been linked to Superman's, and she sometimes believes she is the Man of Steel, mimicking his actions and thought patterns
ALTER EGO: Supergirl (believed herself to be the Lana Lang of the pocket universe, then Clark Kent/Superman)
MOTIVATION: Unwanted Power
OCCUPATION: Former freedom fighter
WEALTH: 0
NOTES: At this point, Matrix is very confused and about to leave for outer space.

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All characters and concepts TM DC Comics; DC Heroes TM Mayfair Games Inc. Comments, corrections or criticism? Write me!