ENTRIES
[51] Kandora champagne
[52] Kang's Summit
[53] Kang
[54] Kaplan, Commander Donald
[55] Kaplan, Ensign
DREAM CARDS
[51] Kandora Champagne, Food, 5 points
"Beverage available at Quark's bar. According to the Ferengi bartender,
2368 was a very good year. 'Won' by Kira Nerys, his millionth customer."
-Once present, place on next personnel to walk to Food-serving site
as an Event card. That personnel is worth points, wins its next Dabo "wager",
and may download any one Program card when next present at a Holodeck.
(Not cumulative.)
[52] Kang's Summit, Mission, planet, Klingon,
Mirror Universe*Q'onoS: Hunt saber bear on the Klingon homeworld of
the mirror universe.
-Honor x3 + no disruptors or phasers + STRENGTH>35
-Span: 3, 25 points; Front:
HQ - Once per turn, one matching
personnel OR HQ card may play for free here. If destroyed, flip mission
over. SHIELDS: 44; Back: --
[53] Exists as Kang.
[54] Donald Kaplan, Personnel, Federation
"Chief engineer of the USS Intrepid in 2370. Starfleet Academy classmate
and friendly rival of Geordi LaForge. Proud of his power-conversion levels."
-ENGINEER, ENGINEER, Physics x2; Any bonuses affecting Geordi LaForge's
ship affects this one;
-INTEGRITY: 7, CUNNING: 8, STRENGTH: 6
[55] Kaplan, Personnel, Federation,
"Typical Starfleet officer assigned to USS Voyager. On the bridge when
the ship received a SETI greeting from Earth in 1996. Doesn't like the
Borg."
-SECURITY, Archaeology; Attributes all +1 if at Earth, all +2 if at
a Time Location, and all +3 vs. Borg and Rogue Borg (cumulative);
-INTEGRITY: 6, CUNNING: 6, STRENGTH: 6
NOTES
[51] Make sure the next personnel that
walks in isn't your opponent's!
[52] My try at a Mirror homeworld using
the actual rules, plus, it's got a built-in facility à la Enhanced
Premiere, AND it's the first homeworld that can be attempted by its own
affiliation (which doesn't stop you from playing Secure Homeworld here).
Once an HQ is destroyed, you can't flip the mission back to the "front".
[53] n/a
[54] Geordi's ship is whatever ship that
personnel is on. "This ship" is the one Kaplan is on.
[55] Against the Borg on an Earth-based
TL, he's 12-12-12! In any case, he's perfect for Slots.
ENTRIES
[56] Kar-telos system
[57] Kar
[58] Kara Polos
[59] Karapleedeez, Onna
[60] Kareel
DREAM CARDS
[56] Quick Pass-Through, Mission, space, Any crew
may attempt,
Kar-telos system: Lightly scan area while passing through on more urgent
business.
-Stellar Cartography + Navigation
-Span: 3; 25 points; Effects of Mission Debriefing suspended here.
[57] Kar, Personnel, Kazon, ,
5 points
"Young Kazon-Ogla warrior. Has yet to earn his Ogla name by killing
an enemy. Found he could not kill Chakotay. Has no problem with killing
Maje Razik."
-CIVILIAN, Youth, Honor, Geology; Score points when kills his first
personnel; ;
Kazon-Ogla icon; Nemesis icon [brown, right-facing]
-INTEGRITY: 7, CUNNING: 5, STRENGTH: 6
Now exists as Karden.
[58] Kara Polos, Personnel, Bajoran,
"Bajoran civilian. Arrested and convicted of a crime he did not commit
in 2367 on Terok Nor. Identity borrowed by Odo in his own mind."
-CIVILIAN, Honor, SECURITY, Geology; Once per turn, may "stop" one
SECURITY-classification
personnel present;
-INTEGRITY: 8, CUNNING: 7, STRENGTH: 7
[59] Onna Karapleedeez, Personnel, Non-Aligned,
"Typical bluegill taking over the life of a Starfleet officer in an
effort to infiltrate Starfleet Command in 2364."
-OFFICER, Treachery; Does not work with other copies of this card; ;
-INTEGRITY: 4, CUNNING: 6, STRENGTH: 8
[60] Exists as Kareel Odan.
NOTES
[56] In other words, you are not stopped
after attempting/solving this mission.
[57] The left-facing brown Nemesis icon
is on the Maje Rezik card.
[58] Not a shape-shifter.
[59] Didn't want to make the Bluegills
too powerful by giving them a true universal, you can only use one Onna
at a time at any given location.
[60] n/a
ENTRIES
[61] Karemma system
[62] Karemma
[63] Karemman fleece
[64] Karemman vessel
[65] Kargan, Captain
DREAM CARDS
[61] Open Commercial Negociations, Mission, space,
Ferengi,
Karemma region*Karemma system: Make initial steps in commercially dealing
with this Dominion-oppressed system.
-Diplomacy x2 + Greed x3 + (Discard any Food OR Equipment card)
-Span: 4; 35 points
[62] Tulaberry Trade Agreement, Mission, planet, Ferengi,
Karemma region*Karemma: Sign trade agreement with Gamma quadrant people
for steady supply of tulaberries.
-Acquisition x2 + Greed x2 + Biology + Treachery + CUNNING>50
-Span: 2; 40* points; *+5 points if you solved Tulaberry Wine Negociations.
[63] Fleeced Like the Karemma, Dilemma, planet, -10
points
"It's ironic that the Karemma expost a type of fleece, since they were
indeed, like many others, "fleeced" by the Ferengi in the naive deal they
made with them."
-Unless 3 Greed OR Acquisition present, discard one Equipment card
present (your choice, Gold-Pressed Latinum if present) OR lose points.
[64] Exists as Karemman Vessel.
[65] Exists as Kargan.
NOTES
[61] The card discarded must be on the
attempting ship.
[62] If you solve TWN after this one,
no extra points.
[63] We don't have very many "commercial"
dilemmas. ;-)
[64] n/a
[65] n/a
ENTRIES
[66] Karina
[67] Karis Tribe
[68] karjinko
[69] Karnas
[70] karo-net
DREAM CARDS
[66] Exists as Karina.
[67] Sacred Caves, Dilemma, planet
"On Delios VII, members of the Karis Tribe increase the electrical
resistance of their skin to protect them from plasma discharges in their
sacred caves."
-To get past requires Kathryn
Janeway OR one personnel present with INTEGRITY>7 OR STRENGTH>10 .
When dilemma discarded, end mission attempt and all your cards present
are "stopped".
[68] Karjinko, Interrupt
"When winning at dabo, one usually screams 'Dabo!', but when losing,
you can expect the dabo girl to announce 'karjinko'.
-Turns one Dabo "win" into a "loss". OR Plays on any dabo girl; her
attributes are +2 until the end of your turn (+3 if Mardah). OR Downloads
one Gold-Pressed Latinum to any of your Quarks.
[69] Karnas, Personnel, Non-Aligned
"Leader of one of the warring factions on Mordan IV. Ruthless negotiator.
Extrorted weapons out of Mark Jamison, then blamed him for the civil war."
-VIP, Leadership, Treachery x2, SECURITY; Counts as an arms dealer;
-INTEGRITY: 2, CUNNING: 8, STRENGTH: 5
[70] You Want to Watch the Karo-Net Match..., Event
"'...she want to listen to music, so you compromise: you listen to
music. You want to listen to contemporary music, she wants to listen to
Klingon opera, so you compromise: you listen to Klingon opera.'"
-Plays on any personnel present with another is it romantically involved
with. Male personnel is attributes all -3; female personnel is attributes
all +2. (Not cumulative.)
NOTES
[66] n/a
[67] Didn't really want to make another
killer, so I set it up so that the danger is known and you can only pass
it with faith or endurance. The dilemma always stops you even when you
pass it because of the time involved (Janeway had to show patience remember?).
[68] Doesn't nullify Dabo mind you, it
merely disregards a winning probe and turns it into a losing probe.
[69] You get all the advantages of an
arms dealer without it being mentioned in his lore.
[70] Hey, men are from Qo'noS, women are
from Betazed, what can I say? Love this Odo line, though I'm not sure I
have it exactly.
ENTRIES
[71] karvino juice
[72] Kataan probe
[73] Kataan
[74] Kateras
[75] Katowa
DREAM CARDS
[71] Karvino Juice, Food
"Clear green beverage available at Quark's bar. Ideal for those chance
encounters that could lead to romance, as it's spicy, but not too strong."
-When played, choose an affiliation. Personnel not of that affiliation
present may work with target affiliation, but are STRENGTH -1 (cumulative).
[72] Kataan Probe,
Artifact
"Probe launched during Earth 14th century from planet Kataan, just
before its sun went nova. Transmitted memories of its people when found."
-Seeds under a
mission. When acquired, plays on table as an event; immediately take Ressik
mind location from outside-the-game and play it on any unique personnel
present (disregarding its game text). While in play, Ressik's points are
doubled.
[73] Return to Dead World, Mission, space, Klingon
Former position of Kataan: Follow coordinates found in ancient probe
to fragments of once living world.
-SCIENCE + Stellar Cartography x3 + Archaeology x2
-Span: 6; 35* points; *+5 points if you have already solved Investigate
Alien Probe.
[74] Kateras, Personnel, Non-Aligned
"Boraalan elder and father of Terrana. Asked Worf the seer to take
his daughter as his wife. Assured he would survive a great voyage."
-CIVILIAN, Leadership, Honor, Anthropology; Worf
the Seer may look at top card from where present
-INTEGRITY: 7, CUNNING: 5, STRENGTH: 2
[75]Katowa,
Personnel, Non-Aligned,
"Grandfather of Anthwara. Led a group of Native American colonists
from Earth in 2170 to preserve their cultural identity among the stars."
-CIVILIAN, Anthropology x2, Navigation; All Native American personnel
in play are attributes +2
-INTEGRITY: 9, CUNNING: 7, STRENGTH: 5
NOTES
[71] It's the Kira-Thomas Riker relationship.
A kind of Treaty, though its STRENGTH minus may be used against opposing
personnel. Obviously, the personnel only work together if they belong to
the same player, but both players could enjoy this benefit from the same
Food card (but what are the odds).
[72] The Ressik game text that is disregarded
is which personnel is required to play the mind location.
[73] I've given this to the Klingons since
it's essentially a follow-up to the Investigate Probe mission, which Decipher
limited to the Klingons.
[74] Worf the Seer can usually look at
top card of opponent's draw deck when at Homeward. Now he can look at that
same card from Kateras' location.
[75] Katowa is himself a Native American
personnel.
ENTRIES
[76] katra
[77] katterpod beans
[78] kava root
[79] kava
[80] Kaval
DREAM CARDS
[76] Katra, Interrupt, 10
points
"Vulcan concept of the soul or living spirit. Just prior to death,
a Vulcan melds with a friend who returns the katra home. Tuvok does not
completely accept the concept."
-Plays when your Vulcan dies on any personnel named by its lore (or
whose lore names it) OR on any other Vulcan present. Discard and score
points if that personnel ever on Vulcan.
[77] Katterpod Beans, Food
"Bajoran agricultural product grown on both Bajor and Jeraddo. Resemble
Earth mushrooms. Cultivated for their roots or 'beans'."
-Must be played on Bajor OR Jeraddo. Where present, you may "stop"
one of your Biology personnel present to draw a card. (Cumulative.)
[78] Kava Root, Food
"Agricultural product grown on Bajor. Kira told a wounded Sisko a story
about three Kava Root farmers to keep him from passing out."
-May be played on Bajor. Where present with a Bajoran, your mortally
wounded personnel do not die until a full turn after being wounded, but
are disabled.
[79] Kava, Interrupt
"Ingredient somtimes used as flavoring in raktajino, akin to cream
or sugar in coffee."
-Downloads Raktajino. OR Plays on any Food card to give its upkeeping
personnel +2 to all attributes until the start of your next turn. OR Nullifies
Coffee.
[80] Kaval, Personnel, Bajoran
"Bajoran Minister of State in 2369. Communicated to Benjamin Sisko
the government's desire to see Aamin Marritza brought to justice."
-VIP, Leadership, Law; You may play Extradition here as an event if
target(s) is ;
-INTEGRITY: 6, CUNNING: 6, STRENGTH: 5
NOTES
[76] The interrupt is of course discarded
to bonus point area.
[77] Those planets act as Food-serving
sites for purposes of these cards. Despite being cumulative, you may only
draw one card per Biology personnel you stop.
[78] It may give you time to bring a Hypospray
to that location, for example ("Bashir to Quark's, we have a medical emergency.")
[79] You name the upkeeping personnel.
The only limit is usually that it must be present.
[80] Extradition still requires SECURITY
to actually beam to a ship.
ENTRIES
[81] Kavarian tiger-bat
[82] Kavis Alpha IV
[83] Kavis Alpha Sector
[84] Kavis Teke elusive maneuver
[85] Kaybok, Commander
DREAM CARDS
[81] Kavarian Tiger-Bat, Personnel, Neutral,
"Animal life-form from, funnily enough, the planet Kavaria. Ferocious,
it lies in wait until it senses its prey through sonar. This one is female."
-ANIMAL, Treachery; May download to any unopposed opposing Away Team
at any time
-INTEGRITY: 1, CUNNING: 2, STRENGTH: 10
[82] Dump Nanites, Mission, planet, Any Away Team
with Honor may attempt
Kavis Alpha Region*Kavis Alpha IV: Give newly-sentient nanites a silicon-based
world to inhabit.
-Computer Skill x2 + Geology + (android OR Wesley Crusher OR Diplomacy
x3) + INTEGRITY>40
-Span: 3; 40 points; When solved, Nanites in opponent's bonus point
area are nullified.
[83] Neutronium Decay Experiments, Mission,
space, Federation/Romulan
Kavis Alpha Region*Kavis Alpha Sector: Conduct experiments during a
neutron star explosion that occurs only every 196 years.
-(Astrophysics x4 OR Paul Stubbs) + ship with 2 or more staffing requirements
-Span: 3; 45 points; Can only be attempted while you have 30-40 points.
[84] Kavis Teke Elusive Maneuver, Tactic
ATTACK: 1, DEFENSE: 4
-DEFENSE bonus +1 if you have an
ship defending. Hit = .
Direct hit = .
(Add one
if damaged ship is Promellian Class.)
*Casualties below decks: Personnel may no longer report directly aboard.
RANGE -2, WEAPONS -1, SHIELDS -1, HULL -30%
[85] Kaybok, Personnel,
Klingon
"Commander of the Klingon bird-of-prey IKC
M'Char. Ordered by Martok to stop ships in Bajoran space to look for
changelings."
-OFFICER, Biology, Honor, SECURITY; SD Changeling Sweep;
-INTEGRITY: 5, CUNNING: 5, STRENGTH: 7
NOTES
[81] Another ANIMAL good for battling,
it downloads thanks to its own game text, even if deep in the draw deck.
[82] Overcome Nanite dilemmas are not
discarded, they go to the bonus point area to represent 5 points. When
nullified, the points are too.
[83] The mission cannot be attempted if
you have between 0 and 29 points, or once you've passed 40. That very small
window of opportunity is what makes it so valuable pointswise.
[84] There's at least one Promellian cruiser,
and that's the Cleponji. When this damage
marker on a ship, a player may not use Crew Reassignment (or other means)
to report personnel aboard that ship. Ship's special downloads of personnel
would still work.
[85] A download of Blood Screening wouldn't
really work the way Decipher's designed the card.
ENTRIES
[86] Kayden, Will
[87] kaylo
[88] kayolane
[89] Kazago
[90] Kazis binary system
DREAM CARDS
[86] Will Kayden, Personnel, Federation
"Starfleet officer who served aboard the USS Rutledge. Participated
in Setlik III battle. Nicknamed 'Stompie'. Fond of singing 'The Minstrel
Boy'."
-SECURITY, Music, Honor; Your matching commander present is attributes
all +2 (+3 if Benjamin Maxwell OR Miles O'Brien);
-INTEGRITY: 8, CUNNING: 6, STRENGTH: 7
[87] Kaylo, Food,
"Yellow fruit resembling an Earth apple. Native to the Delta quadrant.
Highly poisonous to humanoids: one bite may result in choking, then painful
death."
-Kills one non-Cooking personnel upkeeping it each turn. Once per game,
you may force one opposing personnel to upkeep it, then discard Food card.
[88] Sedativezzzzz, Dilemma, space/planet, Countdown:
3
"There are a number of medications that can serve as sedatives in your
standard medical kit. The danger is getting some in your system by mistake."
-Unless 2 MEDICAL-classification personnel present, one personnel present
(random selection) is placed in stasis until end of countdown for each
Medical Equipment card and Hypospray present. Discard dilemma.
[89] Exists as Kazago.
[90] Head Off Satellite, Mission, space, Any crew
may attempt
Neutral Zone*Kazis binary system: Prepare welcoming committee for "sleepers"
in cryosatellite about to arrive at their destination.
-Anthropology x2 + Archaeology + MEDICAL x3
-Span: 2; 30 points; Solving player may download up to 3
personnel native to the same time.
NOTES
[86] Attribute boost only works on a matching
commander attached to its own ship of course.
[87] Yes, it kills your own personnel
if they don't have Cooking, but you're safe if you do have Cooking present
(unless for some reason your Cook is specifically upkeeping another). The
point is that once per game, you may kill an opposing non-Cooking personnel
with the poison apple.
[88] Uses Medical equipment against you!
Note that you need two separate, actual doctors to avoid stasis.
[89] n/a
[90] I didn't use the word "time location"
because not all AU personnel from the same era are from a published time
location.
ENTRIES
[91] Kazleti pendant
[92] Kazon Collective
[93] Kazon spacecraft
[94] Kazon-Hobii
[95] Kazon-Mostral
DREAM CARDS
[91] Kazleti Pendent, Equipment
"Decorative jewelry worn by Chell while in the Delta quadrant as a
reminder of home in the Alpha quadrant."
-Your non-Borg personnel present are each INTEGRITY +1, or +2 if Chell
present while not in their home quadrant. (Cumulative.)
[92] Kazon Outpost, Outpost, Kazon, ,
"Ever since their uprising against the Trabe, the Kazon Collective
has established outposts throughout its territory."
-Seed one at any Kazon location OR build where you have a Kazon ENGINEER.
-SHIELDS: 32
Now exists as Kazon
Outpost.
[93] Ogla, Ship, Kazon,
"Large Kazon-Ogla cruiser that attempted to prevent the USS Voyager
from destroying the Caretaker's Array in 2371."
-Predator Class[,
1 Kazon-Ogla] Tractor Beam; No transporters
-RANGE: 7, WEAPONS: 9, SHIELDS: 7
[94] Sachuq, Personnel, Kazon,,
"Typical ship pilot in the Kazon-Hobii sect. Favoured by Maje Jal Loran.
Really wants a piece of the Voyager. Drum player."
-OFFICER, Navigation, Music, Stellar Cartography; ;
Kazon-Hobii icon
-INTEGRITY: 4, CUNNING: 6, STRENGTH: 6
[95] Basno, Personnel, Kazon,,
"Typical security officer in the Kazon-Mostral sect. Maje Jal Surat's
bodyguard. Worked on preparations for an ill-fated diplomatic meeting between
the sects."
-SECURITY, Leadership, Diplomacy, Anthropology; ;
Kazon-Mostral icon
-INTEGRITY: 6, CUNNING: 6, STRENGTH: 7
NOTES
[91] A Kukalaka for the rest of us. Also,
an incentive to use Chell who actually hurts the ship he is on.
[92] "Any Non-Aligned location" of course
means any DQ NA location.
[93] A unique ship for the Kazon, I gave
it the name of the sect since they're a little like flying colonies.
[94] I'll make a universal Kazon for every
sect, spreading the skills and classifications across the entire collective.
There'll always be ways to make the sects work together, but normally,
Kazon with different sect icons cannot work together (or with aligned personnel
other than NA). The lore is often invention obviously.
[95] n/a
ENTRIES
[96] Kazon-Nistrim
[97] Kazon-Ogla
[98] Kazon-Oglamar
[99] Kazon-Pommar
[100] Kazon-Relora
DREAM CARDS
[96] Asmoroy, Personnel, Kazon, ,
"Typical field medic in Kazon-Nistrim sect. Assigned to help Seska
with her genetic and cosmetic modifications by Jal Culluh."
-MEDICAL, Exobiology, Biology, Barbering; Staff icon; Kazon-Nistrim
icon
-INTEGRITY: 6, CUNNING: 6, STRENGTH: 6
[97] Kalp, Personnel, Kazon, ,
"Typical miner in the Kazon-Ogla sect. Exploited the Ocampa planet
under orrders from Jabin. Got his Ogla name after killing a passing
Talaxian."
-ENGINEER, Geology, Physics, Greed; ;
Kazon-Ogla icon
-INTEGRITY: 3, CUNNING: 5, STRENGTH: 6
[98] Filor, Personnel, Kazon, ,
"Typical trader in the Kazon-Oglamar sect. When people did not want
to do business with him, would force them to at gunpoint."
-CIVILIAN, Acquisition, Greed, Treachery; ;
Kazon-Oglamar icon
-INTEGRITY: 3, CUNNING: 6, STRENGTH: 4
[99] Kemput, Personnel, Kazon, ,
"Typical scanner officer in the Kazon-Pommar sect. Told by First Maje
Minnis to scan for a possible trap at an ill-fated conference in 2373."
-SCIENCE, Computer Skill, Astrophysics, Stellar Cartography; ;
Kazon-Pommar icon
-INTEGRITY: 5, CUNNING: 5, STRENGTH: 5
[100] Mikel, Personnel, Kazon, ,
"Typical science officer in the Kazon-Relora. Wishes he could kill
every Kazon-Nistrim and Federation member in the quadrant."
-SCIENCE, Treachery, Archaeology; STRENGTH +2 vs.
and [Kazon-Nistrim]; ;
Kazon-Relora icon
-INTEGRITY: 4, CUNNING: 6, STRENGTH: 6
NOTES
[96] Barbering??? Well, the Kazon-Nistrim
will need less help than other sects since they were seen more often.
[97] n/a
[98] n/a
[99] n/a
[100] n/a