ENTRIES
[151] Mauk-to'Vor
[152] Maura
[153] Mauric, Ambassador
[154] Mavala IV
[155] Mavek
DREAM CARDS
[151]Mauk-to'Vor, Interrupt
"Klingon ritual in which the honor og an individual is restored by
the one responsible for its loss. It involved killing the dishonored."
-If your Klingon just lost its Honor because of a card played or seeded
by opponent, discard that Klingon to score points equal to its INTEGRITY.
Opponent loses same amount of points.
[152] Maura, Personnel, Federation
"Beloved pet dog of Aquiel Uhnari. She was copied by a coalescent organism
on Relay Station 47 in 2369."
-ANIMAL; Aquiel Uhnari present is all attributes +2; Where present,
may nullify Coalescent Organism OR triple its requirements
-INTEGRITY: 5, CUNNING: 2, STRENGTH: 5
[153] Ambassador Mauric, Personnel, Non-Aligned
"Diplomatic enboy from planet Kesprytt III to the Federation. Represented
the Kes. Seriously paranoid. Was denied membership in Federation."
-VIP, SECURITY, Computer Skill; May play Kes
Security Devices as an interrupt where present;
-INTEGRITY: 5, CUNNING: 5, STRENGTH: 5
[154] Secret Wedding, Mission, planet, Any Away Team
may attempt
Mavala IV: Get secretly married at the same chapel used by the Soongs.
-2 romantically involved personnel + (VIP or any Captain)
-Span: 3; 30 points; If the 2 personnel already married: Vows renewed
- You may draw up to 2 cards.
[155] Mavek, Personnel, Non-Aligned,
"Attendent of the Tilonus Institute for Mental Disorders created in
William T. Riker's mind. Suna's representative
in that artificial reality."
-MEDICAL, Exobiology, Anthropology, Treachery; May play Frame of Mind
as an interrupt where present;
-INTEGRITY: 3, CUNNING: 8, STRENGTH: 4
NOTES
[151] Honor can be lost through played
cards like Reflection Therapy or seeded ones like Frame of Mind.
[152] A doubled Coalescent Organism requires
3 Exobiology to overcome, but doesn't infect thrice the personnel.
[153] The dilemma is still nullified if
its requirements are present.
[154] The 2 personnel mentioned in the
special game text must be the same ones used to solve the mission.
[155] The problem here is that Suna was
built more with Mavek in mind than the real world Suna, so I had to take
a different tack. Note that though Suna is universal, Mavek is not. Mavek
cannot be in play if any Sunas are.
ENTRIES
[156] Maxia Zeta Star System
[157] Maxia, Battle of
[158] Maxwell, Captain Benjamin
[159] "May you die well"
[160] Maylor, Sev
DREAM CARDS
[156] Sneak Attack, Mission, space, Ferengi
Maxia Zeta: Provoke a salvage operation on a not-yet destroyed ship.
-Any D'Kora class Marauder + Treachery x3 + Greed
-Span: 4; 35* points; *+5 points if any Bok present.
[157] Battle of Maxia, Time Location, space, 20 points
Maxia Zeta, 2355: Site of first known battle between a Federation ship
and a Ferengi Marauder.
-Seeds or plays on table. Once per game, players may download USS Stargazer
OR report
D'Kora Marauder to this location. During each ship battle here, any player
who controls a
ship here may download Picard Maneuver; any player controlling a
ship here may download any Ferengi-related Tactic. If Ferengi ship destroys
a ship here, score points; if any other affiliation destroys a ship here,
owner may shuffle up to 5 Tactic cards from outside the game into their
Battle Bridge side-deck (once per game, per player).
[158] Exists as Benjamin Maxwell.
[159] May You Die Well, Interrupt
"Klingon parting phrase. A cheerful people, those Klingons."
-Plays on your Klingon leaving a
facility. If that personnel is killed in personnel battle OR by a STRENGTH-related
dilemma, you may draw up to 3 cards from top OR bottom of draw deck. (Nullified
if ever boards a
facility.)
[160] Sev Maylor, Personnel, Non-Aligned
"Woman who traveled with Ambassador Ves Alkar on a 2369 diplomatic
mission. Identified as his mother, but was someone much younger."
-CIVILIAN; Empathy; If present, Ves Alkar is CUNNING +2; Any Deanna
Troi may be downloaded where just discarded
-INTEGRITY: 4, CUNNING: 4, STRENGTH: 2
NOTES
[156] Had to specify the class so that
"Any Marauder" would not be confused with the Federation Mirror personnel.
[157] A non-Fed ship cannot download any
Tactic during battle here. Note that while the Stargazer downloads here,
the Marauder only reports there. All effects are once per game per player.
[158] n/a
[159] Cards drawn must be either ALL from
the top, or ALL from the bottom of the draw deck. The card is null and
void if the Klingon returns to a facility.
[160] She can do the Mirror Ferengi trick
with Deanna Troi.
ENTRIES
[161] Mazur, Martus
[162] mazurka festival
[163] McAllister C-5 Nebula
[164] McClukidge, Nurse
[165] McCoullough, Captain
DREAM CARDS
[161] Exists as Martus
Mazur.
[162] Lunar Festival, Event
"Ben and Jennifer Sisko, along with their friends the Hudsons, attended
the Polish mazurka festival at New Berlin on Earth's moon."
-Plays on the Moon. Once per game, if any Sisko is present with any
Hudson here, you may discard one Maquis-related card in play. Discard event.
[163] Exists as Nebula.
[164] Nurse McClukidge, Personnel, Federation,
"Typical member of the Enterprise-D's medical staff. Dr. Crusher's
suggested nurse to fill in for Alyssa Ogawa so the latter could take a
vacation to Risa."
-MEDICAL, Biology, Honor; Reports for free to your matching ship if
your other MEDICAL on Risa;
-INTEGRITY: 8, CUNNING: 7, STRENGTH: 4
[165] Captain McCoullough, Personnel, Federation
"Starfleet officer who wrote the revised procedures for first contact
operations. He never had the game-obsessed Wadi in mind when he did."
-OFFICER, Diplomacy x2, Law, Anthropology; May nullify any Culture
dilemma where present;
-INTEGRITY: 8, CUNNING: 8, STRENGTH: 5
NOTES
[161] n/a
[162] Maquis-related cards may include
Maquis-icon personnel and ships. If a ship is discarded, so is all the
personnel aboard.
[163] n/a
[164] Any number of McClukidges can be
reported in a single turn, perhaps solving an Aphasia Device problem for
you in the blink of an eye. A McClukidge on Risa does not allow others
to report for free.
[165] Culture dilemmas have that word
in the title (like Primitive Culture).
ENTRIES
[166] McCoy, Dr. Leonard H.
[167] McDowell, Ensign
[168] McFarland
[169] McKenzie, Ard'rian
[170] McKinley Park
DREAM CARDS
[166] Exists as Admiral
McCoy.
[167] Ensign McDowell, Personnel, Federation,
"Typical Enterprise-D crew member serving at the Tactical station during
ship operations. Held the post during rescue of Romulan science ship in
2368."
-SECURITY, Computer Skill; Tactical Console is +1 where present (not
cumulative);
-INTEGRITY: 7, CUNNING: 7, STRENGTH: 7
[168] McFarland, Personnel, Federation
"Renowned Federation archaeologist. Attended the annual symposium of
the Federation Archaeology Council in 2367. Interested in Picard's lecture."
-SCIENCE, Archaeology x2, SCIENCE; Your other Archaeology personnel
present add one level of Archaeology
-INTEGRITY: 7, CUNNING: 9, STRENGTH: 3
[169] Ard'rian McKenzie, Personnel, Non-Aligned
"Female member of the Tau Cygna V colony. Very interested in Lt. Commander
Data's abilities as an android and supported his evacuation efforts."
-CIVILIAN, Honor, Physics, Youth; Suspends The Sheliak at her location;
-INTEGRITY: 8, CUNNING: 6, STRENGTH: 6
[170] Gift-Giving, Interrupt
"One Keiko O'Brien's favorite places, McKinley Park, turned out to
be the perfect spot for her husband Miles to give her a gold bracelet."
-Plays on any card played on your personnel. It may transfer that card
to any personnel it has been romantically involved with present.
NOTES
[166] n/a
[167] Multiple McDowells can boost multiple
ships, but not the same ship.
[168] Mega-useful for Archaeology missions,
now we just have to create lots os Archaeology dilemmas ;-).
[169] As soon as she leaves a spaceline
location, The Sheliak is free to destroy it. If The Sheliak cannot destroy
the target facility or Away Team when it arrives there, it lingers until
it hopefully can.
[170] Some gifts you don't want to receive,
since the card could be played to transfer a dilemma, as well as an event
or other card. You are allowed to transfer a card to an opposing card present
if either card lists either personnel as a romantic entanglement.
ENTRIES
[171] McKinney
[172] McKnight, Ensign
[173] McNary
[174] McWatt
[175] "Measure of a Man, The"
DREAM CARDS
[171] McKinney, Personnel, Federation
"Starfleet officer who encountered dangerous unknown alien parasites
attempting to infiltrate Starfleet Headquarters in 2367."
-OFFICER, Honor, Exobiology; May nullify Alien Parasites if present
when encountered;
-INTEGRITY: 8, CUNNING: 7, STRENGTH: 4
[172] Exists as McKnight.
[173] McNary, Personnel, Non-Aligned,
"Holographic re-creation of a homicide detective from the Dixon Hill
novels. Good friend of Hill's. Worried about his life while Hill wasn't
there."
-SECURITY, Law, Honor; Each time he is deactivated by opponent's cards,
you may draw one card
-INTEGRITY: 7, CUNNING: 5, STRENGTH: 6
[174] McWatt, Personnel, Federation
"Starfleet officer who served aboard the USS Okinawa while Benjamin
Sisko was its executive officer. Reassigned to Earth by Admiral Leyton."
-OFFICER, Navigation, Computer Skill; May report for free to same spaceline
location as Admiral Leyton;
-INTEGRITY: 5, CUNNING: 7, STRENGTH: 7
[175] Disarmed, Interrupt
"During a hearing on the rights and sentience of androids, William
T. Riker removed Lt. Commander Data's arm as a demonstration for the court."
-Plays on a just-initiated personnel battle to suspend all hand weapon
bonuses here until end of battle. OR Plays on any android; it is STRENGTH
-4 until Cybernetics present, then discard Interrupt. (Not cumulative.)
NOTES
[171] He cannot "cure" Alien Parasites
after they have been encountered.
[172] n/a
[173] Being deactivated by a dilemma seeded
by opponent would get you a card draw, for example.
[174] It occurs to me it would be fun
to have some kind of mechanism for Leyton to reassign his cohorts. I'll
see where I can fit that.
[175] Even on an android, the card plays
at interrupt speed. It is only discarded when cured, but immediately if
played on a personnel battle.
ENTRIES
[176] mediators
[177] medicine bundle
[178] medicine wheel
[179] Meditations on a Crimson Shadow
[180] medkits
DREAM CARDS
[176] Edo Mediators, Dilemma, planet
"Law-enforcement officials on planet Rubicun III. When one does not
know the laws of a particular world, one watches one's steps more carefully."
-Unless Law and 2 Diplomacy present, one personnel without Anthropology
present is captured and opponent may place any other Edo dilemma from their
discard pile under this mission to be encountered next.
[177] Medicine Bundle,
Equipment
"In Native Americal culture, a pouch containing various objects used
on a vision quest. The contents are suggested by an animal guide."
-When present with your Native American personnel, your Native American-related
Events and Equipment cards may play for free (to Medicine Bundle's location
if played on spaceline).
[178]Medicine Wheel,
Event
"Traditional Native American design symbolizing the cosmos, often on
animal skins. When someone is near death or in a coma, their soul has been
lost on the wheel."
-Plays on table. While in play, your just-killed Native American personnel
may use Duranja, Great Forest and
Sto-Vo-Kor (even opponent's). Once per game, you may nullify Komar Possession.
[179] Meditations on a Crimson Shadow, Event, ,
15 points
"Cardassian novel written by Preloc. It takes place in the future during
a time when Cardassia is at war with the Klingons, but ends up triumphant."
-Plays on table. While in play, your
personnel are STRENGTH +3 vs. Klingons AND your
ships are WEAPONS +3 vs. Klingon ships. If your
cards ever destroy any
Headquarters, score points and discard event.
[180] Exists as Medical Kit.
NOTES
[176] Edo dilemmas are those that feature
the Edo (i.e. Punishment Zone and Worshipper).
[177] Events that play on table play for
free there. Native American personnel and cards are listed as such in the
lore or game text.
[178] All those cards allow personnel
to go to the bonus point area upon death. Even if using opponent's events,
the personnel still go to YOUR bonus point area. A note somewhere in AtoZ
mentions that I was thinking of making Medicine Wheel a Doorway of some
kind. Needless to say I've since changed my mind.
[179] Note that while you need Cardassian-affiliation
personnel and ships, the bonuses will work against non-[Kli] Klingons and
birds-of-prey.
[180] n/a
ENTRIES
[181] Meezan IV
[182] Mek'ba
[183] mek'leth
[184] Mekong, USS
[185] Mekor
DREAM CARDS
[181] Change Places, Mission, planet, Dominion
Meezan IV: Replace conference goer with changeling infiltrator.
-Any changeling infiltrator OR (SECURITY + Any changeling)
-Span: 3; 25 points; When completed, you may capture one opposing personnel
present and download Impersonate Captive.
[182] Mek'ba, Event, Countdown: 3
"In the Klingon system of justice, the portion of a trial in which
evidence is heard. Had strict rules for the conduct of both accuser and
accused."
-Plays on your Klingon Law personnel. Once per turn, show opponent
one card from your hand. They must show you a card of the same type from
theirs OR their entire hand.
[183] Exists as Mek'leth.
[184] USS Mekong, Ship, Federation
"Starfleet registry number NCC-72617. Assigned to Deep Space 9. Carried
'subspace seaweed' to the station. Frequently commanded by Jadzia Dax."
-Danube Class[]
-RANGE: 8, WEAPONS: 4, SHIELDS: 6
[185] Mekor, Personnel, Cardassian
"Son of Gul Dukat. Born in 2360. In 2371, disappointed when his father
did not take him to the Lakarian City amusement center during Defiant crisis."
-CIVILIAN, Youth; While in play, Dukat is all attributes +2; If opposing
ship in Cardassia Region, your ships there are WEAPONS +2
-INTEGRITY: 6, CUNNING: 5, STRENGTH: 3
NOTES
[181] To download Impersonate Captive,
you must first capture a personnel here, and vice-versa. It's not an either/or
thing.
[182] In other words, unless opponent
can show you a card of the same type, he or she has to show you the entire
hand. Tip: Stock a time location just for this purpose.
[183] n/a
[184] Just giving Jadzia her own runabout.
[185] Only ships in the Cardassian region
get the bonus (to fight those opposing ships in the same region).
ENTRIES
[186] Mekorda sector
[187] Mekro'vak
[188] melakol
[189] Melanie
[190] Melbourne, USS
DREAM CARDS
[186] Analyse Magnascopic Storm, Mission, space, Any
crew may attempt
Mekorda sector: Investigate area where magnascopic storms are known
to hit unexpectedly.
-Leadership + Astrophysics + Stellar Cartography + STRENGTH>35
-Span: 4; 30 points; Your side: You may play Magnascopic
Storm on opposing ships here (as an Event card).
[187] Grilka's Stronghold, Headquarters, Klingon
"Ancestral house belonging to the House of Grilka in the Mekro'vak
region of the Klingon homeworld."
-Seeds or plays on Qo'noS. May coexist with The Great Hall. Once per
turn, one Klingon
SECURITY OR personnel with Grilka in title or lore may report for free
here. (Not duplicatable.)
-SHIELDS: 36
[188] Romulan Pressure, Event
"When a Spock-led underground sprang up on Romulus preaching reunification
with Vulcan, there were many melakols of pressure put on the governement
to stop it."
-Plays on table. Your Romulans may initiate battle against their own
affiliation and are STRENGTH +2 against it. OR Nullfiy Reunification.
[189] Melanie, Personnel, Federation,
"Young aspiring writer who braved a storm to visit Jake Sisko on the
last day of his life in an alternate future. A great admirer of his writings."
-CIVILIAN, Youth; May double Collected
Stories where present; All attributes +1 when facing dilemmas
-INTEGRITY: 8, CUNNING: 6, STRENGTH: 4
[190] USS Melbourne, Ship, Federation
"NCC-62043. Ship refit by a Bynars team in 2364. Offered to Commander
William T. Riker in 2366. Fought the Borg alongside USS Saratoga."
-Excelsior Class[]
Tractor Beam; SD Bynars Weapon Enhancement
-RANGE: 7, WEAPONS: 7, SHIELDS: 6
NOTES
[186] Magnascopic Storm is a dilemma that
allows you to play dilemmas from the discard pile to a ship.
[187] Even without that many Grilka-related
personnel, you still have the SECURITY free plays in addition to what The
Great Hall gives you.
[188] Melakols are Romulan units of pressure.
[189] She doubles Collected Stories' attribute
bonuses.
[190] Riker is NOT matching commander
of this ship.
ENTRIES
[191] "Meld"
[192] Meldrar I
[193] Meles II
[194] Melian
[195] Melina II
DREAM CARDS
[191] Dangerous Mindmeld, Dilemma, space/planet
"When Tuvok mind-melded with the murderous Suder, he started to lose
control of his violent Vulcan emotions."
-Unless 3 Empathy present, all Mindmeld personnel (and any personnel
without printed Treachery sharing skills through Vulcan Mindmeld) each
kill one personnel present (random selection). Discard dilemma.
[192] Penal Colony, Mission, planet, Cardassian/Dominion
Meldrar I: Visit penal colony on moon of this planet for torture tips.
-SECURITY + Treachery x2 + CUNNING>30
-Span: 2; 30 points; Has a Brig; Solving player may download Torture
to hand.
[193] Hologram's Port of Call, Mission, planet, Non-Aligned
Meles II: A good time to be had for any freed hologram looking for
adventure and romance in the 24th century.
-Professor Moriarty OR Navigation + Any
personnel with a Mobile Emitter
-Span: 4; 35 points
[194] Melian, Personnel, Non-Aligned
"Musician from planet Aldea. Assigned to tutor Katie, the child of
an Enterprise-D crew member. Played a very advanced instrument."
-CIVILIAN, Music x2, Anthropology, Physics; SD Any Youth personnel
-INTEGRITY: 6, CUNNING: 10, STRENGTH: 4
[195] Telepathic Research, Mission, planet, Federation/Non-Aligned
Melina II: Do in-depth research of indigenous population's memories.
-(Empathy x3 OR Mindmeld x2) + Anthropology + STRENGTH>30
-Span: 3; 30 points; If solved, your Telepathic
Survey is +10 points.
NOTES
[191] Yes, affected personnel may kill
each other so that theoretically, none may be left. They may also kill
opposing personnel present.
[192] Yes, a Brig without a facility.
It works like any other Brig. As for the chosen affiliations, I had reason
to believe from the episode, that this was in the general Cardassian/Bajoran
area.
[193] Of course, Moriarty only BELIEVED
he was going there, but holograms are a bit more independent these days.
[194] Anthropology helps him understand
his new child, while Physics is an expertise in sound forms.
[195] Telepathic Survey is a similar mission
at Hurada III. The points are added whether it's already solved or not.
ENTRIES
[196] Melnos IV
[197] Melona IV
[198] "Melor Famagal"
[199] "Melora"
[200] melorazine
DREAM CARDS
[196] Study Plasma Geyser, Mission, planet, Bajoran/Federation/Romulan
Melnos IV: Lead a team of geologists to study plasma geyser phenomenon
here.
-SCIENCE x2 + Leadership + Geology x2 + Physics
-Span: 3; 30 points; Solving player may download Thermal Deflectors.
[197] Evacuate Colony, Mission, planet, Federation/Klingon
Melona IV: Evacuate colonists from planet being readied for habitation,
but stripped by Crystalline Entity.
-Leadership + Geology + Honor + MEDICAL + Any ship with more than one
staffing icon in orbit
-Span: 3; 30 points; Crystalline Entity may not seed here.
[198] Melor Famagal, Event
"Musical selection prized by Ferengi DaiMon Omag, an arms merchant
who always requested it at Amarie's bar. Not Riker's cup of tea."
-Plays on your Music personnel. That personnel may "stop" any arms
merchant present (or personnel present using more than 2 hand weapons)
AND allow your SECURITY personnel present to capture it.
[199] Heavy Romance, Dilemma, space/planet, Countdown:
3
"Julian Bashir once fell for Melora Pazlar, a woman from a low-gravity
world. Though each could enter the other's 'world', they could never stay
there for long."
-One personnel present (random selection) runs off with lover to furthest
planet. Place dilemma there. Discard with dilemma if still present with
it when countdown ends.
[200] Induce Death, Interrupt
"Doctors can sometimes give their patients too large a dose of sedative
(melorazine, for example) to induce a controlled death, from which they
may later be brought back."
-Plays on your MEDICAL with Hypospray to place one personnel present
selected to die in your hand instead of discard pile.
NOTES
[196] I imagine these geysers are similar
to Firestorms.
[197] The Entity cannot be seeded here
because it has already gobbled up the planet.
[198] I don't know how many player abuse
the hand weapon cumulativity clause, but this can can curb it, while also
giving Music personnel a little something to do. If a personnel has both
Music and SECURITY, it may stop'n'capture all by itself.
[199] Ironically, the picture would show
Bashir and Melora floating in her quarters.
[200] The personnel is still "killed",
but cannot, for example, be placed in the bonus points area (or could,
but what would be the point?)
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