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Action
Comics 684 - "...Doomsday Is Near!" (Dec 92) [Superman
Family 1992 - 48]
Stars: Superman
Guest-stars: Guardian,
Maxima,
Supergirl
Villains: Doomsday,
Lex
Luthor Jr.
Supporting Cast: Anthony
Rodriguez, Jimmy
Olsen, Lois
Lane, Patrick MacGuire, Walter Johnson
MAXIMA
(hero)
DEX: 10 |
STR: 20 |
BODY: 16 |
INT: 7 |
WILL: 12 |
MIND: 10 |
INFL: 7 |
AURA: 7 |
SPIRIT: 8 |
INITIATIVE: 24 |
HERO POINTS: 75 |
Source: Who's Who (edited) |
POWERS: Control: 13, Force Field: 10, Heat Vision: 15, Illusion:
13, Mental Blast: 16, Mental Freeze: 13, Mind Blast: 10, Sealed Systems:
10, Suspension: 10, Telekinesis: 20, Telepathy: 16
SKILLS: Charisma: 8, Vehicles (Space): 7, Weaponry: 7
BONUSES: Mental Freeze works just like Mystic Freeze, but using
Mental Attributes instead.
LIMITATIONS: Maxima cannot use Sealed Systems without using
Force Field as well.
ADVANTAGES: Attractive; Connections: Almerac (High), JLI (Low);
Insta-Change; Leadership
DRAWBACKS: Serious Irrational Attraction to Superman; Mistrust
EQUIPMENT: JLI Signal Device [BODY: 4, Telepathy: 25] Limitation:
Telepathy represents the range of its signal.
ALTER EGO: None
MOTIVATION: Responsibility of Power
OCCUPATION: Empress
WEALTH: 20
NOTES: -
PATRICK
MACGUIRE (Project Cadmus)
DEX: 4 |
STR: 4 |
BODY: 4 |
INT: 6 |
WILL: 6 |
MIND: 6 |
INFL: 4 |
AURA: 4 |
SPIRIT: 6 |
INITIATIVE: 16 |
HERO POINTS: 35 |
Source: Who's Who |
SKILLS: Gadgetry: 4, Martial Artist: 5, Scientist: 6
ADVANTAGES: Connections: Project Cadmus (High); Scholar (engineering)
ALTER EGO: Patrick "Scrapper" MacGuire
MOTIVATION: Upholding the Good
OCCUPATION: Engineer
WEALTH: 7
NOTES: MacGuire used to be Scrapper of the Newsboy Legion.
WALTER
JOHNSON (Project Cadmus)
DEX: 3 |
STR: 3 |
BODY: 3 |
INT: 8 |
WILL: 6 |
MIND: 6 |
INFL: 4 |
AURA: 4 |
SPIRIT: 4 |
INITIATIVE: 15 |
HERO POINTS: 30 |
Source: Who's Who |
SKILLS: Gadgetry: 7, Scientist: 8
ADVANTAGES: Connections: Project Cadmus (High); Genius; Scholar
(biochemistry)
ALTER EGO: Dr. Walter Johnson
MOTIVATION: Upholding the Good
OCCUPATION: Scientist
WEALTH: 8
NOTES: Dr. Johnson was never part of the original Newsboy Legion,
though his clone Flip is part of the current incarnation.
Action
Comics 685 - "Superman -- Dead" (Jan 93) [Superman Family
1993 - 4]
Stars: Supergirl
Guest-stars: Guardian
Villains: Doomsday,
Lex
Luthor Jr., Parasite,
Toyman
Supporting Cast: Bibbo,
Director Westfield,
Jimmy
Olsen,
Lana
Lang,
Lois
Lane,
Ma Kent,
Maggie
Sawyer, Pa Kent,
Perry
White,
Team Luthor,
Terrible
Turpin
DIRECTOR
WESTFIELD (Project Cadmus)
DEX: 4 |
STR: 2 |
BODY: 3 |
INT: 6 |
WILL: 4 |
MIND: 4 |
INFL: 6 |
AURA: 5 |
SPIRIT: 5 |
INITIATIVE: 16 |
HERO POINTS: 30 |
Source: - |
ADVANTAGES: Connections: Project Cadmus (High), US Government (High);
Scholar (administration); Misc.: As a federal project administrator, Westfield's
authority may supercede that of the police, especially in matters related
to aliens and meta-humans
DRAWBACKS: Mistrust
ALTER EGO: First name unknown
MOTIVATION: Power Lust
OCCUPATION: Project Cadmus administrator
WEALTH: 10
NOTES: -
Action
Comics 686 - "Who's Buried in Superman's Tomb?" (Feb 93)
[Superman Family 1993 - 8]
Stars: Supergirl,
Superman
(corpse)
Guest-stars: Guardian
Villains: Happersen,
Lex
Luthor Jr.
Supporting Cast: Anthony
Rodriguez, Director Westfield,
Dubbilex,
John Gabrielli,
Lana
Lang,
Lois
Lane,
Ma Kent,
Maggie
Sawyer, Pa Kent,
Patrick
MacGuire, Thomas Thompkins, Terrible
Turpin, Walter Johnson
JOHN
GABRIELLI (Project Cadmus)
DEX: 2 |
STR: 3 |
BODY: 3 |
INT: 5 |
WILL: 4 |
MIND: 5 |
INFL: 4 |
AURA: 4 |
SPIRIT: 4 |
INITIATIVE: 11 |
HERO POINTS: 35 |
Source: Who's Who |
SKILLS: Charisma (Persuasion): 6
ADVANTAGES: Connections: Project Cadmus (High); Scholar (business)
ALTER EGO: John "Gabby" Gabrielli
MOTIVATION: Upholding the Good
OCCUPATION: Businessman
WEALTH: 8
NOTES: Gabrielli used to be Gabby of the Newsboy Legion.
THOMAS
THOMPKINS (Project Cadmus)
DEX: 3 |
STR: 3 |
BODY: 3 |
INT: 8 |
WILL: 6 |
MIND: 6 |
INFL: 5 |
AURA: 5 |
SPIRIT: 4 |
INITIATIVE: 16 |
HERO POINTS: 35 |
Source: Who's Who |
SKILLS: Charisma: 6, Gadgetry: 8, Scientist: 8
ADVANTAGES: Connections: Project Cadmus (High); Genius; Scholar
(genetics)
ALTER EGO: Dr. Thomas "Tommy" Thompkins
MOTIVATION: Upholding the Good
OCCUPATION: Scientist
WEALTH: 9
NOTES: Dr. Thompkins used to be Tommy of the Newsboy Legion.
Action
Comics 687 - "Born Again" (Jun 93) [Superman Family 1993
- 12]
Stars: Eradicator
Guest-stars: Supergirl
Villains: Happersen,
Lex
Luthor Jr.
Supporting Cast: Bibbo,
Lois
Lane
ERADICATOR (as
Superman)
DEX: 12 |
STR: 25 |
BODY: 20 |
INT: 8 |
WILL: 9 |
MIND: 8 |
INFL: 9 |
AURA: 4 |
SPIRIT: 6 |
INITIATIVE: 39 |
HERO POINTS: 150 |
Source: - |
POWERS: Energy Blast: 15, Flight: 27, Sealed Systems: 25, Solar
Sustenance: 25, Superspeed: 10, Telepathy: 9
SKILLS: Gadgetry: 13, Scientist: 13
BONUSES: Telepathy can be used to establish a permanent "mind
link" with any Kryptonian, allowing both linked characters to know where
the other is and what he is thinking; Telepathy also allows him to communicate
with electronic computer systems
LIMITATIONS: Solar Sustenance only allows him to draw energy
from Superman's body in suspended animation (the body still absorbs energy
through its Solar Sustenance Power, but is redirected to Eradicator); All
Powers have Serious Power Burnout: if at any time, the Eradicator fails
his roll, all Powers and Physical Attributes save Solar Sustenance drop
to 6 APs until replenished by drawing power from his regeneration matrix
with Solar Sustenance
ADVANTAGES: Area Knowledge (Krypton, Metropolis); Genius; Expansive
Headquarters (Fortress of Solitude); Iron Nerves; Scholar (Kryptonian history)
DRAWBACKS: Catastrophic Irrational Attraction to keeping Krypton
alive in some way; Mistrust; Minor Physical Restriction (blinded by light
if not wearing Goggles); Minor Psychological Instability; Serious Rage
EQUIPMENT: Goggles [BODY: 5]
ALTER EGO: Superman
MOTIVATION: Seeking Justice
OCCUPATION: Crime fighter
WEALTH: N/A
NOTES: Previous
version as villain. Next version
as David Connor.
Action
Comics 688 - "An Eye for an Eye" (Early July) [Superman
Family 1993 - 16]
Stars: Eradicator
Guest-stars: Guy Gardner (with
yellow ring), Superboy II
Supporting Cast: Cat
Grant, Lois
Lane, Maggie Sawyer,
Perry
White, Tana Moon
GUY
GARDNER (w/ yellow ring)
DEX: 7 |
STR: 4 |
BODY: 10 (5) |
INT: 3 |
WILL: 18 |
MIND: 6 |
INFL: 8 |
AURA: 3 |
SPIRIT: 8 |
INITIATIVE: 18 |
HERO POINTS: 70 |
Source: Who's Who |
ADVANTAGES: Connections: General Glory (Low), JLI (High); Iron Nerves
DRAWBACKS: Public Identity; Serious Rage
EQUIPMENT: POWER RING [INT: 10, BODY: 18, Comprehend Languages:
20, Flight: 40, Force Manipulation: 18, Invulnerability: 18, Life Sense:
40, Omni-Power: 9, Recall: 20, Regeneration: 4, Sealed Systems: 16, Skin
Armor: 4, Spirit Travel: 50] Bonus: Guy's BODY is 10 when wearing the Ring.
Limitation: Comprehend Languages only translates languages into Korugarian,
which Guy does not understand; The Ring also Recalls information in Korugarian;
Skin Armor does not have to be activated at tis full AP value: Guy loses
1 AP of Force Manipulation and Omni-Power for each AP of Skin Armor in
use; Life Sense is only useable to detect other Power Rings; Ring's BODY
is only 6 when not being worn; Matter Manipulation is linked to the user's
WILL, its Omni-Power to half the user's WILL; The Ring is subject to periodic
power outages, which occur seemingly at random (treat as R#: 3 - when Guy
rolls a 3 or less on any Dice Action, the Ring "conks": None of its Powers
work except for Sealed Systems which will continue to work for one day
or 15 APs. The GM can roll 1d10 to determine the APs of time that pass
before the Ring's Powers return)
ALTER EGO: None
MOTIVATION: Thrill of Adventure
OCCUPATION: Adventurer
WEALTH: 4
NOTES: Previous
version as Green Lantern.
SUPERBOY
II (post-Crisis)
DEX: 10 |
STR: 3 (18) |
BODY: 4 (14) |
INT: 4 |
WILL: 5 |
MIND: 5 |
INFL: 6 |
AURA: 5 |
SPIRIT: 5 |
INITIATIVE: 20 |
HERO POINTS: 75 |
Source: - |
POWERS: Flight: 14, Skin Armor: 10, Telekinesis: 18
SKILLS: Charisma (Persuasion): 4
BONUSES: Telekinesis may be used to mimick super-strength (you
may replace STR by Telekinesis even in Physical Attacks)
LIMITATIONS: Telekinesis has no Range
ADVANTAGES: Attractive; Connections: Project Cadmus (High),
Television (Low); Gift of Gab; Popularity; Misc.: Superboy does not age
and is perpetually 16
DRAWBACKS: Age (young); Minor Irrational Attraction to
being called Superman; Fatal Vulnerability: kryptonite, range of 2 APs
ALTER EGO: None
MOTIVATION: Thrill of Avdventure
OCCUPATION: Adventurer
WEALTH: 5
NOTES: -
TANA
MOON
DEX: 2 |
STR: 2 |
BODY: 2 |
INT: 2 |
WILL: 2 |
MIND: 2 |
INFL: 3 |
AURA: 3 |
SPIRIT: 3 |
INITIATIVE: 7 |
HERO POINTS: 5 |
Source: - |
ADVANTAGES: Attractive; Connections: WGBS (High), Superboy
(High); Scholar (television journalism)
ALTER EGO: None
MOTIVATION: Thrill of Adventure
OCCUPATION: Television journalist
WEALTH: 6
NOTES: -
Action
Comics 689 - "Who Is the Hero True?" (Late July) [Superman
Family 1993 - 20]
Stars: Eradicator, Superman
Guest-stars: Man of Steel, Supergirl,
Superboy
II
Villains: Lex
Luthor Jr., Mongul
Supporting Cast: Jimmy
Olsen, Lois
Lane, Ma Kent,
Pa
Kent, Tana Moon
SUPERMAN (just
reborn)
DEX: 8 |
STR: 8 |
BODY: 8 |
INT: 11 |
WILL: 20 |
MIND: 15 |
INFL: 10 |
AURA: 20 |
SPIRIT: 10 |
INITIATIVE: 31 |
HERO POINTS: 150 |
Source: - |
SKILLS: Artist (Writer): 4, Charisma (Persuasion): 15, Scientist:
10
ADVANTAGES: Area Knowledge (Metropolis); Connections: Daily
Planet (High), Metropolis Police Department (High), White House (High),
Batman (Low), Justice League International (Low); Leadership; Lightning
Reflexes; Popularity
DRAWBACKS: Secret Identity; Fatal Vulnerability: kryptonite,
range of 2 APs; Loss Vulnerability: magic, range of 0 APs; Loss Vulnerability:
lack of yellow sun radiation, range of 0 APs (Note: all of Superman's Loss
Vulnerabilities affect all of his Attributes and Powers)
EQUIPMENT: EL BATTLE SUIT [DEX: 8, STR: 17, BODY:
18, Energy Blast: 10, Growth: 4, Remote Sensing: 13, Sealed Systems: 21,
Solar Sustenance: 21] Limitations: Growth is Always On.
ALTER EGO: Clark Kent/Kal-El
MOTIVATION: Upholding the Good
OCCUPATION: Reporter
WEALTH: 5
NOTES: Superman's arsenal will grow through the next few issues
to counter his weakened state, and his Powers will slowly come back to
him too. Next version.
MAN
OF STEEL (aka Steel II)
DEX: 8 |
STR: 5 |
BODY: 5 |
INT: 10 |
WILL: 10 |
MIND: 10 |
INFL: 9 |
AURA: 10 |
SPIRIT: 10 |
INITIATIVE: 29 |
HERO POINTS: 80 |
Source: - |
SKILLS: Charisma: 10, Detective: 4, Gadgetry: 10, Martial Artist:
8, Military Science: 4, Weaponry: 10
ADVANTAGES: Connections: US Military (Low); Genius; Scholar
(metallurgy, weapons design)
DRAWBACKS: Guilt; Secret Identity
EQUIPMENT: STEEL ARMOR [STR: 14, BODY: 14, Flight:
12, Projectile Weapons: 14, Skin Armor: 6] Bonus: Projectile Weapons can
be used for Grappling Attacks if a wall or other structure is behind the
target.
Sledgehammer [BODY: 14, EV: 14] Without being thrown,
the Sledgehammer has a Range of 1 AP.
ALTER EGO: Henry Johnson aka John Henry Irons
MOTIVATION: Responsibility of Power
OCCUPATION: Construction worker, former weapons designer
WEALTH: 3
NOTES: -
Action
Comics 690 - "Lies & Revelations" (Aug 93) [Superman
Family 1993 - 24]
Stars: Eradicator, Superman
Guest-stars: Captain
Marvel, Dr. Fate III, Guy Gardner,
Jade, Man of Steel, Martian
Manhunter, Maxima, Power
Girl, Ray II, Sentinel, Superboy II, Wonder
Woman
Villains: Cyborg-Superman, Mongul
Supporting Cast: Lois
Lane, Maggie Sawyer
DR.
FATE III (Inza Nelson)
DEX: 6 |
STR: 4 |
BODY: 3 |
INT: 4 |
WILL: 3 |
MIND: 4 |
INFL: 5 |
AURA: 7 |
SPIRIT: 7 |
INITIATIVE: 15/27 |
HERO POINTS: 25/75 |
Source: Magic Sourcebook |
SKILLS: Occultist: 5
ADVANTAGES: Connections: Earth's Mysical Community (Low), Lords
of Order (Low); Insta-Change; Iron Nerves; Magic Background
DRAWBACKS: Married; Secret Identity
EQUIPMENT: HELMET OF NABU [BODY: 10, INT: 9, WILL:
9, MIND: 7, INFL: 12, AURA: 13, SPIRIT: 15,
Awareness: 7, Magic Sense: 10, Sorcery: 26] Limitations: Dr. Fate is much
more adept at creative spells than she is at destructive ones. To reflect
this, she takes an additional number of RAPs of Mystical Bashing Damage
when she uses the Sorcery Power to mimic a Dice Power
ALTER EGO: Inza Cramer Nelson
MOTIVATION: Upholding the Good
OCCUPATION: Housewife/Sorceress
WEALTH: 6
NOTES: -
JADE
DEX: 6 |
STR: 3 |
BODY: 10 |
INT: 4 |
WILL:16 |
MIND: 10 |
INFL: 6 |
AURA: 5 |
SPIRIT: 6 |
INITIATIVE: 16 |
HERO POINTS: 55 |
Source: Who's Who |
POWERS: (*Linked) Dispersal: 9, Flight: 14, Force Manipulation:
16*, Sealed Systems: 14, Skin Armor: 3, Telepathy: 20
SKILLS: Artist (Actor): 3
LIMITATIONS: Telepathy only allows Jade to communicate with
her brother Obsidian; Jade's Powers are useless against wooden objects
ADVANTAGES: Connections: Inifinity Inc. (High); Justice Society
of America (High); Insta-Change
ALTER EGO: Jennie-Lynn Hayden
MOTIVATION: Thrill of Adventure
OCCUPATION: Aspiring actress
WEALTH: 5
NOTES: -
RAY II
DEX: 7 |
STR: 3 |
BODY: 4 |
INT: 5 |
WILL: 6 |
MIND: 6 |
INFL: 4 |
AURA: 4 |
SPIRIT: 4 |
INITIATIVE: 18 |
HERO POINTS: 45 |
Source: - |
POWERS: Energy Blast: 15, (Self-Link) Flash: 10, Flight: 29, Force
Manipulation: 3, Solar Sustenance: 12, Skin Armor: 3, Telepathy: 10
SKILLS: Charisma: 2, Scientist: 4
LIMITATIONS: Skin Armor only covers his head; Telepathy only
works with other "light entities"
ADVANTAGES: Insta-Change; Lightning Reflexes; Scholar (computer
programming)
DRAWBACKS: Secret Identity; Attack Vulnerability: Darkness,
at 0 Range; Loss Vulnerability: Darkness after 12 APs of time, at 0 APs,
all Powers except Solar Sustenance;
EQUIPMENT: JLI Signal Device [BODY: 4, Telepathy: 25] Limitation:
Telepathy represents the range of its signal.
ALTER EGO: Raymond "Ray" C. Terrill
MOTIVATION: Upholding the Good
OCCUPATION: Freelance computer programmer/software designer
WEALTH: 4
NOTES: -
SENTINEL
(formerly
Green Lantern I)
DEX: 6 |
STR: 4 |
BODY: 10 |
INT: 6 |
WILL: 24 |
MIND: 8 |
INFL: 6 |
AURA: 6 |
SPIRIT: 6 |
INITIATIVE: 20 |
HERO POINTS: 85 |
Source: - |
POWERS: (*Linked) Dispersal: 10, Flight: 15, Force Manipulation:
24*, Sealed Systems: 15, Skin Armor: 4, Sorcery: 6
SKILLS: Gadgetry: 3, Martial Artist: 5, Scientist: 3
LIMITATIONS: His Powers are completely useless against wood
or wooden objects
ADVANTAGES: Connections: Broadcasting Industry (High), Infinity
Inc. (High), Justice Society of America (High); Insta-Change; Scholar (broadcasting)
DRAWBACKS: Secret Identity
ALTER EGO: Alan Scott
MOTIVATION: Responsability of Power
OCCUPATION: Broadcasting executive
WEALTH: 8
NOTES: -
CYBORG-SUPERMAN
(aka
Cyborg II)
DEX: 15 |
STR: 25 |
BODY: 18 |
INT: 10 |
WILL: 20 |
MIND: 20 |
INFL: 10 |
AURA: 10 |
SPIRIT: 10 |
INITIATIVE: 46 |
HERO POINTS: 100 |
Source: - |
POWERS: Animate Objects: 15, Directional Hearing: 8, Energy Blast:
16, Extended Hearing: 8, Flight: 15, Heat Vision: 15, Invulnerability:
22, Microscopic Vision: 15, Sealed Systems: 11, (Self-Link) Spirit Travel:
20; Super Hearing: 8, Superspeed: 11, Systemic Antidote: 18, Telescopic
Vision: 13, Thermal Vision: 13, Telepathy: 15, X-Ray Vision: 13
SKILLS: Gadgetry: 10, Scientist: 8
LIMITATIONS: Henshaw may only amimate technology with electronic
components to them; When Animating an Object, Henshaw basically possesses
it (Range 0), it is his only body (the Cyborg body, in fact, is Kryptonian
technology that has partly regenerated Superman's biological cells). When
using the Power, his Physical Attributes are those of the object. If the
body is destroyed, he may Animate a new one; (Self-Link) Spirit Travel
is only on when not using Animate Objects; Telepathy only works with machines
and has no Range
ADVANTAGES: Connections: Warworld (High), White House (High);
Genius; Iron Nerves; Sharp Eye
DRAWBACKS: Dark Secret (not actually Superman); Catastrophic
Irrational Attraction to revenge against the human race; Catastrophic Psychological
Instability; Catastrophic Rage; Strange Appearance; Fatal Vulnerability:
kryptonite, range of 2 APs
ALTER EGO: Henry Henshaw
MOTIVATION: Psychotic
OCCUPATION: Mass murderer
WEALTH: N/A
NOTES: -
Action
Comics 691 - "Secret Weapon" (Sep 93) [Superman Family
1993 - 28]
Stars: Eradicator, Superman
Guest-stars: Man
of Steel, Superboy II, Supergirl
Villains: Cyborg-Superman,
Lex
Luthor Jr., Mongul
SUPERMAN (reborn)
DEX: 9 |
STR: 12 |
BODY: 12 |
INT: 11 |
WILL: 20 |
MIND: 15 |
INFL: 10 |
AURA: 20 |
SPIRIT: 10 |
INITIATIVE: 32 |
HERO POINTS: 175 |
Source: - |
POWERS: Directional Hearing: 8, Extended Hearing: 8, Invulnerability:
12, Jumping: 8, Running: 8, Microscopic Vision: 8 Super Hearing: 8, Systemic
Antidote: 8, Telescopic Vision: 8, X-Ray Vision: 8
SKILLS: Artist (Writer): 4, Charisma (Persuasion): 15, Scientist:
10
ADVANTAGES: Area Knowledge (Metropolis); Connections: Daily
Planet (High), Metropolis Police Department (High), White House (High),
Batman (Low), Justice League International (Low); Leadership; Lightning
Reflexes; Popularity
DRAWBACKS: Secret Identity; Fatal Vulnerability: kryptonite,
range of 2 APs; Loss Vulnerability: magic, range of 0 APs; Loss Vulnerability:
lack of yellow sun radiation, range of 0 APs (Note: all of Superman's Loss
Vulnerabilities affect all of his Attributes and Powers)
EQUIPMENT: Warworld guns (x2) [BODY: 6, Energy Blast: 8, R#:
3]
ALTER EGO: Clark Kent/Kal-El
MOTIVATION: Upholding the Good
OCCUPATION: Reporter
WEALTH: 5
NOTES: Indicative of Superman's abilities during his attack
on Engine City. Previous version.
Action
Comics 692 - "And Who, Disguised as Clark Kent?" (Oct 93)
[Superman Family 1993 - 32]
Stars: Superman
Guest-stars: Captain
Marvel, Dr. Occult, Eradicator,
Guy
Gardner, Supergirl
Villains: Lex
Luthor Jr.
Supporting Cast: Bibbo,
Cat
Grant, Jimmy
Olsen, Lois
Lane, Ma Kent,
Pa
Kent, Professor Hamilton,
Rampage
(as Kitty Faulkner)
SUPERMAN (post-death)
DEX: 15 |
STR: 25 |
BODY: 18 |
INT: 11 |
WILL: 20 |
MIND: 15 |
INFL: 10 |
AURA: 20 |
SPIRIT: 10 |
INITIATIVE: 49 |
HERO POINTS: 200 |
Source: - |
POWERS: Directional Hearing: 8, Extended Hearing: 8, Flight: 18,
Heat Vision: 15, Invulnerability: 22, Microscopic Vision: 15, Recall: 20,
Sealed Systems: 20, Super Breath: 12, Super Hearing: 8, Superspeed: 11,
Systemic Antidote: 18, Telescopic Vision: 13, Thermal Vision: 13, X-Ray
Vision: 13
SKILLS: Artist (Writer): 4, Charisma (Persuasion): 15, Scientist:
10
BONUSES: Thermal Vision can actually see at any wavelength of
light (microwave, radio, etc.)
ADVANTAGES: Area Knowledge (Metropolis); Connections: Batman
(High), Daily Planet (High), Justice League (High), Metropolis Police Department
(High), White House (High); Expansive Headquarters; Leadership; Lightning
Reflexes; Popularity; Sharp Eye
DRAWBACKS: Secret Identity; Fatal Vulnerability: kryptonite,
range of 2 APs; Loss Vulnerability: magic, range of 0 APs; Loss Vulnerability:
lack of yellow sun radiation, range of 0 APs (Note: all of Superman's Loss
Vulnerabilities affect all of his Attributes and Powers)
ALTER EGO: Clark Kent/Kal-El
MOTIVATION: Upholding the Good
OCCUPATION: Reporter
WEALTH: 5
NOTES: After his rebirth, a few of Superman's Powers were increased,
including his Vision Powers and his need for breathing (or lack thereof).
DR.
OCCULT (modern day)
DEX: 6 |
STR: 4 |
BODY: 5 |
INT: 8 |
WILL: 7 |
MIND: 8 |
INFL: 9 |
AURA: 10 |
SPIRIT: 9 |
INITIATIVE: 23 |
HERO POINTS: 85 |
Source: Magic Sourcebook |
POWERS: (*Mystic Link) Dimension Travel: 7, Hypnotism: 14,
Spirit Travel: 10, Telekinesis: 3*
SKILLS: Detective: 11, Occultist: 11
BONUSES: Dr. Occult's physical body accompanies him when he
uses Spirit Travel; Spirit Travel is useable on others, but Occult must
maintain physical contact with any companion
ADVANTAGES: Area Knowledge (Astral Plane, Citadel of the Seven,
Faerie Realm); Connections: Earth's mystical community (High), the Seven
(High); Genius; Iron Nerves; Scholar (cults, demonology, history); Sharp
Eye
DRAWBACKS: Magician's Code; Misc.: Dr. Occult and Rose Psychic
are alternate identities for the same being. They switch places according
to some as-yet unknown criteria and retain only a general impression of
their actions as the other. Each uses the statistics above
EQUIPMENT: Symbol of the Seven [BODY: 17, Aura of Fear: 16.
Exorcism: 16, (Mystic Link) Reflection/Deflection: 7, Magic Shield: 6]
Limitations: Aura of Fear only works on demons and other creatures of evil.
ALTER EGO: Dr. Richard Occult / Rose Psychic
MOTIVATION: Responsibility of Power
OCCUPATION: Paranormal investigator
WEALTH: 5
NOTES: -
Action
Comics 693 - "The Last Purge of Krypton" (Nov 93) [Superman
Family 1993 - 36]
Stars: Superman
Guest-stars: Eradicator (David
Connor)
Supporting Cast: Cat
Grant, Lois
Lane, Rampage (as Kitty
Faulkner)
ERADICATOR
(David
Connor)
DEX: 10 |
STR: 25 |
BODY: 20 |
INT: 8 |
WILL: 6 |
MIND: 6 |
INFL: 5 |
AURA: 4 |
SPIRIT: 4 |
INITIATIVE: 33 |
HERO POINTS: 150 |
Source: - |
POWERS: Energy Blast: 15, Flight: 27, Sealed Systems: 25, Solar
Sustenance: 25, Superspeed: 10
SKILLS: Scientist: 9
ADVANTAGES: Scholar (xenobiology)
DRAWBACKS: Mistrust; Minor Psychological Instability; Serious
Rage
ALTER EGO: Dr. David Connor
MOTIVATION: Seeking Justice
OCCUPATION: Former xenobiologist
WEALTH: 4
NOTES: Previous version as a Superman.
Action
Comics 694 - "Spilled Blood Part Two: Survival of the Fittest!" (Dec
93) [Superman Family 1993 - 40]
Stars: Superman
Villains: Bloodsport II, Hi-Tech
Supporting Cast: Cat
Grant, Jimmy
Olsen, Jimmy
Olsen, Ron Troupe, Terrible
Turpin
BLOODSPORT
II (Alex Trent)
DEX: 6 |
STR: 4 |
BODY: 4 |
INT: 2 |
WILL: 4 |
MIND: 3 |
INFL: 4 |
AURA: 4 |
SPIRIT: 3 |
INITIATIVE: 12 |
HERO POINTS: 20 |
Source: - |
SKILLS: Military Science: 2, Weaponry: 8
ADVANTAGES: Connections: Bloodthirst (Low); Iron Nerves
DRAWBACKS: Catastrophic Irrational Attraction to killing non-Aryans;
Serious Psychological Instability; Catastrophic Rage
EQUIPMENT: TELEPORTER CIRCUITRY [BODY: 4; Teleportation: 15,
R#: 2] Bonus/Limitation: Bloodsport can only Teleport weapons to and from
himself from another location.
10 AP ABC Omni-Guns (x5)
ALTER EGO: Alex Trent
MOTIVATION: Psychotic
OCCUPATION: Neo-Nazi
WEALTH: 4
NOTES: His Guns usually have a BODY rated at 5 APs. The Guns
in this issue had features including Projectile Weapons, Bomb, Disintegration,
Detect Life and the INT Attribute.
HI-TECH
(part
machine)
DEX: 12 |
STR: 8 |
BODY: 8 |
INT: 7 |
WILL: 4 |
MIND: 4 |
INFL: 4 |
AURA: 4 |
SPIRIT: 4 |
INITIATIVE: 25 |
HERO POINTS: 50 |
Source: - |
POWERS: Energy Absorption: 10, Energy Blast: 8, Flight: 8, Regeneration:
10, Telepathy: 10
SKILLS: Gadgetry: 8, Military Science (Demolitions): 10, Thief:
4, Vehicles: 6, Weaponry: 8
LIMITATIONS: To use Regeneration, Hi-Tech must aborb APs of
energy equal to the APs of Regeneration required; Telepathy only works
on machines (inlcuding her Hi-Tech Robots)
ADVANTAGES: Connections: Bloodthirst (Low); Genius; Iron Nerves;
Lightning Reflexes
DRAWBACKS: Fatal Vulnerability: Hi-Tech must absorb energy from
machines regularly or else will die
EQUIPMENT: Hi-Tech Robot (x2) [DEX: 8, STR: 15, BODY: 12, Flight:
8, Projectile Weapons: 12, R#: 2]
TELEPORTER CIRCUITRY [BODY: 5; Teleportation: 11, R#2]
Bonus/Limitation: Hi-Tech can only Teleport her Robots to herself from
another location.
ALTER EGO: Unknown
MOTIVATION: Thrill Seeker
OCCUPATION: Professional criminal
WEALTH: 8
NOTES: -
RON
TROUPE
DEX: 2 |
STR: 2 |
BODY: 2 |
INT: 3 |
WILL: 2 |
MIND: 2 |
INFL: 2 |
AURA: 2 |
SPIRIT: 2 |
INITIATIVE: 7 |
HERO POINTS: 5 |
Source: - |
SKILLS: Artist (Writer): 4
ADVANTAGES: Area Knowledge (Metropolis); Connections: Daily
Planet (High), Superman (Low)
ALTER EGO: Ronald Troupe
MOTIVATION: Thrill of Adventure
OCCUPATION: Reporter
WEALTH: 5
NOTES: -
Action
Comics 695 - "Cauldron!" (Jan 94) [Superman Family 1994
- 4]
Stars: Superman
Guest-stars: Lobo
Villains: Cauldron, Dabney
Donovan
Supporting Cast: Bill
Henderson,
Cat Grant,
D.N.Aliens, D.N.Alien w/viewscreen, Director
Westfield, Lois
Lane
SUPERMAN:
Superman is starting to lose control over his Powers in this issue. He
currently has the Misc. Drawback: Cannot Pull a Punch.
CAULDON
DEX: 8/1 |
STR: 15/1 |
BODY: 12/2 |
INT: 4 |
WILL: 6 |
MIND: 5 |
INFL: 2 |
AURA: 3 |
SPIRIT: 3 |
INITIATIVE: 14/7 |
HERO POINTS: 20 |
Source: - |
POWERS: Flame Projection: 10, Growth: 2, Projectile Weapons: 10,
Skin Armor: 5
SKILLS: Military Science: 2
LIMITATIONS: Growth is Always On (STR bonuses have been calculated
in)
ADVANTAGES: Connections: Project Cadmus (High)
DRAWBACKS: Mistrust; Minor Physical Restriction: Only one working
eye (Crow only); Catastrophic Physical Restriction: Wheelchair-bound (Crow
only); Strange Appearance (Cauldron only); Uncertainty; Misc.: Crow is
reckless when fighting crime. Treat as Serious Rage for the sake of putting
the lives of malefactors in jeopardy
EQUIPMENT: MOBILE BASE [STR: 7, BODY: 6, Running: 7, Telepathy:
8] Limitations: Telepathy only works for Crow to control Cauldron; The
Telepathy function can be usurped by someone who knows the technology (i.e.
Dabney Donovan) on a
ALTER EGO: Kevin Crow
MOTIVATION: Thrill of Adventure
OCCUPATION: Cauldron pilot/Former security guard
WEALTH: 6
NOTES: Stats are for when Crow is in control. The second Attribute
values are Crow's. When someone else (like Dabney Donovan) controls Cauldron,
substitute their Mental Attributes for the ones listed.
D.N.ALIEN
(typical)
DEX: 2 |
STR: 5 |
BODY: 6 |
INT: 1 |
WILL: 1 |
MIND: 1 |
INFL: 1 |
AURA: 1 |
SPIRIT: 1 |
INITIATIVE: 4 |
HERO POINTS: 0 |
Source: - |
POWERS: Ultra Vision: 5
DRAWBACKS: Serious Physical Restriction: Mute; Strange Appearance
MOTIVATION: Loyalty to Dabney Donovan
OCCUPATION: Servants of Dabney Donovan
NOTES: The pink ones.
D.N.ALIEN
("Tuber")
DEX: 2 |
STR: 6 |
BODY: 7 |
INT: 1 |
WILL: 1 |
MIND: 1 |
INFL: 1 |
AURA: 1 |
SPIRIT: 1 |
INITIATIVE: 4 |
HERO POINTS: 0 |
Source: - |
POWERS: Super Ventriloquism: 8, Ultra Vision: 4
LIMITATIONS: Super Ventriloquism transmits Dabney Donovan's
image and voice to a screen on the Alien's chest
DRAWBACKS: Serious Physical Restriction: Mute; Strange Appearance
MOTIVATION: Loyalty to Dabney Donovan
OCCUPATION: Servants of Dabney Donovan
NOTES: The green one with the tv screen.
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