ENTRIES
[151] anaphasic life-form
[152] Anara
[153] Anaya, Ensign April
[154] anbo-jytsu
[155] Ancestral Spirits
DREAM CARDS
[151] Exists as Anaphasic
Organism.
[152] Exists as Bajoran Anara.
[153] April Anaya, Personnel, Federation
"Enterprise-D crewmember. Ensign. Was assigned to the conn during that
ship's encounter with a Cytherian probe in 2367."
-OFFICER, Navigation, Youth; While in your hand, Alien Probe may not
affect you;
-INTEGRITY: 6, CUNNING: 5, STRENGTH: 5
[154] Anbo-Jytsu, Interrupt,
5 points
"The ultimate evolution in martial arts. Derived from a number of Earth's
Asian forms. Involves two opponents striking each other with three-meter-long
staffs while blindfolded. They navigate thanks to proximity detectors in
their staffs."
-Plays just after an Away Team battle is initiated. Randomly select
one personnel from each side. Highest STRENGTH (hand weapons may not factor
in) wins points (unless it has Treachery), stuns adversary and is stopped.
Battle continues.
[155] Ancestral Spirits, Dilemma, planet
"Name given to the supernatural entities that were revered by members
of the Nechistri Order on the Nechani homeworld."
-Unless 20<INTEGRITY<50, place on planet. All Events, Interrupts
and Objectives at this location are discarded and none may be played here
for rest of game. (Does not affect the Borg.)
NOTES
[151] n/a
[152] n/a
[153] Since Alien Probe reveals your hand,
Anaya has an effect as soon as she enters it. If you ever play her to the
table, you must show your hand again. In fact, her skills aren't that hot
and similar to all those other bridge ensigns, so her special skill might
just be worth never playing her at all.
[154] Hope I've put in everything, from
no weapons to Kyle Riker's cheating.
[155] Too little INTEGRITY, and the spirits
wipe the place clean of event, interrupt and objective cards. Too much
and the Away Team is able to accept that the spirits want to clean the
area. Let's look at that 2nd possibility again: 1) the spirits like the
Away Team enough that they destroy enemy cards here and 2) the away team
has enough integrity to not pollute that area with their cards. Hope that
explains it.
ENTRIES
[156] Anchilles fever
[157] Ancient Philosophies
[158] Ancient West
[159] Andarian glass bead
[160] Andevian II
DREAM CARDS
[156] Anchilles Fever, Dilemma, planet
"Deadly disease capable of spready rapidly in a planetary population
and causing widespread and painful deaths in the millions. The disease
struck Styris IV in 2364."
-Unless Fever Emergency solved, probe (then discard probe card):
#: Outbreak.
One personnel present (random selection) dies. (Discard dilemma.)
#: Epidemic.
Place on planet. One personnel present (random selection) dies per turn.
#Otherwise: Cure. If MEDICAL present, discard dilemma. If not,
mission may not continue until there is.
[157] Ancient Philosophies, Dilemma, space/planet
"A required course at Starfleet Academy. Cadet Wesley Crusher had difficulty
mastering this difficult and non-scientific studies program."
-If Youth present, you may not recover any artifacts seeded here and
Away Team is stopped. (Discard dilemma). If no Youth present, first artifact
encountered is immediately discarded unless Archeology present in which
case it is immediately acquired.
[158]Ancient West, Program
"Holodeck program created by Alexander Rozhenko and Reginald Barclay.
Set in 19th century Earth in the town of Deadwood, South Dakota. Allows
participants to play the town sheriff, his deputy and Durango, a mysterious
stranger."
-While in play, Durango, the Hollanders
and Annie Meyers may report here for free. All except Durango are considered
to be androids if at this location. Nullified by Deactivation.
Now exists as Holoprogram:
Deadwood.
[159] Andarian Glass Bead, Artifact, 10 points
"Very valuable and beautiful gem. Even a small quantity fetches a considerable
price. Hagath gave some to Quark in 2373 while the two were partners in
a series of arm sales."
-Use as Equipment card. Once per turn, where present, stop or unstop
any one Ferengi personnel. If ever present with 5 Acquisition, you may
discard artifact and score points.
[160] Andevian Picnic, Program
"Lwaxana Troi felt the fourth moon orbiting Andevian II to be an ideal
site for a romantic picnic. She reserved a Holosuite at Quark's bar so
she could have such a picnic with Odo though she neglected to ask him first."
-While in play, if one male and one female present, they are attributes
+2 and may not be attacked. Brief Romance always redirected to couple here
(if present).
NOTES
[156] n/a
[157] Something to seed yourself? I say
"first artifact encountered" because there may be more than one under such
missions as Orb Negociations, and both opponents may have seeded one under
the same mission.
[158] Durango is a Troi persona, the others
are holograms that were given Data's body in "A Fistful of Datas".
[159] n/a
[160] A Brief Romance encountered anywhere
on the table affects the couple at Andevian Picnic instead of personnel
randomly selected among the Away Team.
ENTRIES
[161] Andolian brandy
[162] Andonian tea
[163] Andoria
[164] Andorian ale
[165] Andorian amoeba
DREAM CARDS
[161] Andolian Brandy, Food
"A special liqueur. Quark offered a bottle to the Wadi delegation at
Deep Space 9 in 2369 after he was caught cheating at the dabo wheel."
-While in play, prevents any Alpha-Currant
Nectar from being played here. If any already in play, it returns to
owner's hand. At any time, you may discard Food card to nullify any opponent's
probe from Dabo!, discarding probe card
in the process.
[162] Andonian Tea, Food
"Beverage. Admiral Aaron offered some to Captain Picard when the latter
was visiting Starfleet Headquarters in 2364 during the secret Bluegill
invasion."
-While in play, all Bluegills at this location are STRENGTH +2 and
may not be exposed unless 4 SECURITY present. All personnel on this facility
or ship (plus its Away Teams) are INTEGRITY -1.
[163]Study Andorian Practices,
Mission, planet, Federation/Klingon
Andoria: Study exotic battle rituals of Andorian people.
-Anthropology + Honor + STRENGTH>50 OR Andorian + Diplomacy
Span: 4; 35 points
[164] Andorian Ale, Food
"Beverage served at Quark's Bar. Its blue color is only slightly more
palatable than its smoky flavor. The less tasty aspect of the drink tend
to go away after a while."
-Where present, Andorians may report for free. Discard at any time
to nullify any Event affecting this ship or facility.
[165] Andorian Amoeba,
Interrupt
"Variety of unicellular protozoan indigenous to planet Andoria. Andorian
amoebae reproduce by means of symbiogenesis."
-Play on any
personnel present with a copy of itself; it is double classification, skills,
attributes and icons, but discard copy. OR Play on any
ship present with a copy of itself; it is double WEAPONS and SHIELDS, but
copy is discarded and both crews are merged.
NOTES
[161] n/a
[162] A Food card for your Bluegill infiltrator
or even Dominion Founder to play on an opponent's Mess Hall. It boosts
Bluegill STRENGTH, but also allows for Alien Parasites to hit more easily.
[163] Decipher has
not yet produced an Andorian. AtoZ has Shrev.
[164] n/a
[165] I thought this was interesting...
ENTRIES
[166] Andorian blues
[167] Andorian transport
[168] Andorian tuber root
[169] Andorians
[170] android
DREAM CARDS
[166] Andorian Blues, Event
"Musical form popular with keyboardist Amarie. Starfarers say that
it communicates the loneliness of space so well, you can actually hear
it when you are alone in the void and no music is playing."
-Download from hand to Amarie or any Andorian. While in play, all personnel
who are the only one of their species present with target personnel are
INTEGRITY +2.
[167] Andorian Transport, Ship, Non-Aligned/Federation,
"Spacecraft of Andorian registry. Pel booked passage to the Gamma Quadrant
from station Deep Space 9 aboard one in 2370."
-Andorian class[]
Never stopped after going through Bajoran Wormhole
-RANGE: 8, WEAPONS: 7, SHIELDS: 5
[168]Andorian Tuber Root,
Food
"Strip off hard skin with a soft bladed knife, then wash off milky
sub-skin. Plunge root in boiling water, seasoning to your discretion. Remove
after 20 minutes. Strain water. Serve whole or mashed."
-While in play, your personnel present who have Treachery may initiate
a personnel battle against your own personnel.
[169]Shrev, Personnel, Federation,
"Andorian male. Spent a lot of his time at Quark's Bar on Deep Space
9. Would have gotten married but couldn't find 3 other people. A bit of
a renegade, but altogether not as violent as many of his race."
-CIVILIAN, Music, Treachery, SD Andorian
Tuber Root
-INTEGRITY: 4, CUNNING: 6, STRENGTH: 9
[170] Exists as Soong-Type Android.
NOTES
[166] Since INTEGRITY is the most difficult
attribute to boost... And note that it plays as a download, suspending
play rather than costing a card play.
[167] Why dual-aligned if one of the icons
is going to be Non-Aligned? Well, for puposes of many cards, it counts
as both, so it's as vulnerable to Maman Picard as it is to Neural Servo
Device.
[168] Wha--?!? All you need is 5 points
for victory? You have a Klingon Death Yell in hand? You figure it out.
[169] Shrev is an invention based on the
few Andorians we've seen in background scenes. His name is derived from
the two named Andorians from "Journey to Babel", Shras and Thelev. Note
that the Food card may only be downloaded to a site where it could normally
exist.
[170] n/a
ENTRIES
[171] Andronesian encephalitis
[172] anesthezine
[173] Anetra
[174] Angel Falls, Venezuela
[175] Angel One
DREAM CARDS
[171] Andronesian Encephalitis, Dilemma, space
"A disease transmitted by airborne particles. Enterprise-D crew member
Henessey suffered from it in 2365 and was treated by Dr. Katherine Pulaski."
-Unless MEDICAL and Exobiology present, place on lowest STRENGTH personnel
present (random selection if tie). At the end of your turn, that personnel
dies and passes dilemma on to next lowest STRENGTH personnel, and so on.
Cure with 2 Exobiology and 2 MEDICAL.
[172] Anesthezine Gas,
Interrupt
"Sedative gas used by Starfleet for emergency crowd control and to
subdue dangerous persons. Also available for riot control aboard station
Deep Space 9."
-Play on your ship or site with intruders aboard/present. They are
disabled for the next full turn. Your personnel may not attack them, but
they may be beamed to a different location or relocated to Brig
or Holding Cells. Does not affect androids or Roga Danar.
[173] Anetra, Personnel, Non-Aligned, ,
"Holographic humanoid on planet Yadera II. Taya's mother. One of several
people to mysteriously disappear in 2370 and later found to be sentient
holographic images."
-CIVILIAN, Cooking; Attributes all +2 if Youth present; May deactivate
to avoid any dilemma or personnel battle
-INTEGRITY: 8, CUNNING: 5, STRENGTH: 4
[174] Angel Falls, Venezuela, Event, X points
"Located in southeastern Venezuela on Earth, Angel Falls is the highest
waterfall on the planet. William Riker and Deanna Troi considered taking
shore leave there while the Enterprise-D was in drydock in 2367."
-Plays on Earth. While in play, worth points to you if an equal number
of males and females are present on planet together and unopposed, where
X = 5 for each couple present.
[175] Recover Survivors, Mission, planet, Federation
Angel One: Establish contact with alien government to recover crash
victims.
-2 Females + Diplomacy OR Diplomacy x4 OR Ariel
-Span: 4; 30 points; If you solve with Ariel, discard any Matriarchal
Society you may encounter.
NOTES
[171] n/a
[172] n/a
[173] Cooking has some uses with Food
cards around.
[174] n/a
[175] Matriarchal Societies encountered
once the mission is solved are discarded, not those under this mission.
ENTRIES
[176] "Angel One"
[177] angla'bosque
[178] Angosia III
[179] Angosian transport vessel
[180] Angosians
DREAM CARDS
[176] Exists as Matriarchal
Society.
[177] Angla'bosque, Food,
"Neelix was proud of this recipe. Only he has the secret ingredient:
Whip Tartian cream until consistency corresponds to that of honey. Pour
into mold. Sprinkle with Jayana leaves and chocolate crumbles or design
to liking. Refrigerate. Serve."
-While in play, you may play one personnel or equipment to this ship
or facility from your hand as a .
When revealed, you may report another in the same way and so on. (Not cumulative.
Limit of one per turn.)
[178] Survey Political
Situation, Mission, planet, Any Away Team may attempt
Angosia III: Investigate political situation following Tarsian War.
-Anthropology x4 + (Empathy OR Roga Danar) + STRENGTH>45
-Span: 3; 40 points
[179] Lasers Only--?!?, Dilemma, space, ±X
points
"Sometimes, small powers make large shows of force. While their sublight
vessels with minimal shields and puny lasers do little to hurt a starship,
these first contacts can affect the course of history."
-Unless this ship is ,
probe (discard probe card and dilemma):
# Show respect.
Ship stopped. Score points (X = 5).
# Destroy
ship. Lose points (X = -2 per Honor present).
#Otherwise: Why bother? Mission continues.
[180] Supersoldier, Dilemma, space/planet
"The non-violent Angosians chemically altered their military, converting
them into "supersoldiers" who were able to survive at any cost. When the
war was over, they tried to repress these soldiers who no longer fit in."
-Your opponent may download Roga Danar either to your ship (as an intruder)
or to planet location. He must initiate a personnel battle against Away
Team or crew. If killed, placed beneath opponent's draw deck.
NOTES
[176] n/a
[177] You can only report one personnel
in this fashion per turn (so you can't just report-reveal, report-reveal,
etc. to staff a ship in one turn). Anyone come up with strategies for this?
[178] n/a
[179] n/a
[180] With the last clause, you don't
lose a good personnel to an uneven battle, but he'll be hard on redshirts.
ENTRIES
[181] animal guide
[182] anionic energy
[183] Anjoran biometic gel
[184] Anna
[185] Annel
DREAM CARDS
[181] Animal Guide,
Personnel, Neutral,
"Native American concept of a spiritual companion. Native Americans
used animal guides as counselors. These guides took the form of an animal
that the individual encountered in a vision quest. They do not define the
individual."
-ANIMAL; Links to a personnel present when reporting, that personnel's
attributes are +4 when present with guide (not cumulative); X = Linked
personnel's INTEGRITY; *Cannot be targeted by dilemmas or personnel battles,
but dies when its personnel dies.
-INTEGRITY: X, CUNNING: 10, STRENGTH: *
[182] Anionic Takeover,
Dilemma, space/planet
"Criminals rendered into anionic energy composed of quantum-level particles
took over a trio of crew members on the Enterprise-D in 2368. They used
those bodies to escape their prison and cause harm."
-Unless 2 SCIENCE and INTEGRITY+CUNNING>80, three personnel present
(random selection) are taken over. They kill one other personnel present
(random selection) at the end of every one of your turns unless 3 Diplomacy
present. Cure with 2 Transporter Skill and Treachery at same spaceline
location.
[183] Anjoran Biometic Gel, Event
"Substance so valuable, William Riker was able to trade one-half gram
of Anjoran biometic gel to Yog, an Yridian entrepreneur, in exchange for
500 kilograms of magnesite ore in 2370."
-Plays on table. At the start of each of your turns, if you have Acquisition
in play, may be exchanged for any of your opponent's Events on the table.
[184] Anna, Personnel, Non-Aligned,
"Human woman who survived the crash of a Terellian cargo freighter.
She kept logs of her experiences following the crash, including details
of a man who also crashed on the planet. She nursed him back to health
and they fell in love."
-MEDICAL; Places a male alone on a planet with her in stasis; SD Voval
(discard Anna)
-INTEGRITY: 4, CUNNING: 6, STRENGTH: 7
[185] Annel, Personnel, Bajoran
"Female Bajoran. Inhabitant of station Deep Space 9 in 2373. She would
often babysit for the O'Brien family."
-CIVILIAN; May report directly to Deep Space 9 (any site); All Youth
at same site may choose not to participate in personnel battles
-INTEGRITY: 8, CUNNING: 5, STRENGTH: 4
NOTES
[181] The picture would show Janeway's
animal guide, a cute little salamander. Awwwww.
[182] n/a
[183] A baseball card for events, but
more useful to Ferengi. If your opponent has Acquisition in play, he may
do the same to you on his turn, and so on.
[184] Since personnel in stasis can't
be beamed away, this makes a potentially useful addition to Groupie, Love
Interest and Jamaharon strategies. The special download actually makes
her become Voval.
[185] Annel DOES participate in personnel
battles though.
ENTRIES
[186] annual physical
[187] annular confinement beam
[188] anodyne relay
[189] Ansata
[190] Anslem
DREAM CARDS
[186] Annual Physical, Dilemma, space, Countdown:
3
"Routine medical examination required of all Starfleet personnel. They
have apparently been the bane of command officers for a long time, but
make a good excuse to examine someone who's suspected of some problem."
-If MEDICAL present, target one matching commander OR infiltrator OR
Bluegill OR OFFICER with any attribute<3. That personnel is exposed
(if possible) and disabled until countdown expires.
[187] Annular Confinement Beam, Interrupt
"Cylindrical force field used to ensure that a person being transported
remains within the beam. Failure to remain within the confinement field
can cause dangerous release of energy possibly injuring or killing transport
subject."
-Plays on any personnel who was just beamed (your choice). That personnel
is in stasis until end of turn. Does not affect Roga Danar, Borg Queen
or Seven of Nine. Nullified by 2 Transporter Skill on opponent's ship or
facility present.
[188] Anodyne Relay, Event
"Power transfer device used aboard many ships. It allows for the safe
tranfer of energy from certain ship's systems to others, supplying needed
power to important functions dependent on situation."
-Plays on any of your non-Borg ships. At the start of every turn, allows
you to transfer any attribute points from one of the ship's attributes
to another of the ship's attributes. (Not cumulative.)
[189]Terrorist Acts,
Dilemma, planet, Countdown: 2
"The Ansata separation movement on Rutia IV, receiving no recognition
from their government, took matters into their own hands by holding Enterprise-D
crewmembers hostage."
-Unless 4 SECURITY, one VIP OR unique MEDICAL present (random selection)
is placed under mission. If that personnel's INTEGRITY>7, it is released
when countdown ends. (Discard dilemma.) If it isn't, personnel killed.
(Replace dilemma under mission as next seed there.)
[190]Anslem, Event,
"Semi-autobiographical novel written by an alternate future Jake Sisko
in his Louisiana home. According to Jake, it got 'generally positive' reviews,
but Melanie thought it was brilliant."
-Plays on table. While in play, all Siskos and Nogs are INTEGRITY +2,
and any Jake Sisko is CUNNING +4 and is reshuffled into draw deck if ever
killed.
NOTES
[186] n/a
[187] n/a
[188] Examples: Not planning to fight
this turn? Dump full WEAPONS into RANGE. Or, a Borg Ship is coming in your
direction? Transfer your RANGE into your SHIELDS. The transfer can only
occur between TWO attributes and in any quantity (doesn't have to be total
RANGE, for example). Start of every turn indicates you may do a transfer
at the start of your opponent's turn as well.
[189] The only way to get rid of this
dilemma if you don't have the SECURITY is to let a high-INTEGRITY VIP or
MEDICAL get kidnapped.
[190] The card affects both sides of the
table. Any Jake Sisko includes personas AND AU versions of Jake. The Emissary
is a Sisko.
ENTRIES
[191] Antares-class carrier
[192] Antede III
[193] Antedean ambassador
[194] Antedean transport
[195] Antedeans
DREAM CARDS
[191] Antares, Ship, Non-Aligned,
"Common spacecraft design in use by many different cultures in the
24th century. Examples include the Covallen Freighter, Bajoran terrorist
sub-light craft and the Batris."
-Antares class[]
May carry incompatible personnel
-RANGE: 6, WEAPONS: 5, SHIELDS: 6
[192] Study Bid for Membership, Mission, planet, Federation
Antede III: Meet with emerging race and study their values for possible
inclusion in Federation.
-OFFICER x2 + (VIP OR Empathy x2) + Anthropology
-Span: 2; 25 points; When you solve, draw bottom card from draw deck.
[193]Glglglglglgl, Personnel,
Non-Aligned
"Fishlike head of the Antedean delegation to the Pacifica conference
of 2365. Later found to be an assassin who had conspired to blow up the
conference by smuggling large amounts of explosive to the planet."
-VIP, Treachery, Music, Smuggling; Allows you to play Explosive
Cargo as an Event on any ship at same spaceline location; Discards
one Food card per turn where present; If ship he is on moved this turn,
spends rest of turn disabled
-INTEGRITY: 1, CUNNING: 7, STRENGTH: 2
[194] Antedean Transport, Ship, Non-Aligned
"Cargo vessel of Antedean registry. One such transport, docked at Deep
Space 9 in 2373, carried cargo requiring a health certificate to be issued
by Dr. Julian Bashir before it could be released."
-Antedean class[] Antedeans may report directly aboard; SD Explosive
Cargo
-RANGE: 7, WEAPONS: 4, SHIELDS: 8
[195]Explosive Cargo,
Dilemma, space/planet
"The fishlike Antedean amabassador who traveled on the Enterprise-D
in 2365, planned to blow up the Pacifica conference by smuggling large
amounts of ultritium aboard. The deception was discovered by Lwaxana Troi."
-Unless Empathy present, place on ship (or Away Team's ship). When
ship next stops at a compatible facility, it is destroyed and facility
is damaged. Cure with 2 Empathy and Tricorder.
NOTES
[191] The Antares IS a Freighter. Mixed
crews not under treaty may not cooperate, but none are considered to be
under house arrest. Each affiliation on board may attempt a space mission
separately from the ship, but entire ship may be affected by dilemmas.
Cures may be administered by any affiliation present (by themselves). Non-Aligned
aboard may join any of the teams in these attempts.
[192] n/a
[193] The name is my own invention. Music
for the same reason Iggy Pop gets it. The Antedean was played by non other
than Mick Fleetwood! While disabled, he cannot use his special ability
to play Explosive Cargo (card A195) from hand.
[194] There is only one Antedean in the
game, Glglglglglgl. In combination with him, Explosive Cargo plays fast
on any shpi at the same location (or on itself).
[195] Use on your own Empathy-less ship
and stop at your opponent's facility, compatible with yours! Watch out
Husnock Outpost!
ENTRIES
[196] anthracite strike of 1902
[197] Anthraxic citrus
[198] Anthwara
[199] anti-intoxicant
[200] anti-time (future)
DREAM CARDS
[196] On Strike, Dilemma, space/panet, Countdown:
X
"Labor disputes between management and workers can last for months
and derail efforts to build a business. Miles O'Brien's ancestor, Sean,
participated in the anthracite strike of 1902."
-Unless FCA or Law x2 present, all personnel with Greed (but not Acquisition)
are stopped until countdown ends, where X = the highest INTEGRITY of Greed
personnel present divided by 3 (rounded up). Mission continues.
[197] Anthraxic Citrus, Food,
"Delta Quadrant fruit not unlike Earth citrus fruits. It is remarkable
that, in a universe of infinite possibilities, such close duplication can
exist, but it does."
-While in play, your Food cards may report in any Quadrant regardless
of Quadrant icon.
[198]Anthwara, Personnel, Non-Aligned
"Leader of the tribal council of the Native American colonists on Dorvan
V. When he arrived, the rivers, mountains and sky welcomed him there. Refused
to be moved from his sacred land."
-VIP, Leadership, Diplomacy x2; While in play, Evacuation is part of
Demilitarized Zone (move mission if necessary) and is also attemptable
by ; If on
Dorvan V, Evacuation may not be attempted.
-INTEGRITY: 9, CUNNING: 9, STRENGTH: 7
[199]Anti-Intoxicant,
Interrupt
"Medecine taken to allow one to drink alcoholic beverages without becoming
inebriated. Consumed by Sisko and his crew when infiltrating a Klingon
ceremony where bloodwine was served."
-Nullifies Blended or any alcoholic Food card. OR Stuns any Scotty
or Morn. OR Prevents the use of Food cards at Quark's Bar for one full
turn.
[200] Anti-Time Future,
Time Location, space
2395 Devron System: Q-fabricated future
in which an anti-time anomaly developped.
-Plays on table if any Q-Continuum is active. Suspends Anti-Time Anomaly.
Native to this timeline: Admiral Riker, Ambassador Picard, Beverly Picard,
Future Enterprise, G. LaForge, Governor Worf, IKC Chang, IKC Fek'lhr, Leah,
Sydney,
Alandra
and Brett LaForge, Nell
Chilton, Professor Data
and the USS Pasteur. (Natives without ships report to a conceptual shuttle.)
NOTES
[196] The Countdown will usually be 1
given the greedy nature of those personnel. The only way to take it to
4(!) is to give Guinan or Kahless Greed, or use INTEGRITY boosters.
[197] The trick is that, as a Delta Quadrant
Food card itself, you must have a Food-serving Site in the Delta Q. for
this to work.
[198] Anthwara counts as a Native American
for purposes of cards affecting such. He brings Evacuation in line with
DS9 and could be useful to your Cardassians. Have him protect the mission
and beam him up to the ship when you're ready to send an Away Team down.
[199] n/a
[200] Some "Natives" exist as cards, others
will find their way into AtoZ, yet others should be made by Decipher in
the future. "G.LaForge" is Geordi's conceptual pen name. While all this
Time Location does alone is send a lot of AU personnel and ships to the
far ends of time (worthy in itself), the full breadth of Anti-Time strategy
is only revealed with Anti-Time Present and Past (cards 201 and 202). Check
'em out.
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